I second that warriors are the definition of bad @$$.
Mot shield is mean and hits hard and can take quite a bit of abuse before possibly breaking.
Tz is all I run (minus hellcannon too bad I can't mark those)
marauders
mok 50 guys
gw and fc 10 wide is 300 pts of ok you hit first but as soon as that is over I'm going to hit you with 30+
str 5 attacks.
Hellcannon is a great thing to have so great I have 2 they look cool they work well and fit right in angry warriors angry war machine daemon thingy why not.
Lords personally I like tz so lord is
mot lvl 4 sorce lord amulet of preservation enchanted shield disc biting blade and maybe roar or stream of corruption.
He flies around and casts magic like a boss with a 1+ armor 3+ ward.
Support caster
mot talisman of protection and infernal puppet puppet is awesome.
Bsb mot charmed shield halberd talisman of endurance iron curse icon maybe a gift. With tz warriors he has good saves and hits hard tz warriors also get a 5+ ward against war machines.(I run him with halberd shield rage banner warriors for effectiveness).
With tz warriors rap standard is good for sure so is flaming banner if you have the points wailing banner is a hoot and a half.
Knights with blasted standard are awesome (especially tz knights).
Do not upgrade the knight to a knight champ costs too much isn't worth it standard and musician is all you need.
No lances thier weapons are good enough.
Warshrines with tz chosen is a awesome as soon as you get the 3+ ward you just eat units.
Hope this has helped a little if so and you have questions you can pm me
battalion is a good starting point.