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Made in us
Smokin' Skorcha Driver




Dallas, TX

I had a game yesterday were a player insisted that even if you have a wizard with loremaster the max number of spells he could cast per turn was is level.

Example: lvl 2 ogre butcher knows all gut magic spells, but may only cast 2 out of the 6 spells during each if his magic phases.

If this is correct can someone provide me with page number in BRB please?
   
Made in gb
Longtime Dakkanaut




I think he's a wee bit confused. There is no rule stating this. It's just that as you can only cast each spell once per turn, it generally works like that.

Next time someone comes up with a rule you've not heard of, ask them to point it out in the rulebook.
   
Made in us
Bounding Dark Angels Assault Marine






U.S.

I don't have a rule book on hand to find the page, but he is in fact wrong.
   
Made in us
Killer Klaivex




Oceanside, CA

Yeah, it's kind of hard to point to a page for a rule that does not exist.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Camouflaged Ariadna Scout





Norwich, Norfolk

wasn't that the last edition rules that if you were a level 2 then you can only do 2 spells per turn?

 
   
Made in gb
Decrepit Dakkanaut




No; you only generated 2 spells at the start, by default. If you had access to more (say, silver wand) you could cast more than 2 just fine.

In other words, 7th ed rules for wizard levels are th esame as 8th, in these respects
   
Made in us
Longtime Dakkanaut





A wizard may only cast the same spell once per spell turn. That's the only hard limitation.

The more realistic limitation is you can only cast as many spells as you can get power dice to successfully cast.

   
Made in us
Sslimey Sslyth




DukeRustfield wrote:A wizard may only cast the same spell once per spell turn. That's the only hard limitation.

The more realistic limitation is you can only cast as many spells as you can get power dice to successfully cast.


And, of course, there are always exceptions to the rule. A single Vampire, for example, could theoretically cast Invocation of Nehek on a single die 12 times plus a couple more if he has a power stone or something.
   
Made in us
Fixture of Dakka





Runnin up on ya.

Your friend has a case of Madeupruleitis. Symptoms can often be confused with whineyopponent syndrom or doesn'townarulebookstentia.

The common cure for this ailment is to take that huge tome and strike him repeatedly atop the skull with it until he admits that he is over his fullofgakation.


Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in gr
Commanding Orc Boss





Greece

Wrong wrong wrong. If that rule was true then level 1-2 casters would be somewhat useless. (why spent xx points on a model that will only cast one thing during a round with only a +1 or +2)
Useless casting-wise, carrying scrolls or stuff can always be good.

KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn

 
   
Made in us
[DCM]
Tzeentch's Fan Girl






Southern New Hampshire

Yeah, ask him to point it out - that'll shut him up real quick.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

normally its the case, but not for the reason mentioned.


wizards rarely know more spells then their wizard level. only Loremasters or wizards with items that give them extra spells have more then their wizard level in spells.





what he might be confused over is that in 7th, you couldn't throw more dice at a spell then your wizard level +1.


now there are no such restrictions. you can toss up to 6 dice at a spell now, regardless of level.




Butchers can also cast all of their spells in a single turn, providing they have dice to cast with.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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