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![[Post New]](/s/i/i.gif) 2011/05/22 21:17:11
Subject: Need to fill 75 points in 1500pt GK Purifier list...ideas?
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Trollkin Champion
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HQ
Castellan Crowe
Troops
10 Man Purifier, 4x Psycannons, 1x ND Hammer, 5x ND Halberd
Rhino
10 Man Purifier, 4x Psycannons, 1x ND Hammer, 5x ND Halberd
Rhino
10 Man Purifier, 4x Psycannons, 1x ND Hammer, 5x ND Halberd
Rhino
Heavy Support
Dread w 2x TL Autocannon, Psybolt ammunition
Dread w 2x TL Autocannon, Psybolt ammunition
Ordo Xenos Inq. w Conversion Beamer and Servo Skull
Or
Ordo Xenos Inq. W 3x Servo Skulls
+ 3x Servitor w Multimelta
C/C/Ideas??
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This message was edited 2 times. Last update was at 2011/05/22 21:24:30
stay hip |
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![[Post New]](/s/i/i.gif) 2011/05/22 21:20:31
Subject: Need to fill 75 points in 1500pt GK Purifier list...ideas?
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Shunting Grey Knight Interceptor
Newcastle
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At most you could have 3 servitors with multi-meltas. If you want close combat then death cult assassins are a good choice, but then you would probably need a transport...
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http://apostatesanonymous.blogspot.com/ - tactics and army lists with the occasional hobby article. |
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![[Post New]](/s/i/i.gif) 2011/05/22 21:25:08
Subject: Need to fill 75 points in 1500pt GK Purifier list...ideas?
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Trollkin Champion
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sorry typo. I'm thinking something to babysit my riflemen dreads.
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stay hip |
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![[Post New]](/s/i/i.gif) 2011/05/22 21:31:23
Subject: Need to fill 75 points in 1500pt GK Purifier list...ideas?
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Deadshot Weapon Moderati
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i would suggest the multi melta servitors also as your army looks like it would sufer against heavy armour as it would be a waste of points to assault a vehicle with your precious purifiers. Seems the best way to go with the servitors.
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"Innocence Proves Nothing... Except That You've Done Nothing Wrong"
Welcome to the Daemonhunters, the ranks of the exalted Ordo Malleus and their cannon fod....er, I mean, loyal allies. Remember...the only ones who need fear the righteous might of the Ordo Malleus are the Daemonic.
quote: Dashofpepper: ...sad rivulet of demon prince tears. He ponders for a moment, then lashes the demon hunters into him. He assaults them, kills a terminator or two....and then demon hunters being demon hunters....they proceed to wtfpwn him. Second player leaves the table... |
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![[Post New]](/s/i/i.gif) 2011/05/22 21:31:44
Subject: Need to fill 75 points in 1500pt GK Purifier list...ideas?
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Fresh-Faced New User
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I dont see any reason to have servo skulls.. Dont deepstrike... Ditch the second hq and get a vindicare assassin
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![[Post New]](/s/i/i.gif) 2011/05/23 17:17:12
Subject: Need to fill 75 points in 1500pt GK Purifier list...ideas?
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Shunting Grey Knight Interceptor
Newcastle
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Don't ditch the second HQ because then you would not be able to take any henchmen. Servo skulls do serve a purpose because they add an axtra dimension for your opponent to take into account whilst making their battle plan. servo skulls are only effective on a psychological level, not a pure gaming advantage (they often dissappear before becoming useful). The vindicare, whilst devastating on occassion, dies too easily. The opponent will see it and will fire a few rockets at it, which will instant death him. Statistically he only needs to be wounded by 3 and he is a gonner, and that's if he is in cover! Although if you are happy taking a 145 points model to save your transports for a turn or so, and hope he does something, then go for it. He can be fantastic or abysmal.
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http://apostatesanonymous.blogspot.com/ - tactics and army lists with the occasional hobby article. |
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![[Post New]](/s/i/i.gif) 2011/05/23 17:34:19
Subject: Need to fill 75 points in 1500pt GK Purifier list...ideas?
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Stern Iron Priest with Thrall Bodyguard
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I'm wondering if it wouldn't be better to split one of those Purifier units in half and then give them Razorbacks. The Inquisitor does almost nothing benefitical for the list and will die to a stray Missile Launcher or something. Why would you want the Servo Skulls anyway? Nothing in your list has Deep Strike and nothing has a blast weapon, so they only prevent infiltrators.
I'd switch to this:
Crowe - 150
10 Purifiers (4x Psycannon, 5x Halberd, 1x MC Hammer, Rhino) - 340
10 Purifiers (4x Psycannon, 5x Halberd, 1x MC Hammer, Rhino) - 340
5 Purifiers (2x Psycannon, 2x Halberd, 1x hammer, Razorback w/ Psybolt) - 199
5 Purifiers (2x Psycannon, 2x Halberd, 1x hammer, Razorback w/ Psybolt) - 199
Dreadnought (2x TL Autocannons, Psybolt) - 135
Dreadnought (2x TL Autocannons, Psybolt) - 135
Total 1,498
It increases target saturation and firepower without adding an easy kill point that doesn't do much for you. The idea would be for the large Purifier units to provide a screen for the smaller ones, who work together as one unit. On turn 1 all the vehicles advance 12" and pop smoke and the Dreadnoughts attempt to pop transports or stun/destroy support vehicles, then on turn 2 the Rhinos advance 12" and the Razorbacks advance 6". Everything disembarks, everything shoots. After that, the Purifiers attempt to weather the storm and get into melee.
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