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![[Post New]](/s/i/i.gif) 2011/05/11 09:07:20
Subject: Tyranid Hapries - Im a little Puzzled
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Regular Dakkanaut
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I have some Tyranid Warriors that i have stuck wings on aand are going to use as Harpies.
The thing im struggling to get my head round is this (more so for the sake of avoiding arguments.)
Spore Mine Cysts - The part that says "Nominate a model the Harpy has moved over in the movement phase.
Now i am reading that is "The harpy is assumed to be circling over head constanly and once per game i just pick a unit and drop my bombs".
However as i might take up to 3 of these and the attack is D3 barrage i can see my opponents being a little annoyed possibly by my interpretation.
My question thus is "Do i physically need to move over a model in the movement phase to use this attack?
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![[Post New]](/s/i/i.gif) 2011/05/11 09:09:43
Subject: Re:Tyranid Hapries - Im a little Puzzled
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Loyal Necron Lychguard
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Yes, the "moved over" part is not fluff.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2011/05/11 09:21:03
Subject: Re:Tyranid Hapries - Im a little Puzzled
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Regular Dakkanaut
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Maelstrom808 wrote:Yes, the "moved over" part is not fluff.
We all can dream  I thought i was asking too much for that to be an imaginary "Moved Over" thanks for confirming.
Might need to try and get a bigger model than the warriors though seeing as they are Monsterous Creatures.
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![[Post New]](/s/i/i.gif) 2011/05/11 09:51:09
Subject: Tyranid Hapries - Im a little Puzzled
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Krazed Killa Kan
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I think the rules for skimmers and other things that generally don't use the ground states that you cannot end your move:
a) in impassible terrain
b) over other models
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2011/05/11 10:48:27
Subject: Tyranid Hapries - Im a little Puzzled
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Decrepit Dakkanaut
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Only skimmers have that rule. THe harpy is not a skimmer.
To use the power you move OVER a unit in the movement phase. Easily doable.
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![[Post New]](/s/i/i.gif) 2011/05/11 11:07:23
Subject: Re:Tyranid Hapries - Im a little Puzzled
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[MOD]
Making Stuff
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GBDarkAngel wrote:Might need to try and get a bigger model than the warriors though seeing as they are Monsterous Creatures.
Going by the description and picture in the codex, a Trygon would be a more fitting base for it.
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![[Post New]](/s/i/i.gif) 2011/05/11 11:34:18
Subject: Re:Tyranid Hapries - Im a little Puzzled
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Decrepit Dakkanaut
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Agreed there, a winged warrior is a shriek. A carnifex at least would be used, using something that small would fall under modeling for advantage
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![[Post New]](/s/i/i.gif) 2011/05/11 11:40:33
Subject: Tyranid Hapries - Im a little Puzzled
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Krazed Killa Kan
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nosferatu1001 wrote:Only skimmers have that rule. THe harpy is not a skimmer.
To use the power you move OVER a unit in the movement phase. Easily doable.
So do jump infantry, jetbikes and models with wings (move as jump infantry)
So the only precedent I'm guessing is that a monstrous creature with wings moves as jump infantry, thus cannot end a move on top of models.
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2011/05/11 11:43:36
Subject: Tyranid Hapries - Im a little Puzzled
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Decrepit Dakkanaut
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They do not have the second part of your rule, that only applies to skimmers.
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![[Post New]](/s/i/i.gif) 2011/05/11 11:51:11
Subject: Re:Tyranid Hapries - Im a little Puzzled
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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KingCracker wrote:Agreed there, a winged warrior is a shriek. A carnifex at least would be used, using something that small would fall under modeling for advantage
Again, agreed.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2011/05/11 22:19:07
Subject: Re:Tyranid Hapries - Im a little Puzzled
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Brainy Zoanthrope
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KingCracker wrote:Agreed there, a winged warrior is a shriek. A carnifex at least would be used, using something that small would fall under modeling for advantage
For the good of the forums, dont start this again please.
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Gargoyls assualt "Seems Good"
Tyranids 500
1k
1.5k
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1850
2k
Feel free to send me messages with points and what style you play restrictions and i will happily construct compettitive lists for you |
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![[Post New]](/s/i/i.gif) 2011/05/11 22:31:27
Subject: Tyranid Hapries - Im a little Puzzled
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Lord Commander in a Plush Chair
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Page 52, brb, JI, Movement 5th sentence: "Jump infantry models may not end their move on top of other models or impassable terrain, except that they can end their move on top of impassable terrain if it is physically possible to place the models on top of it."
Page 53, brb, Jetbikes, first bullet point 3rd sentence: "Jetbikes may not end their move on top of other models or impassable terrain, except that they can end their move on top of impassable terrain if it is physically possible to place the models on top of it."
Nos your assertion that these rules do not exist for Jetbikes, Jump infantry or any model that moves as either is thoroughly refuted.
The rule for the Spore mine cysts does state that it will only hit models that are moved over, which means the Harpy must physically move over the models(much like bladevanes & Caltrops/Chain snares, excepting the harpy can move in an arc to do it, unlike bladevanes & Caltrops)
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/05/12 08:13:11
Subject: Tyranid Hapries - Im a little Puzzled
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Decrepit Dakkanaut
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They can be placed on impassable terrain, and mdoels are impassable terrain, and WMS lets you always place models....
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![[Post New]](/s/i/i.gif) 2011/05/12 08:21:03
Subject: Tyranid Hapries - Im a little Puzzled
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Captain of the Forlorn Hope
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nosferatu1001 wrote:They can be placed on impassable terrain, and mdoels are impassable terrain, and WMS lets you always place models....
They can be placed on Impassible terrain, but not on top of models. as P.52 explicitly forbids it.
"Jump infantry models may not end their move on top of other models " P.52
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2011/05/12 08:39:10
Subject: Tyranid Hapries - Im a little Puzzled
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Decrepit Dakkanaut
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the "except that" then allows them to.
As models are also impassable terrain, allowing them to land on impassable terrain also allows thme to land on models.
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![[Post New]](/s/i/i.gif) 2011/05/12 09:10:54
Subject: Tyranid Hapries - Im a little Puzzled
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Krazed Killa Kan
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nosferatu1001 wrote:the "except that" then allows them to.
As models are also impassable terrain...
Please cite a reference for this ruling, also:
DeathReaper wrote:
"Jump infantry models may not end their move on top of other models " P.52
Since we are now specifically talking about models and NOT impassible terrain, we have a ruling they cannot end their move on top of other models (whether they are considered impassible terrain or not).
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2011/05/12 09:19:23
Subject: Tyranid Hapries - Im a little Puzzled
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[MOD]
Making Stuff
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nosferatu1001 wrote:As models are also impassable terrain, allowing them to land on impassable terrain also allows thme to land on models.
Nope. They are allowed to land on impassable terrain, but are forbidden from landing on one specific type of impassable terrain (other models). So the more specific rule takes precedence, and they can land on impassable terrain, except when that impassable terrain is made up of other models.
Automatically Appended Next Post: Leigen_Zero wrote:Please cite a reference for this ruling,
Page 13, 'Terrain Types' - Guidelines on Categorising Terrain, third bullet point.
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This message was edited 1 time. Last update was at 2011/05/12 09:20:30
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![[Post New]](/s/i/i.gif) 2011/05/12 18:16:30
Subject: Tyranid Hapries - Im a little Puzzled
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Lord Commander in a Plush Chair
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WMS is for when you cannot physically place a model and keep it standing, the "except that" line in the rule states you must be able to physically place the models.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/05/12 22:34:58
Subject: Tyranid Hapries - Im a little Puzzled
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Decrepit Dakkanaut
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You can physically place the model; it just wont stay standing - but you can actually physically place them.
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![[Post New]](/s/i/i.gif) 2011/05/12 22:38:24
Subject: Tyranid Hapries - Im a little Puzzled
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[MOD]
Making Stuff
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Except you can't, because they're specifically forbidden from landing on other models.
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![[Post New]](/s/i/i.gif) 2011/05/13 14:14:48
Subject: Tyranid Hapries - Im a little Puzzled
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Huge Hierodule
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I sense a circular logic argument here.
There isn't a single model in the game (that i can think of) that is allowed to end its move with its base resting on top of other models heads' (friendly or otherwise). And that's how i like it -- I don't want my paint job scratched because some loophole-looking-for cheesy player cross referenced 4 different rulebook pages, interpreted the english language in a funky archaic way, and says he can do something that clearly isn't within the spirit of the game.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/05/13 21:10:50
Subject: Tyranid Hapries - Im a little Puzzled
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[MOD]
Making Stuff
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There is no circular logic here. There's a more general rule (may land on impassable terrain if possible) and a more specific rule (may not land on a specific type of impassable terrain [other models]).
The more specific rule wins. No conflict, no circular logic, no problems.
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