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Made in us
Storm Trooper with Maglight





Montain Home, Ar

I have been looking through my codex and rules, I cant find the travel distances for my vehicles. Where do I find them? I have a Chimera, a couple armored Sentinals, a Valkerie and some Cyclops r.c. demolitions vehicles. I am really confused on the cyclops though. It says it has a range of 48 in. and that you may stop it 1 in. from the enemy. Can it move 48 in. in 1 turn? If the enemy is in a circle with an inner circle of 3 in.D, can I stop in the center of that inner circle, since it would be 1 in. away from them all.

Hmmmmm

Dan

 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

Rule questions go in YMDC...
Check the rulebook for vehicle move distances.
The Cyclops is a ForgeWorld product so it'll have rules either in experimental format or in an IA book.

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Shas'o Commanding the Hunter Kadre





Richmond, VA

It's in the vehicle section, not the movement part. Later in the brb.

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Ultramarine Master with Gauntlets of Macragge





Boston, MA

Vehicles move 6" and can shoot one main weapon (strength 5 or higher) and all defensive (strength 4 or lower) or they can move 12" and fire nothing.

Fast vehicles can move 6" and fire all weapons, 12" and shoot one main weapon and all defensive weapons, or they can move 18" and fire nothing.

Walkers move as infantry.

As for the Cyclops, that's in one of the Imperial Armour books from Forgeworld.

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