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![[Post New]](/s/i/i.gif) 2011/07/06 03:01:21
Subject: LC with Ogryn
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Shrieking Guardian Jetbiker
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Hello all, I'm getting into IG and i thought this looked like a fun squad to field but i'm unsure where to go with it How would you outfit it, mainly the Lord Commissar, i'm thinking powerfist+Carapace but i'm unsure. Is it effective? If so how is it used to make it effective? Thanks
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This message was edited 1 time. Last update was at 2011/07/06 03:01:45
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![[Post New]](/s/i/i.gif) 2011/07/06 04:05:25
Subject: Re:LC with Ogryn
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Stalwart Veteran Guard Sergeant
Chicago, Il
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The LC is an IC, so if you give him a PF you're likely to lose him before he gets to strike in close combat. Carapace can improve his life expectancy but not by much. For the points of a LC with PF and Carapace (95) you could have an eviscerator priest and save points plus boost the effect of the ogryns charge, since they're really only awesome on the assault. (S6 on charge can ruin most vehicles short of a LR)
If you want to make Ogryns h3lla effective and don't mind the point sink, 5 in a chimera (or they're be left slogging slowly with a 5+ save in a world where almost all the weapons seem to be S5 or greater) with a Primaris Psyker and an Eviscerator Priest can be a hilariously fun and rather nasty assault surprise for someone. But a very expensive one.
That being said a unit like that would be 395pts. While that chimera will zip about pumping out 12 S5 AP- + 2d6 S5 AP5 shots a turn, and dumping an assaulty group, for its price you could have 2 chimeras filled with plasma vets, and points left over.
Is it fun? yes, is it effective? not really. Automatically Appended Next Post: oh and side note. using fantasy ogre kingdom led belchers to make conversions is easy and MUCH cheaper. Plus, you can dress them all up as commissars and hope your opponent doesn't notice your LC hiding among them...
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This message was edited 1 time. Last update was at 2011/07/06 04:08:10
Sargent! Bring me my brown pants! |
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![[Post New]](/s/i/i.gif) 2011/07/06 09:02:41
Subject: Re:LC with Ogryn
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Junior Officer with Laspistol
University of St. Andrews
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A Lord Commissar with Ogryns is actually decently effective with the Ogryns if you want the Ogryn squads to be effective.
While Castitas is right in that the Lord Commissar with a powerfist is likely going to die due to having I1, however there are other benefits to having the Lord Commissar accopany the Ogryns.
For one, the Lord Commissar will grant all the Ogryns Leadership 10, and stubborn. When advancing on foot, this means that the Ogryns aren't going to fail their leadership and run if they lose a model or two, and in close combat they don't have to worry about losing slightly and thus running due to low leadership.
It should also be noted that Priests don't work on Ogryns, unfortunately.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/07/06 11:32:06
Subject: LC with Ogryn
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Plastictrees
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You might also look at using Yarrick instead of an ordinary LC. The rerolls to hit on the turn they charge with that number of attacks is huge. It might be worth the expense if you're really committed to the unit.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2011/07/06 12:03:18
Subject: Re:LC with Ogryn
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Lone Wolf Sentinel Pilot
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Castitas wrote:The LC is an IC, so if you give him a PF you're likely to lose him before he gets to strike in close combat. Carapace can improve his life expectancy but not by much. For the points of a LC with PF and Carapace (95) you could have an eviscerator priest and save points plus boost the effect of the ogryns charge, since they're really only awesome on the assault. (S6 on charge can ruin most vehicles short of a LR)
If you want to make Ogryns h3lla effective and don't mind the point sink, 5 in a chimera (or they're be left slogging slowly with a 5+ save in a world where almost all the weapons seem to be S5 or greater) with a Primaris Psyker and an Eviscerator Priest can be a hilariously fun and rather nasty assault surprise for someone. But a very expensive one.
That being said a unit like that would be 395pts. While that chimera will zip about pumping out 12 S5 AP- + 2d6 S5 AP5 shots a turn, and dumping an assaulty group, for its price you could have 2 chimeras filled with plasma vets, and points left over.
Is it fun? yes, is it effective? not really.
Automatically Appended Next Post:
oh and side note. using fantasy ogre kingdom led belchers to make conversions is easy and MUCH cheaper. Plus, you can dress them all up as commissars and hope your opponent doesn't notice your LC hiding among them...
Priests can't join Ogryns unfortunately.
L. Wrex
EDIT: Ninja'd by ChrisWWII
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This message was edited 1 time. Last update was at 2011/07/06 12:04:14
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![[Post New]](/s/i/i.gif) 2011/07/06 14:26:24
Subject: LC with Ogryn
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Mighty Gouge-Horn
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Flavius Infernus wrote:You might also look at using Yarrick instead of an ordinary LC. The rerolls to hit on the turn they charge with that number of attacks is huge. It might be worth the expense if you're really committed to the unit.
+1
I used to run this and a preist in a chimera to great result
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D.O.O.M.F.A.R.T's 30th man!
Red_Zeke wrote:Now if your theme, is Hans, the arch-lector, who likes taking out the war altar to go watch his steam tank race around, while shooting off 3 cannons and 3 mortars for a fireworks display, it gets a little iffy.
http://www.dakkadakka.com/dakkaforum/posts/list/390844.page
CowPows ying to his WoC Yang |
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![[Post New]](/s/i/i.gif) 2011/07/06 14:50:41
Subject: LC with Ogryn
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Perfect Shot Dark Angels Predator Pilot
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Priests can join ogryns just fine. Their reroll doesn't work though :p
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DR:80S+++G+++M+B++I+Pw40k99+D+++++A++/mWD267R++T(T)DM+
2000 Points Athonian 39th
2000 Points Angels of Absolution
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![[Post New]](/s/i/i.gif) 2011/07/06 17:15:28
Subject: LC with Ogryn
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[DCM]
Sentient OverBear
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Don't forget that Ogryns are naturally Stubborn; they don't need a Commissar for that.
Also, consider trying out a Primaris Psyker as well. He's only LD9, but his shooting attack matches well with the Ogryn's and he's got a Force Weapon with 5 attacks on the charge.
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DQ:70S++G+++M+B++I+Pw40k94+ID+++A++/sWD178R+++T(I)DM+++
Trust me, no matter what damage they have the potential to do, single-shot weapons always flatter to deceive in 40k. Rule #1 - BBAP
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![[Post New]](/s/i/i.gif) 2011/07/07 00:45:14
Subject: LC with Ogryn
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Junior Officer with Laspistol
University of St. Andrews
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Lorek wrote:Don't forget that Ogryns are naturally Stubborn; they don't need a Commissar for that.
Leadership 10 is still nice though.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/07/07 02:46:49
Subject: Re:LC with Ogryn
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Shrieking Guardian Jetbiker
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How many points is yarrick? i've only got the 105 that the LC costs  I'm running 3 in a chimera with the comissar, i'm thinking just to take a power weapon and maybe meltabombs after advice.
Will definately look into the pysker
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![[Post New]](/s/i/i.gif) 2011/07/07 02:51:17
Subject: LC with Ogryn
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Plastictrees
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I don't remember how much Yarrick costs offhand, but your IG codex will tell you.
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"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz |
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![[Post New]](/s/i/i.gif) 2011/07/07 02:55:08
Subject: Re:LC with Ogryn
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Lord of the Fleet
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LC with a camo cloak is also hilarious. Super sneaky Ogryn are super sneaky.
In all seriousness, myself and some of my friends have run a LC with carapace, power sword, and camo cloak with 5-6 Ogryn, and it's worked fairly effectively. You can even survive a Vindicator shot in the open by going to ground for a 5+ cover save.
Not super competitive by any stretch but its fun and it works when thrown at the right enemy units.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2011/07/07 03:03:08
Subject: Re:LC with Ogryn
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Shrieking Guardian Jetbiker
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Blacksails wrote:LC with a camo cloak is also hilarious. Super sneaky Ogryn are super sneaky.
In all seriousness, myself and some of my friends have run a LC with carapace, power sword, and camo cloak with 5-6 Ogryn, and it's worked fairly effectively. You can even survive a Vindicator shot in the open by going to ground for a 5+ cover save.
Not super competitive by any stretch but its fun and it works when thrown at the right enemy units.
That's a good point, my thought was that if the transport explodes they're in a crater so they'd have 3+ cover saves.
I think i'll try your config out first. Fun is exactly what i'm aiming for
Thanks for all the help
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![[Post New]](/s/i/i.gif) 2011/07/07 03:26:38
Subject: LC with Ogryn
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Tzeentch Veteran Marine with Psychic Potential
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5 Ogryn with Yarrick in a Chimera makes for a pretty beastly CC unit. It's definitely pricey, but it can really lay the hurt down.
For a Lord Commie with Ogryns, I would give a Power Fist probably.
Don't think that you need an LC with Ogryns to make them good though. I run 2 units of 4 in Chimeras in my mech list, and they really rock the casbah.
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"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown
"Yeah, f*ck you too!" - R.J. MacReady, The Thing |
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![[Post New]](/s/i/i.gif) 2011/07/07 03:38:14
Subject: Re:LC with Ogryn
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Lord of the Fleet
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I've never tried Ogryn in a mechanized list, though it certainly sounds interesting. I ran an LC with power fist and power sword, and I generally prefer the power sword especially when combined with the Ogryn's furious charge ability. That and I can't be bothered to alter the badass model that is GW Lord Commissar.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2011/07/07 15:02:57
Subject: LC with Ogryn
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Mighty Gouge-Horn
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Can someone elaborate as to why you would take Yarrick over a LC? I mean the whole fearless issue makes it a big drawback for me. If his aura of discipline extended to 12in that might make it worth it but at 90 points over my regular LC I'm am not sure its a good tradeoff.
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![[Post New]](/s/i/i.gif) 2011/07/07 15:38:51
Subject: LC with Ogryn
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Monstrous Master Moulder
Sacramento, CA
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Grix wrote:Can someone elaborate as to why you would take Yarrick over a LC? I mean the whole fearless issue makes it a big drawback for me. If his aura of discipline extended to 12in that might make it worth it but at 90 points over my regular LC I'm am not sure its a good tradeoff.
He's harder to kill and boosts the unit's close combat. As an independent character a lord commissar is prone to getting individually targetted in close combat and upon his death the squad loses the benefit of his leadership. Yarrick is tougher than normal so he's less vulnerable to this. He also causes the Ogryn to reroll failed rolls to hit on the turn they charge and has respectable close combat attacks himself.
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Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2011/07/07 17:25:00
Subject: LC with Ogryn
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Implacable Black Templar Initiate
Ohio
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Just my two cents.....
Both yarrick and the LC with powerfist seem like good options.
5 Ogryns with a LC/powerfist/camocloaks = 315
This unit would be a good cheaper alternative that could help keep the ogryns alive long enough to make the trek to whatever their target is. Make sure to keep your LC back far enough so that in the first and second round of combat he doesn't get into cc and get killed, by then hopefully your target is destroyed. Obviously keep him up front if you're heading towards a vehicle.
5 Ogryns with Yarrick = 395pts
Yarrick gives the ogryns that much needed ld10 (anyone who's failed a ld7 roll knows how valuable that is...) AND does what the pesky priest cannot, and that's give the ogryns rerolls to hit....powerfull stuff....vs MEQ thats an average of 15 hits and 12 wounds, with 4 getting through armor, thats not including yarrick (on the charge.....pretty hefty (with the ripper shots that should do some real damage as well...).
Both seem valuable but its hard to discount the stealth that the LC with camo can give for a footslogging group of ogryns.
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![[Post New]](/s/i/i.gif) 2011/07/07 19:52:03
Subject: LC with Ogryn
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Mighty Gouge-Horn
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Well I currently run the following setup:
5xOgryn, LC w/PF and CC, Chimera
That is in conjuction with my 42 man power blob squad with a vox and 4 MG and Staken in a Chimera with his retinue. It has worked out for me, basically 3 very tough units 2 of which that can soak up as much as they dish out, allowing the rest of my army to shoot stuff down.
Scrounging 90 points I can do, I am just wondering if it is worth it. From the looks of it, it just might. Having an eternal warrior in that 6 man unit will help out as my LC does seem to be "enemy # 1”. The only thing tat worries me is having my Ogryn loose combat (remote but possible) and then loosing Ogryn too fearless rolls... Automatically Appended Next Post: If he also had a 12in Aura of Discipline I would feel much better about it. But I guess I will just try it out and see how it goes.
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This message was edited 1 time. Last update was at 2011/07/07 19:53:58
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![[Post New]](/s/i/i.gif) 2011/07/07 20:38:41
Subject: LC with Ogryn
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Rough Rider with Boomstick
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With WS5, 3 wounds, and a 5++ save, I've never had big problems with my LC dying right off the bat. It will take quite a few non-IDing attacks to get through to him, and by proper deployment and charging geometry, you can usually prevent all but a few models from contacting him. If you have to fight a unit with a whole bunch of S6 attacks, leave him in the Chimera or detach from the unit during Movement. He can be close enough to lend Ld10, but not actually be part of the combat.
The Math:
S4: 1/2 hit, 2/3 wound, 2/3rd fail save = 0.222, so it takes about 4 attacks to put a wound on him with S4.
S3: 1/2 hit, 1/2 wound, 2/3rd fail save = 0.167, so about 6 attacks to wound him with S3.
This is slightly better with carapace instead of the refractor field (against non PW attacks), but the Power Weapon doesn't generally let him swing first, or even simultaneously. The poor dude is I3, he's not winning any contests there. You might as well give him a PF for 5 more points. 4 attacks (on the charge) hitting on 3's and wounding on 2's will at least put a dent in things.
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![[Post New]](/s/i/i.gif) 2011/07/13 16:52:32
Subject: Re:LC with Ogryn
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Regular Dakkanaut
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I used to run an LC with PF, carapice, and 5 ogryns in a chimera and had mixed results. The great benefit is the surprise on your opponent's face: "What? You actually are going to charge me??" The last thing they expect from IG. Then the surprise is further amplified by:"They each have 3 wounds and S5 T5?"
But in reality, the carapice is not that useful and the ogryns without power weapons cannot do real damage. The damage dealer is the LC's power fist, which is why I consider it mandatory for the build. Just make sure that you do not fight an IC with power weapons and high initiative, because he will single you out and likely kill you before you manage to swing. But, that is relatively easily avoidable because armies do not have that many such ICs in any standard battle.
The real problem with the build is the lack of power weapons on the ogryns. I have had a lot of frustration even against T3 wyches because of their FNP. I can cut through it only if I charge them, which is unlikely because the chimera is not an assault vehicle and the ogryns are not fleet, while the wyches are fleet and jump on top of you from assault vehicles. So, most of the time, the ogryns become a tar pit that will keep a single unit occupied for a few CC phases. And so, it is a waste.
A fun and characterful unit, but not competitive in reality.
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