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![[Post New]](/s/i/i.gif) 2011/04/27 05:35:29
Subject: Skaven Warlord load-outs
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Regular Dakkanaut
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Sorry for the slew of threads recently, but I didn't find any threads discussing this in depth. How do you folks equip your Warlords?
I'm currently considering one of two options:
Warlord
War-litter
Blade of Corruption
Armor of Destiny
Rival Hide Talisman
Shield / Additional Hand weapon
This is my character killer, with four (or five) S5 attacks dealing double wounds, plus four S4 attacks from the litter. Defensively, he's 3+/4+ and can force a one-time re-roll of attacks against him. He's not as brutal as the Bonebreaker/Fellblade Warlord, but looks like he has potential. Then there is another option for killing characters:
Warlord
War-litter
Weeping Blade
Potion of Strength
Talisman of Preservation
Shield
It's only for one turn, but this guy is very lethal against characters with 4 S7 attacks that can ignore 2+ armor and deal D3 wounds.
Alternatively, I was thinking something like this:
Warlord
War-litter
Poison Attacks
Tail Weapon
Warpstone Armor
Dawnstar (iirc, the item that lets you re-roll failed armor saves)
**20-point** item
Shield / Additional Hand weapon
This guy is a rank-and-file shredder, putting out up to nine S4 attacks + 1 S3 (with as many as six of them being poisoned). Then he gets a re-roll on his 2+ armor save (3+ if he uses the second hand weapon), inflicting an additional S4 hit for every save. He should cause quite a few wounds against all but the toughest rank and file.
Now the 20-point item gives a number of options. A potion of strength would help against monsters, while a potion of toughness would help keep him alive if he comes across something that can ignore his armor. Another thing that occurs to me is taking the Portents of Verminous Doom. What do people think of the Banner of Clan Superiority (or whatever)? Steadfast all over the place makes breaking opponents difficult even when you rock them in combat resolution, but a -2 to their Ld (and a re-roll if in the banner bearer is in contact) should have them running with their tails between their legs.
Maximum potential for the unit (if BSB is in front rank, which I prefer not to do, and if the unit gets death frenzy) against a 5-wide enemy would be 11 poisoned S4 attacks and 34 regular S4 attacks.
What do you folks think?
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This message was edited 1 time. Last update was at 2011/04/27 05:40:44
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![[Post New]](/s/i/i.gif) 2011/04/27 05:46:32
Subject: Skaven Warlord load-outs
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Evasive Eshin Assassin
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The banner you'd be looking for is the Sacred Standard of the Horned Rat. The Grand Banner of Clan Superiority is a terrible, terrible magic standard.
I'd typically go for something all-around good. Something like:
- War-litter
- Shield
- Warlock Augmented Weapon
- Armour of Destiny
222pts for a 3+/4+ save, 5 S5 attacks and 4 S4 attacks. I'd also consider dropping the armour to a Foul Pendant, and then either an Enchanted Shield or a Charmed Shield.
Beyond that and the Fellblade-Warlord (which I favor with a War-litter and a shield, getting my defense where I can), I've also done an all-out defense Warlord:
- War-litter
- Shield
- Dragon Helm
- Talisman of Preservation
- Skalm
212pts for a 2+/4+(2+) and a healing potion. Realistically, the most valuable thing your Warlord can do is pass on his Ld and not give up his points +100, so I usually err towards something like this.
I wouldn't really consider a build geared towards rank-and-file; you'll win the grind contest, if there's to be one. And if there's a character, you want to take him down as quick as you can. Of course, if he challenges you, I'd recommend running away like a true-blooded Skaven.
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![[Post New]](/s/i/i.gif) 2011/04/27 07:34:34
Subject: Skaven Warlord load-outs
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Regular Dakkanaut
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Warpsolution wrote:The banner you'd be looking for is the Sacred Standard of the Horned Rat. The Grand Banner of Clan Superiority is a terrible, terrible magic standard.
I'd typically go for something all-around good. Something like:
- War-litter
- Shield
- Warlock Augmented Weapon
- Armour of Destiny
222pts for a 3+/4+ save, 5 S5 attacks and 4 S4 attacks. I'd also consider dropping the armour to a Foul Pendant, and then either an Enchanted Shield or a Charmed Shield.
Isn't the warlock weapon 45 points, leaving you with 5 to take an enchanted shield for a 2+/4+ profile? You could even drop the Armor of Destiny for a Talisman of Preservation, keeping the same profile and saving 5 points to spend on an Ironcurse Icon or swap the shield for Dragonhelm or even pick up a Potion.
Beyond that and the Fellblade-Warlord (which I favor with a War-litter and a shield, getting my defense where I can)
I love him on a Bone Ripper because he borrows its W stat, allowing him to survive the sword a little longer. But I hear what you're saying.
I wouldn't really consider a build geared towards rank-and-file; you'll win the grind contest, if there's to be one. And if there's a character, you want to take him down as quick as you can. Of course, if he challenges you, I'd recommend running away like a true-blooded Skaven.
Think is, I've been having great success with Stormvermin killing stuff, I just feel they need just a little bit more of an edge. They are a tad expensive to just grind away with like with slaves, so I figured I should make them as killy as possible for when I charge a flank with them.
I'm experimenting with a skavenbrew engineer and/or a badass warlord (thus putting away my beloved bell for a while). With a litter and full command, I could stick the BSB in the second rank and simply leave him there even if I later reform into horde. I planned on using a pair of engineers to do the same thing with the now on-foot Grey Seer.
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![[Post New]](/s/i/i.gif) 2011/04/27 12:32:11
Subject: Re:Skaven Warlord load-outs
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Longtime Dakkanaut
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withershadow wrote:Sorry for the slew of threads recently, but I didn't find any threads discussing this in depth. How do you folks equip your Warlords?
I'm currently considering one of two options:
Warlord
War-litter
Blade of Corruption
Armor of Destiny
Rival Hide Talisman
Shield / Additional Hand weapon
This is my character killer, with four (or five) S5 attacks dealing double wounds, plus four S4 attacks from the litter. Defensively, he's 3+/4+ and can force a one-time re-roll of attacks against him. He's not as brutal as the Bonebreaker/Fellblade Warlord, but looks like he has potential.
Interesting build, but there's no point giving him an AHW when he's got a magic weapon; you don't get the extra attack.
Alternatively, I was thinking something like this:
Warlord
War-litter
Poison Attacks
Tail Weapon
Warpstone Armor
Dawnstar (iirc, the item that lets you re-roll failed armor saves)
**20-point** item
Shield / Additional Hand weapon
This guy is a rank-and-file shredder, putting out up to nine S4 attacks + 1 S3 (with as many as six of them being poisoned). Then he gets a re-roll on his 2+ armor save (3+ if he uses the second hand weapon), inflicting an additional S4 hit for every save. He should cause quite a few wounds against all but the toughest rank and file.
Maximum potential for the unit (if BSB is in front rank, which I prefer not to do, and if the unit gets death frenzy) against a 5-wide enemy would be 11 poisoned S4 attacks and 34 regular S4 attacks.
One point on this guy: I'd run a halberd over the AHW. Since poisoned attacks still modify armor saves based on your strength, you'd be swapping one attack to increase your save modifier from -1 to -2, which means you now ignore LA/Shield, or Heavy Armor entirely. I run a similar warlord in lower point games, with poisoned attacks, tail weapon, halberd and a ward save item. Also keep in mind that the Litter's attacks don't benefit from the Warlord buying Poisoned Attacks.
In low point (<1,000) games, I run a simple warlord for my general:
Warlord
Halberd
Foul Pendant
He weighs in at a paltry 122 points, but can still dish out a decent amount of hurt to enemy troops. For 1,500 he gets a tail weapon and poisoned attacks.
My usual guy is:
Warlord
Warlitter
Ogre Blade
Armor of Destiny (I use the Talisman of Preservation and Charmed Shield almost exclusively on my BSB)
Shield
He's 3+/5++ (2++ against flaming), dishing out 4 S6 and 4 S5 attacks per round. I actually issue challenges with this guy sometimes, generally if I think I can survive at least one round. I find that if I do poorly but survive a challenge, then my opponent will nearly always challenge the next round, at which point my general scoots back to safety. Obviously if I do well then I keep up the pressure.
Another build I've wanted to run, but haven't had a chance yet:
Warlord
Bonebreaker
Warlock Augmented Weapon
Charmed Shield
Talisman of Preservation
Ironcurse Icon
This guy is to run with a unit of 6 - 11 rat ogres. The Charmed Shield is to make up for the lack of Look out Sir!, and means my BSB is in the Armor of Destiny this time. I know the Ironcurse Icon isn't fantastic, but getting my Rat Ogres any sort of save against mortars and the like is worth the 5 points.
And finally, a personal favorite:
Warlord
War-Litter
Wizarding Hat
Shield
Because you may lose a game, but it's still satisfying to know you dropped a Comet down on a bunch of elf things!
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This message was edited 3 times. Last update was at 2011/04/28 01:43:34
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![[Post New]](/s/i/i.gif) 2011/04/27 18:32:27
Subject: Skaven Warlord load-outs
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Regular Dakkanaut
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The wizarding hat warlord is indeed the best, although he needs a halberd styled as a mighty broom.
I tend to keep the BSB in the second rank, so I just give him the storm banner (although I'm still contemplating the Sacred Banner in larger games).
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![[Post New]](/s/i/i.gif) 2011/04/27 18:49:18
Subject: Skaven Warlord load-outs
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Longtime Dakkanaut
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withershadow wrote:The wizarding hat warlord is indeed the best, although he needs a halberd styled as a mighty broom.
I tend to keep the BSB in the second rank, so I just give him the storm banner (although I'm still contemplating the Sacred Banner in larger games).
Yeah, I'll probably swap to a halberd. Thinking about it, I gave him the shield for a parry save, but being mounted on the War Litter he doesn't get a parry.
For the Sacred Standard to be able to force the Ld reroll, the BSB has to be in base contact with the unit though, so you're really only getting the -1 Ld from the expensive standard. Might as well grab the Portents at that point.
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This message was edited 1 time. Last update was at 2011/04/27 18:49:58
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![[Post New]](/s/i/i.gif) 2011/04/27 21:54:19
Subject: Skaven Warlord load-outs
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Regular Dakkanaut
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Well, the idea is to take both Portents and the Standard for a sweet -2. The base contact is an issue though.
And can you take Armor of Destiny and Dragonhelm together?
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![[Post New]](/s/i/i.gif) 2011/04/27 22:30:47
Subject: Skaven Warlord load-outs
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Longtime Dakkanaut
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Nope, both are from the "magic armor" category, and you can only have 1 item from each category.
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![[Post New]](/s/i/i.gif) 2011/04/27 23:29:57
Subject: Skaven Warlord load-outs
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Regular Dakkanaut
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That's what I figured, so I'm wondering about your "usual guy" who you have equipped with both.
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![[Post New]](/s/i/i.gif) 2011/04/28 00:42:37
Subject: Skaven Warlord load-outs
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Evasive Eshin Assassin
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Portents are base-contact only as well, I believe.
As to the questions you asked me, Steamdragon hit on them:
- can't take the Armour of Destiny and the Enchanted Shield at once.
- I save the Talisman for my BSB or my Seer, since the BSB needs more protecting, and the Seer can't wear armour.
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![[Post New]](/s/i/i.gif) 2011/04/28 01:44:14
Subject: Skaven Warlord load-outs
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Longtime Dakkanaut
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withershadow wrote:That's what I figured, so I'm wondering about your "usual guy" who you have equipped with both. 
I don't know what you're talking about...
>_>
<_<
(The dragonhelm was a mistake. i had the armor save and everything correct though.)
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![[Post New]](/s/i/i.gif) 2011/04/28 04:37:59
Subject: Skaven Warlord load-outs
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Fixture of Dakka
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Hehe probably thinking of Dragon Bane Gem for the 2+ ward v flaming
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![[Post New]](/s/i/i.gif) 2011/04/28 13:47:27
Subject: Skaven Warlord load-outs
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Decrepit Dakkanaut
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My typical build:
Ogre Blade
Shield
Warpstone Armor
Foul Pendant
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