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Joining 2 Sanguinary Priests to combat squadded Assault Marines?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

Greetings - I was wondering if it were possible to join a Sanguinary Priest to each half of a combat squadded Assault Marine squad.

So, if my list were:

Elites:
2 Sanguinary Priests

Troops:
10 man Assault Marine Squad

Could I combat squad the AM's before the game and run them as follows:

1 Priest + 5 AM, 1 Priest + 5 AM

   
Made in us
Lord Commander in a Plush Chair






Absolutely; they are 2 units, also you could join 2 Sang priests to each other, or both to the same combat squad.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in gb
Decrepit Dakkanaut




Erm, actually you can only combat squad when you deploy, so if you hold them in reserve you have 1 10 man unit and 2 priests, all joined together.
When this singular unit arrives from reserve you THEN split them, if you want, and split the priests to the appropriate unit
   
Made in us
Lord Commander in a Plush Chair






OP never asked about any sort of reserves, that's why I never addressed that issue, but that is an excellent follow-up first-strike.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in gb
Decrepit Dakkanaut




The OP specified "before the game", at which point you cannot combat squad - you havent deployed them.
   
Made in us
Lord Commander in a Plush Chair






Deployment occurs before "start the game"

I do love semantics with you nos

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

Just to clarify, I was planning on the following:

List:
HQ - Lib + jump pack

Elites:
3 Sang Priests + jump pack (as a single Elites choice)

Troops:
10 AM

10 AM


I was then going to have 4 combat squads of 5 AM, 3 joined with the priests, 1 with the lib.

I was planning on deploying them as 6 man squads from the off - can I do that?

If not, can I have, say, 2 priests joined to a single 10 man squad, and 1 lib and 1 priest joined to the other 10 man squad, deploy each group together, then split them once they arrive?

And in terms of rolling for reserves, how would I go about it? Do I roll for the whole unit + priest(s) + Lib? Or do I need to roll for each component and only deploy when I roll correctly for all of them?

I've always played a really straightforward CSM army so am not used to reserve/IC/combat squads - hence the confusion.

   
Made in gb
Gnawing Giant Rat




Yes, you can play those as four 5-man squads with their attached ICs.

If you start with them on the table, you put them down in their 5-man squads right from the start.

If you hold them in reserve, each 10-man squad is rolled for in its entirety and is split into 5-man squads when you actually put it on the table.

Skaven: 1000pts 
   
Made in gb
Decrepit Dakkanaut




KK - yes, "start the game" is after deployment, but as the BA FAQ confirms the game actually starts much earlier

Silver - if you actually DEPLOY the units, rmeember that reserves is *instead of* deploying them, then yes you can Combat Squad them from the off.

However, if you Reserve them, they CANNOT be combat squadded while in Reserve. So, each AM unit is one 10 man unit, and you roll for each 10 man unit together. WHEN they arrive you can THEN split them into two units, placing them anywhere on the table.
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

Sorry - I am wanting to know about playing them from reserve.

So, I reserve them and have to deploy the AM in a 10 man squad, and then combat squad them after I have deployed them from reserve? Or can I deploy them from reserve in 2x 5 man squads (having rolled for the whole 10 men in one go)?

And how does this work with the IC's? I have litereally had something in reserve only a couple of times (and usually forget I even have them and end up leaving them at the side of the table the whole game ) so am really not up to speed on reserve rules. My regular army also doesn't have any IC's either, so again, I am not up to speed on the rules.

Do the IC's have to roll and deploy from reserves seperately and join them up with the 5 man AM squads later on? Or can I join IC's to squads in reserve and then roll for them together?

And how would this work with my plan of joining 2 IC's to a "single" reserved squad? Can you even have 2 IC's in the same squad?

If you have any page numbers for the rules that I can look at when I get home that would be great

   
Made in gb
Decrepit Dakkanaut




Reserve rules - page 94. ICs rules page 48 - yes, you can have 2 ICs in one unit just fine!

I did actually cover the reserves situation. Essentially you:

1) Declare the 10 man AM squad is in reserve.
2) Declare any ICs that want to join the unit. They are now joined to the unit, and are one unit when rolling for reserves
3) When turn 2 arrives, you roll for each unit - remembering that 10 man squad + ICs is one unit now.
4) If you get them that turn, you can then choose to Combat Squad them, and if you do you place the 2 markers anywhere you want on the table, and assign ICs to each combat squad as you like.
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

Swish - thanks for summing that up for me. Anything rule wise more than simply charging across the board to hit stuff with a wave of CSM squads is pretty much new to me

   
Made in gb
Decrepit Dakkanaut




Ah, thats what I used to do - bezerkers in rhinos Currently starting a GK army, having to deal with a) LD tests - what, I'm not fearless?? and b) Psychic checks
   
 
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