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Made in gb
Stealthy Grot Snipa




Suprising as it may be they're very useful.
Let me set the scene your opponent has some Vehicles and nasty CC squads are going too assault you now you could guess your range but its very risky.

Enter Flashgitz. Keep them level with your squad and elect to fire at CC unit in question you measure the range and find they're 24" away now being sly you move 5" they now can't get into base contact and assault you. Now if your opponent is smart he may stay put but mostly they go for it. He finds he's not in range and you then charge him.

What do you think. I know the Minimum points with this is 125P or 150 if your being sensible and getting more dakka. And more if you get some Ammo grots.
They're also in a Battlewagon too stop them being killed.

But what do you think?
   
Made in gb
Bonkers Buggy Driver with Rockets






Doesn't stop the Gitz costing a bag full o' teef Besides, orky Bs2 in all regards does them little favours. And If I wanted CC I'd get normal Nobz anyway

But by all means try it out and see what happens



Grimjaw's Doom Riderz - 1500pts, 98% WIP 
   
Made in gb
Stealthy Grot Snipa




Im not using them as a CC unit. They're for helping my 30 Ork boys getting the charge.
   
Made in us
Yellin' Yoof on a Scooter




roaming the internet somewhere

In a few situation they'd be useful, but they cost too much to be a reliable investment.

my armies:
under construction
1750 points
olympia wrote:Clearly playing space marines is a gateway to becoming a full blown fascist.
 
   
Made in us
Mekboy Hammerin' Somethin'






If your opponent's have a habit of not taking cover save then they can be descent... I did not mean that sarcastically, just watch a game with a non-meq army and a meq army...

Just count the number of times the non-meq army brings up cover saves or moves models to take advantage of cover saves...

Just count the number of times the meq army brings up cover saves or moves models to take advantage of cover saves...

You would be pleasently suprised if you took flashgits that you will be killing space marines half the time during the shooting phase...

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
Made in us
Regular Dakkanaut





I like to run these with a full group, wagon and KFF and Deff rolla. You can just around and shoot till they come and get you. it works well. it does cost alot but they can kill a crap load when you roll low AP.
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

meh... they're fun to use, but they compete with other HS troops.

I prefer 5 or 15 man lootas than gitz. Then use the HS for kans/BW.

This message was edited 1 time. Last update was at 2011/05/10 03:00:35


Live Ork, Be Ork. or D'Ork!


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






jordan23ryan wrote:I like to run these with a full group, wagon and KFF and Deff rolla. You can just around and shoot till they come and get you. it works well. it does cost alot but they can kill a crap load when you roll low AP.

So you have 800 points standing around doing nothing until something is coming to get them? You must be an awesomely good player to be able to afford do that.

Flash Gitz don't get a battlewagon as DT, don't have a great range or BS, no exceptional strength or AP. They are jacks of all trades, have a hefty price tag and compete with two of the best units in our codex.
Sadly nothing they do can't be done better by another unit, so they simply lose out.

This message was edited 2 times. Last update was at 2011/05/10 12:58:26


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I play them in fun games, and enjoy them, and yes they can kick alot of ass if you roll low. But the problems are many, and being able to check range first, is seriously, a stupid ability. Anyone that gets 2 or 3 games in has a rough guess of what 6 inches/12 inches/18 inches/24 inches looks like, so being able to check for a couple hundred points isnt worth it
   
Made in gb
Stealthy Grot Snipa




Ok true but it helps get it right 100% not just 80% but I would agree not worth 200P. Yet roll a one and Hit well.against Termies and you've got a MVP.
   
Made in us
Regular Dakkanaut





Jidmah wrote:
jordan23ryan wrote:I like to run these with a full group, wagon and KFF and Deff rolla. You can just around and shoot till they come and get you. it works well. it does cost alot but they can kill a crap load when you roll low AP.

So you have 800 points standing around doing nothing until something is coming to get them? You must be an awesomely good player to be able to afford do that.

Flash Gitz don't get a battlewagon as DT, don't have a great range or BS, no exceptional strength or AP. They are jacks of all trades, have a hefty price tag and compete with two of the best units in our codex.
Sadly nothing they do can't be done better by another unit, so they simply lose out.



It would not be 800 points but we do not play missions that often we like to play Annihilation which is a real mans game. This setup works well. I could have typed it better. The whole point to having the deff rolla is you can do a lot of damage when they get close. These guys do not have Heavy weapons so you can still move 6(7) inches and still shoot. I like a lot of trukks with this build too. Runnnig a 2k game with a lot of trukks and 2 Kff's and a battle wagon or two can go a long ways. I never said they were cheap and they do have there up's and downs. I just would not count them out. I have about 500 orks so playing every different way is not a problem for me. In the end it is a game and you can play a bunch of them if you choose. I would try them out and see how you like them. After you do report back and lets us know what you think.......... By the way I am a Awesomely Good Player
   
Made in us
Regular Dakkanaut





Central Wisconsin

jordan23ryan wrote: but we do not play missions that often we like to play Annihilation which is a real mans game.


That's a very interesting take.

I find that Annihilation takes much less strategy than an objective based game, and developing more complex strategies usually comes with a higher level of thinking, which usually comes with maturity...

Anyway, back on topic. I am not sure if you listen to the Latcs podcast, but in the new show (episode 26) Robo Ed breaks down his experience using the flash gits. If your interested in using them maybe you should check it out.

For 400 dollars I got Jerry Garcia in a pouch, man!  
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

OP:

Yes, you can put Flash Gitz and useful in the same sentence.

"Flash Gitz are overcosted and not useful."

=D

Yes - you can build a custom scenario in which they are useful, but you can do that for ANY unit. The utility of a unit is dependent on how many broad-spectrum scenarios it can retain its usefulness in.

Then you compare them together. Flash Gitz fall out at the bottom of the heap.

   
Made in us
Mekboy on Kustom Deth Kopta






flash git affre fun.

flash gitz are expensive.

they also use a HW slot in the FO chart... no competative or tourney list will field them... but they have thier place on a fun fluff list

10000 points 7000
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Made in fi
Longtime Dakkanaut




G00fySmiley wrote:flash git affre fun.

flash gitz are expensive.

they also use a HW slot in the FO chart...


It's actually worse than that. Regular Nobz can take BW as a Dedicated transport. So if you field them, you still have 3 HS slots left. Gitz can't have dedicated transport, so one unit of Flash Gitz costs you two HS slots, leaving you just one to buy other stuff.

Mr Vetock, give back my Multi-tracker! 
   
Made in us
Mekboy on Kustom Deth Kopta






that is assuming you are giving them a BW and not foot slogging them or having them fire back in cover

it is good to give them a BW but i've fielded some without one just chilled with a group of grots holding an objective

This message was edited 1 time. Last update was at 2011/05/11 17:49:05


10000 points 7000
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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Thats an awful lot of points to be just sitting on an objective. FlashGits are one of those units, that if you pay for them, you better use them. Sitting around grinning can be done a helluva lot cheaper
   
Made in us
Mekboy on Kustom Deth Kopta






agreed i'd prefer to see them in a bw but i use em in a gunline ork units when i feel like pretending to be IG

my shooty list has

3 groups of 15 lootas

a groupof 10 flash gitz
3 kannons
3 zzap guns

few units of grots and a big mek with SAG to make it legal and you have an very odd ork list (fun someitmes if you feel liek doign a gun line though)

i realise its nto at all competative but then again as said fielding flash gitz never is

10000 points 7000
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Made in gb
Deadshot Weapon Moderati





Rochdale (GW Manchester)

G00fySmiley wrote:agreed i'd prefer to see them in a bw but i use em in a gunline ork units when i feel like pretending to be IG

my shooty list has

3 groups of 15 lootas

a groupof 10 flash gitz
3 kannons
3 zzap guns

few units of grots and a big mek with SAG to make it legal and you have an very odd ork list (fun someitmes if you feel liek doign a gun line though)

i realise its nto at all competative but then again as said fielding flash gitz never is


OMG an ork shooty list. Always wanted to play against one of those. BS2 isn't great but i love the fact orks have crazy powered weapons for so little points. I admire you for making an army to have fun unlike alot of players out there. Not every game is a tournament and some people don't realise that

"Innocence Proves Nothing... Except That You've Done Nothing Wrong"

Welcome to the Daemonhunters, the ranks of the exalted Ordo Malleus and their cannon fod....er, I mean, loyal allies. Remember...the only ones who need fear the righteous might of the Ordo Malleus are the Daemonic.


quote: Dashofpepper: ...sad rivulet of demon prince tears. He ponders for a moment, then lashes the demon hunters into him. He assaults them, kills a terminator or two....and then demon hunters being demon hunters....they proceed to wtfpwn him. Second player leaves the table... 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I actually prefer to build my Orks as shooty as possible, but I also like spamming rokkits, youd be surprised to face an Ork build that spams rokkits AND got turn 1. Its pretty crazy.


But really, that shooty list looks like it would be a blast to play though, and who knows, theres some aspects in there that could actually do some damage
   
 
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