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I'm wondering if it wouldn't be better to split one of those Purifier units in half and then give them Razorbacks. The Inquisitor does almost nothing benefitical for the list and will die to a stray Missile Launcher or something. Why would you want the Servo Skulls anyway? Nothing in your list has Deep Strike and nothing has a blast weapon, so they only prevent infiltrators.
I'd switch to this:
Crowe - 150
10 Purifiers (4x Psycannon, 5x Halberd, 1x MC Hammer, Rhino) - 340
10 Purifiers (4x Psycannon, 5x Halberd, 1x MC Hammer, Rhino) - 340
5 Purifiers (2x Psycannon, 2x Halberd, 1x hammer, Razorback w/ Psybolt) - 199
5 Purifiers (2x Psycannon, 2x Halberd, 1x hammer, Razorback w/ Psybolt) - 199
Dreadnought (2x TL Autocannons, Psybolt) - 135
Dreadnought (2x TL Autocannons, Psybolt) - 135
Total 1,498
It increases target saturation and firepower without adding an easy kill point that doesn't do much for you. The idea would be for the large Purifier units to provide a screen for the smaller ones, who work together as one unit. On turn 1 all the vehicles advance 12" and pop smoke and the Dreadnoughts attempt to pop transports or stun/destroy support vehicles, then on turn 2 the Rhinos advance 12" and the Razorbacks advance 6". Everything disembarks, everything shoots. After that, the Purifiers attempt to weather the storm and get into melee.
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