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![[Post New]](/s/i/i.gif) 2011/05/06 19:47:51
Subject: Unbound!
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Regular Dakkanaut
Rockford,IL
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So I really like the idea of unbound, 3 casters with alternating turns sounds pretty good to me. I only get to play once every two weeks or so and the idea of bigger games that are fast and fun sounds really good to me.
Just wondering what other peoples thoughts are?
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I am the whitekong. |
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![[Post New]](/s/i/i.gif) 2011/05/06 19:55:55
Subject: Unbound!
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Druid Warder
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not really seeing a downside to it so far
even if you dont have enough models to play a side on your own you can team up with others to make ip the 150 needed...and the alternating turns make sure that boredom waiting for your turn is at a minimum
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Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
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![[Post New]](/s/i/i.gif) 2011/05/06 20:07:12
Subject: Unbound!
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[MOD]
Madrak Ironhide
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I'm hoping it works out.
I'm already planning FA expansions.
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![[Post New]](/s/i/i.gif) 2011/05/07 06:38:22
Subject: Re:Unbound!
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Flameguard
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I think it will be cool as a novelty game. But I still think the 35/50 point games will still be the sweet spot.
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Points Painted
Legion: Locks 0
Menoth:33; Casters: 2
Retribution:27; Casters 2
Trollbloods:21; Locks: 2
Mercs/Minions: 2
Slow painter...
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![[Post New]](/s/i/i.gif) 2011/05/11 02:10:03
Subject: Re:Unbound!
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Battlefield Professional
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It will be nice to have a format that gives some opportunity to field models that usually sit in the case (Assault Kommandos/Longgunners/etc.), and the idea of alternating Warcaster activations seems like it will help mitigate the uber-feat problem of multi-caster games.
It looks neat, but I have a lot of Apocalypse stuff around here gathering dust, so I'm not going to start buying second or third units of things just yet. We get NQ around here tomorrow, so fingers crossed!
-Dis.
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![[Post New]](/s/i/i.gif) 2011/05/11 04:18:18
Subject: Unbound!
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Decrepit Dakkanaut
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May have to put together a couple forces for the format.
150 points of Warcasters, Jacks, and Trenchers here I come!
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![[Post New]](/s/i/i.gif) 2011/05/11 06:14:38
Subject: Unbound!
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Paingiver
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There is ongoing set of features about unbound this week on the PP's website under the insider
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![[Post New]](/s/i/i.gif) 2011/05/11 13:34:50
Subject: Unbound!
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Stealthy Grot Snipa
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I'm thrilled that it's a NQ rules release and not a full book. I was getting worried when we first heard rumors that this would be the Apocalypse of Warmachine, but from everything I've seen so far it looks like a great alternate format for days when you feel like doing an evening of team game at the LGS or whatever.
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![[Post New]](/s/i/i.gif) 2011/05/16 20:00:07
Subject: Re:Unbound!
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Slaanesh Chosen Marine Riding a Fiend
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Damn, I'm 30 points short with both of my big armies! I can't play unbound!
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![[Post New]](/s/i/i.gif) 2011/05/16 22:29:28
Subject: Unbound!
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Dakka Veteran
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I'm rather excited about it myself. I love bigger games, and regular WM/H gets very ungainly at larger point levels. I'll have to give it a try some day for sure.
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![[Post New]](/s/i/i.gif) 2011/05/22 00:26:19
Subject: Unbound!
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Decrepit Dakkanaut
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So, do we know more about this? Is it possible to do Allied forces for it(say, Skorne and Agenda)?
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![[Post New]](/s/i/i.gif) 2011/05/22 21:54:24
Subject: Unbound!
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Decrepit Dakkanaut
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Not for me, I don't like the wm/hordes rule set at 50+ points. I still prefer 35 points.
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![[Post New]](/s/i/i.gif) 2011/05/22 22:27:43
Subject: Unbound!
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Master Tormentor
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Platuan4th wrote:So, do we know more about this? Is it possible to do Allied forces for it(say, Skorne and Agenda)?
Nope, still requires a legal army. Full rules are in the latest NQ.
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![[Post New]](/s/i/i.gif) 2011/05/23 02:48:14
Subject: Unbound!
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Decrepit Dakkanaut
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Laughing Man wrote:Platuan4th wrote:So, do we know more about this? Is it possible to do Allied forces for it(say, Skorne and Agenda)?
Nope, still requires a legal army. Full rules are in the latest NQ.
Poo, guess I'm stuck with him as a Minion Caster with his Jacks in a Skorne force. Was hoping to bring along some "Loyalists" as well...
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![[Post New]](/s/i/i.gif) 2011/05/23 11:24:51
Subject: Unbound!
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[MOD]
Madrak Ironhide
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Um, emag and 'jacks is plenty fierce
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![[Post New]](/s/i/i.gif) 2011/05/23 14:37:36
Subject: Unbound!
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Decrepit Dakkanaut
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malfred wrote:Um, emag and 'jacks is plenty fierce
Not saying it isn't. I just wanted my Loyalist Trenchers tagging along, too. I like my Loyalist Trenchers.
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![[Post New]](/s/i/i.gif) 2011/05/23 15:24:31
Subject: Unbound!
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[MOD]
Madrak Ironhide
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Your Loyalist trenchers don't like tormentors much.
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![[Post New]](/s/i/i.gif) 2011/05/23 23:38:13
Subject: Re:Unbound!
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Painlord Titan Princeps of Slaanesh
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As far as I can tell through reading the rules and articles Unbound isn't going to speed up a game. It is designed so you have less "lag" time between your having to do something. So if your typical 150 point game takes 5 - 6 hours with the normal rules it will still take that long to finish the difference is that you won't be waiting say 40 minutes for your next action (more likely 10-15 minutes per person per action taken).
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