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![[Post New]](/s/i/i.gif) 2011/06/28 13:33:05
Subject: 1500 Space Marine list
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Dutiful Citizen Levy
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2x SM Captains (normal)
3x Tactical squads (each with flamer and missile launcher)
Terminators (normal)
Dreadnaught (normal)
Assult squad (normal)
Land Speeder (Typhoon & Heavy bolter)
Predator (dakka)
Devastator squad (2x plasma cannons 2x lascannons)
Open to all comments and suggestions.
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![[Post New]](/s/i/i.gif) 2011/06/28 13:48:43
Subject: 1500 Space Marine list
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Death-Dealing Devastator
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If you are not running bikes, or a command squad I would drop the Captains for Librarians, And you will most likely only need 1 at 1500, so the extra 100pts can be spend elsewhere. I would also suggest dropping the Lascannons in the dev squad for ML, they are cheaper and more versitile. In fact I would suggest all 4 ML in the dev squad. Do you have Rhino's for the Tac squads? If not that would be a great place to spend the saved points.
Welcome to Space Marines!
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This message was edited 1 time. Last update was at 2011/06/28 13:55:36
Knights of Atlantis |
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![[Post New]](/s/i/i.gif) 2011/06/28 13:55:12
Subject: 1500 Space Marine list
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Tower of Power
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Not sure why you're taking two Captains let alone any at all. They don't add a lot to the army and not that good really, only benefit is taking Bikers as troops and you're not doing that.
Tactical Squads need a Rhino to get that flamer into range and for armour protection against small arms fire.
Terminators should be Assault Terminators with hammers and shield as they can take more damage. Really you only want Terminators for doing missile spam and then it's pricey.
I'd drop the Dreadnought as a single Dreadnought is going to be shot at a lot. TBH everything else is as in single, you need to take stuff in pairs for redundancy and saturation.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/06/30 20:16:04
Subject: 1500 Space Marine list
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Dutiful Citizen Levy
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REVISED.
SM Captain (normal)
Tactical squad (ML, flamer, Rhino)
Tacical squad (ML, flamer)
Terminators
Dreadnaught (normal)
Ironclad Dreadnaught (normal)
Assult squad (normal)
2x Land speeders (Typhoons)
Predator (Dakka)
Devastator squad ( 2x plasma cannons, 2x Lascannons)
Please rate.
Any ideas for spare 10pts?.
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![[Post New]](/s/i/i.gif) 2011/06/30 20:43:57
Subject: 1500 Space Marine list
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Death-Dealing Devastator
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not too bad, drop that captain for a libby, I use my AoBR captain as a libby, if thats what you have.
It looks like a fun list, not extremely competive by dakka standards but you can have some fun with it.
That dev squad has some serious area denial potential, place it in range of an objective and their gonna be hard pressed to go for it.
I assume you have some AoBR stuff, thus the normal terms, dread, tac, and captain. regular termies are good, but assault ones are better, your regular termies are gonna get shot up hard, which might save other things from getting destroyed.
I would playtest this list. advice from others only goes so far.
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2000pts
Tournament: Won:2 Tied:0 Lost:4 |
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![[Post New]](/s/i/i.gif) 2011/07/01 14:25:32
Subject: 1500 Space Marine list
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Tower of Power
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AD1877 wrote:REVISED.
SM Captain (normal)
Tactical squad (ML, flamer, Rhino)
Tacical squad (ML, flamer)
Terminators
Dreadnaught (normal)
Ironclad Dreadnaught (normal)
Assult squad (normal)
2x Land speeders (Typhoons)
Predator (Dakka)
Devastator squad ( 2x plasma cannons, 2x Lascannons)
Please rate.
Any ideas for spare 10pts?.
You've still got the Captain which isn't that awesome. Get a Librarian which is cheaper after wargear and decent HQ.
I'd drop the Terminators as normal ones aren't that good. Consider Assault Terminators with hammers and shields and use gate of infinity on the Librarian and teleport about.
You should have 3 x Tactical Squads all in Rhinos.
I'd drop the Assault Marines and get another Typhoon for long range fire support.
I'd ditch the Predator and take two units of Devs with 4 missile launchers per squad, missiles are perhaps the best all round weapon and all have the same purpose.
Here's a new list:
Librarian - terminator armour, gate of infinity & avenger
5 x Assault Terminators - 5 x thunderhammers & storm shields
10 x Tactical Marines w/ Rhino - flamer & missile launcher
10 x Tactical Marines w/ Rhino - flamer & missile launcher
10 x Tactical Marines w/ Rhino - flamer & missile launcher
Land Speeder - typhoon missile launcher
Land Speeder - typhoon missile launcher
Land Speeder - typhoon missile launcher
5 x Devastators - 4 x missile launchers
5 x Devastators - 4 x missile launchers
Check points on that because I haven't. You've got a lot of missiles firing per turn, 15 in total which isn't bad. You've got a couple of Rhinos moving up to keep pressure on and support the Terminators as they gate behind or act as a distraction. If you have points spare add another Tactical Squad and then another Terminator Squad along with Librarian.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/01 15:33:39
Subject: 1500 Space Marine list
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Implacable Black Templar Initiate
Oxford
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Actually 17 missile shots for 1215 points (if my calculations are correct)
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SSM
Shadow Templars 3000pts and growing
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![[Post New]](/s/i/i.gif) 2011/07/01 15:55:51
Subject: 1500 Space Marine list
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Tower of Power
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Even better then.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/01 16:21:27
Subject: Re:1500 Space Marine list
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Ambitious Space Wolves Initiate
Lahti, Finland
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If you want to keep the captain i suggest you give him a little wargear, eg a power sword.
it immediately makes the captain a lot more powerful in melee and allows him to kill things like chaos termies and necrons
you could also give the assault squad a power fist to take out enemy vehicles (or a meltagun)
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3500pts
700pts
500pts
1000pts
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![[Post New]](/s/i/i.gif) 2011/07/01 16:31:46
Subject: 1500 Space Marine list
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Tower of Power
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Relic blade for the win.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/01 17:10:02
Subject: 1500 Space Marine list
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Boosting Space Marine Biker
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Don't forget Digital Weapons for that Captain if you stick with him. Great use for spare 10 points.
If you are going with a Librarian I'd use Null Zone as one power. It depends on your opponent but it can swing the game if you go up against certain armies. Vortex is fun if you have him in Term armor.
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There is a place beneath those ancient ruins in the moor…
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![[Post New]](/s/i/i.gif) 2011/07/01 18:33:28
Subject: 1500 Space Marine list
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Dutiful Citizen Levy
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Are the dreadnaughts a good idea?
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![[Post New]](/s/i/i.gif) 2011/07/01 18:38:32
Subject: 1500 Space Marine list
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Land Raider Pilot on Cruise Control
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AD1877 wrote:REVISED.
SM Captain (normal)
Tactical squad (ML, flamer, Rhino)
Tacical squad (ML, flamer)
Terminators
Dreadnaught (normal)
Ironclad Dreadnaught (normal)
Assult squad (normal)
2x Land speeders (Typhoons)
Predator (Dakka)
Devastator squad ( 2x plasma cannons, 2x Lascannons)
Please rate.
Any ideas for spare 10pts?.
The Captain isn't very good. If you must use it, give him a Relic Blade.
The Tac Squads both need Rhinos. If you're going Rhinos and not Razors, I'd go with MMs instead of MLs. If you wanna keep the MLs, I'd take Razorbacks.
Terminators aren't all that good, but if you must use them, give them a Heavy Flamer at least.
Ironclads are better if you're podding them in. If he's footslogging, make him a regular dread and give him x2 TLACs instead.
The Assault squad isn't very good in this list. I'd drop it in favor of another Land Speeder. I like MM/ HF Speeders a lot more than Typhoons. They're more versatile, cause a bigger distraction and they're less points.
Dakka Preds are awesome. Dev Squads aren't all that good for vanilla marines compared to the other SM chapters. I'd drop them for another Dakka Pred or two.
With those changes at 1500, you could look at something like this instead, which would be leagues better:
Librarian (Null Zone, The Avenger) 100
Tac Squad x10 Flamer, Combi-Flamer, Beacon, ML in Razorback w/ Las/ Plas [270]
Tac Squad x10 Flamer, Combi-Flamer, Beacon, ML in Razorback w/ Las/ Plas [270]
Terminators x5 w/ AC [230]
Dreadnaught w/ x2 TLAC [125]
Dreadnaught w/ x2 TLAC [125]
Land Speeder w/ MM & HF [70]
Land Speeder w/ MM & HF [70]
Land Speeder w/ MM & HF [70]
Predator w/ HBs [85]
Predator w/ HBs [85]
=1500 Even.
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![[Post New]](/s/i/i.gif) 2011/07/01 19:51:14
Subject: 1500 Space Marine list
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Implacable Black Templar Initiate
Oxford
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Dreadnoughts are good only if rifle dreads or DCCW and MM in DP dreads
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SSM
Shadow Templars 3000pts and growing
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![[Post New]](/s/i/i.gif) 2011/07/01 20:10:08
Subject: 1500 Space Marine list
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Land Raider Pilot on Cruise Control
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Agreed. I like podding in MM/HF DCCW Dreads, or Ironclad Dreads in DPs. Otherwise, they should have x2 TLAC loadout.
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![[Post New]](/s/i/i.gif) 2011/07/02 05:32:24
Subject: 1500 Space Marine list
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Implacable Black Templar Initiate
Oxford
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yup i mean honestly the venerable rule for 60 points is majorly overpriced
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SSM
Shadow Templars 3000pts and growing
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![[Post New]](/s/i/i.gif) 2011/07/02 17:34:12
Subject: 1500 Space Marine list
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Dutiful Citizen Levy
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REVISED REVISED
Librarian (null zone, machine curse)
Tactical squad (flamer, ML, rhino)
Tactical squad (flamer, ML, rhino)
Tactical squad (flamer, ML)
Dreadnaught
Ironclad Dreadnought
Assult squad
Land speeder (Typhoon)
Land speeder (Typhoon)
Devastator squad (2x plasma cannons, 2x lascannons)
Predator (dakka)
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![[Post New]](/s/i/i.gif) 2011/07/02 17:45:27
Subject: 1500 Space Marine list
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Land Raider Pilot on Cruise Control
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The Libby should probably take Avenger as its second power.
If you're planning on Combat Squadding, I'd take Razors instead.
The Dreads would be okay if they were in Drop Pods, otherwise they're not so great footslogging across the board.
Assault Squads are pretty meh, and they don't mesh with the rest of what you're doing.
I'd take all the same weapon types in Dev Squads (if you're gonna take 'em at all) and MLs are cheaper and more flexible.
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![[Post New]](/s/i/i.gif) 2011/07/02 20:39:49
Subject: 1500 Space Marine list
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Implacable Black Templar Initiate
Oxford
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unless there ironclads but even then DPs ore better
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SSM
Shadow Templars 3000pts and growing
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![[Post New]](/s/i/i.gif) 2011/07/03 00:41:27
Subject: 1500 Space Marine list
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Fresh-Faced New User
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So I've noticed you keep your devastators the same each time. I think that both of those guns are good, but what do you plan on that squad shooting at? Lascannons are way too expensive to be shooting at squads, and plasmacannons are not all that great popping tanks.
Try and decided what you want them to do and focus them on it (or if you want a squad that can do everything the ML will be your best bet).
Also you don't always have to put 4 guns in the squad if you don't want to, you could just put 2-3 lascannons or plasma cannons in the devs.
Another side note with the devs, Plasma cannons are way better on vehicles as they don't over heat. You'll hate yourself when your plasma cannon kills your devastator :(
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![[Post New]](/s/i/i.gif) 2011/07/03 00:49:51
Subject: Re:1500 Space Marine list
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Stalwart Veteran Guard Sergeant
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I would drop the terminators and get some upgrades such as plasma pistols for the assault squad and maybe be ever a command squad to keep the captain alive longer. IMO terminators are good but too expensive for there points.
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2000 ultrasmurfs 4th
Starting Rolanders 2nd Rifles
"Oh Benson, you are so mercifully spared of the ravages of intelligence"
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![[Post New]](/s/i/i.gif) 2011/07/03 01:26:32
Subject: 1500 Space Marine list
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Land Raider Pilot on Cruise Control
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Ya, if you do something to help shore up their weaknesses, they're okay (Lysander, for example, makes them decent, but still not great). Ultimately they're better off as something else entirely. Which makes me sad, because I really like Tactical Terminators. :(
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This message was edited 1 time. Last update was at 2011/07/03 01:26:53
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![[Post New]](/s/i/i.gif) 2011/07/05 05:42:04
Subject: 1500 Space Marine list
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Implacable Black Templar Initiate
Oxford
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So do I
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SSM
Shadow Templars 3000pts and growing
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