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Made in se
Emboldened Warlock





umea Sweden


Lords:
Grom the paunch of misty mountain
285p
Savage orc great shaman, lucky shrunken head. lvl3
215p

Heroes:
NG BSB bad moon banner.
105p
NGshaman Lvl2 dispel scroll
110p

Core:
100ng w/spears musician sb nets 3fanatics x2
880p

Special:
spear chucka x6
210p
Orc boar chariot with extra crew x2
180p
3goblin wolf chariots with aditional crew and wolf x3
540p

Rare:
Rock Lobber with bully x2
190p
Doom diverx2
160p
snotling pump wagon with spiky roller and giant explodin spores and outrigga x4
340p

Total:3000p

I thought this list might be good agains the Chaos player im regurly meeting because he doesnt want to charge my night goblins so he will be poundered by all my artillery untill he charges and all the impact hits from chariots will do a helluva damage

"There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see." - Clinging Darkness, Ravnica city of guilds
SeiNaah craftworld
Hive Fleet Gonroth
Order of Her Sacred Remains
Dark angels 2:nd company, the Ravenwing 
   
Made in us
Killer Klaivex




Oceanside, CA

The plan is good.
Fanatics to block/slow charges, and warmachines and magic to soften him up.

What I learned was, deploy the warmachines up front, with fanatics behind. You can throw between, around or threw warmachines without doing much damage to anything. This gives you the best LoS, and uses dirt cheap spear chukkas to take the first charge.

In larger games, I'd make sure I had 2 of each: doom divers, rock lobbers and mangler squigs.
That will dish out the beatings quite well.
I also ran a few smaller units of savages as flanking support once the enemy had made it through the warmachines, magic and fanatics.

-Matt


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Fresh-Faced New User




List looks good!
I would knock down the number of NG's in the 2 hordes.
I think 100 is an overkil and makes an unwieldy unit. I can't see a block of 100 doing anything that a block of 60 couldnt do just as well.
maybe create a few units of gobbo archers to supplement the warmachines or a unit of Savage Big Un's, with Add H/W and the Shaman, ready to jump on the flank once a unit does engage your gobbo's.
   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

An intersesting idea. The list is illegal tho. Niblet is the BSB so you need to drop the NG BSB.
Why oh why do you have the shrunken head on your Savage Orc Shaman?? You have no savage orcs...

I would consider some Mangler Squigs and some bating units such as wolf riders.

This message was edited 1 time. Last update was at 2011/05/30 09:21:42


I cannot believe in a God who wants to be praised all the time.
15k
10k  
   
Made in se
Emboldened Warlock





umea Sweden

An intersesting idea. The list is illegal tho. Niblet is the BSB so you need to drop the NG BSB.
Why oh why do you have the shrunken head on your Savage Orc Shaman?? You have no savage orcs...

Good point Tedurur

The reason i have the head is because my original plan included savage orcs, but i couldn't squeeze them in Oh and i forgot about Niblit

So heres my uppgraded list:

Lords:
Grom the paunch of misty mountain
285p
Savage orc great shaman, lucky shrunken head. lvl3
215p

Heroes:
NGshaman Lvl2 dispel scroll
110p

Core:
50ng w/spears musician sb nets 2fanatics x2
530p
33Savage orc big'uns with aditional hand weapon and FC
398p

Special:
spear chucka x6
210p
3goblin wolf chariots with aditional crewx3
495p

Rare:
Rock Lobber with bully x2
190p
Doom diverx2
160p
snotling pump wagon with spiky roller and giant explodin spores and outrigga x3
255p
mangler squigsx2
130p

Total:2980p

I Dropped the orc chariots, 1pump wagon, 100NG, and my illegal bsb for 2mangler squigs and 33Savage orc big'uns with AHW
What do you think?

Thank you all for your tips

"There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see." - Clinging Darkness, Ravnica city of guilds
SeiNaah craftworld
Hive Fleet Gonroth
Order of Her Sacred Remains
Dark angels 2:nd company, the Ravenwing 
   
Made in us
Killer Klaivex




Oceanside, CA

This would be the 8th edition version of my O&G gunline.
Level 4 great orc shaman.
Orc warboss, general.
Orc BSB.
Level 2 orc shaman, boar
3x50 night goblins, standard, musician, nets, shortbows with fantics x3.
2x5 wolf riders, shields, spears, musician
2x2 wolf chariots
13 black orcs, standard, musician, banner of discipline
14 black orcs, standard and musician
10 boar boys, spears, shields, musician, standard (re-roll 1 LD test banner)
6 spear chukkas
2 doom divers
2 rock lobbers
2 mangler squigs
Orc characters go into the black orcs so that I don't have squabble issues with the general, BSB or level 4.
Level 2 goes with the boar boys and flanks, most likely splitting off on his own once he feels safe.
Wolf riders vanguard to hunt warmachines.
Fanatics help protect warmachines, and the 5 infantry blocks deploy behind the machines, to deal with the enemy that makes it through the missile barrage.

This tactic worked very well for me; except against:
1) Multiple comets.
2) winds of undeath.

-Matt


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
 
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