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Made in us
Mutilatin' Mad Dok






Columbia, SC

Taking Russes in units of 2 allow you play smoke launcher games-- pop one's smoke launcher in turn 1, then the other's in turn 2. Maintain cover while still laying down fire.

(Unless that's been address in the new FAQs... haven't had a chance to give them a read over)
Made in us
Mutilatin' Mad Dok






Columbia, SC

IG artillery squadrons with camo nets + playing the smoke launcher game can be frustrating, too. 3+ cover for 2 turns make them less attractive to shoot at, often forcing the opponent to send shots at AV 14 russes instead.

This message was edited 1 time. Last update was at 2011/07/16 09:11:19


 
 
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