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![[Post New]](/s/i/i.gif) 2011/07/19 05:16:34
Subject: Ard' Boyz Imperial Guard List....Need some help
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One Canoptek Scarab in a Swarm
South Georgia
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Well here it is.....
HQ
Company Command Squad w/Colonel Iron Hand Straken, 3 melta guns, medic, carapace armor, officer of the fleet, and 2 bodyguards w/chimera-340
Ministorum Priest w/eviscerator-60
Elites
10 Man Psyker Battle Squad w/chimera-165
Marbo-65
Troops
Vet. Squad w/3 melta guns and autocannon w/chimera-165
Vet. Squad w/3 melta guns and autocannon w/chimera-165
Vet. Squad w/3 plasma guns and autocannon w/chimera-180
Vet. Squad w/3 plasma guns and autocannon w/chimera-180
Fast Attack
Vendetta-130
3x Armored Sentinels w/3 autocannons and 2x Hunter-Killers-200
Heavy Support
2x Leman Russes w/Executioner w/sponson plasma cannons and battle tank w/lascannon and sponson bolters-415
2x Medusas-270
Manticore-160
C&C Welcome!!!
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"I played da' crons before they were cool and when triple monoliths were your life story" |
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![[Post New]](/s/i/i.gif) 2011/07/19 08:31:35
Subject: Re:Ard' Boyz Imperial Guard List....Need some help
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Tunneling Trygon
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CCS is horrifically overpriced. Drop the bodyguards, medic and carapace as they are in a chimera. Not sure if Straken worth the cost in a mech list.
Don't take Heavy weapons in chimeras - you want the chimeras to move every turn so they are not vulnerable to CC.
No real need for a priest in the list.
Single vendetta will stand out like a sore thumb - run 2 or nor at all.
Hunter killer missiles at BS3 are not worth the cost.
Medusa? Basic version only has 36" range - don't fancy their chances of surviving personally.
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This message was edited 1 time. Last update was at 2011/07/19 08:32:09
"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson |
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![[Post New]](/s/i/i.gif) 2011/07/19 14:17:27
Subject: Ard' Boyz Imperial Guard List....Need some help
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Tower of Power
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I've never seen the attraction of Straken. Sure for a guardsmen he's pretty evil but his buddies around him just let him down. He maybe good in combat but his mates aren't and that is his problem. The unit will just die in combat as it would shooting.
You don't need heavy weaps on the Vet squads as if you move they cannot fire and you need to move to get the meltas into range.
Vendettas always come in pairs like any other vehicle.
Sentinels are ok but hunter killers are rubbish. I'd only take these is any points are left.
Leman Russ team is just too expensive. That will be 5 plasma blasts, a large S8 blast and lascannon firing at a single unit! Plus all that is mostly anti infantry and light armour so you do not need the lascannon. I'd personally take two Executioners naked.
Two Manticores for the win  they can tackle vehicles just as good as Medusas
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/19 18:48:35
Subject: Re:Ard' Boyz Imperial Guard List....Need some help
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Been Around the Block
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Ard boyz should be 2500 points, why take straken in a non-close combat list? Sentinels aren't the best, only real way to use them make them scouts and out flank for side armor shots. Your russ's are too spendy and are trying to do too much, make them bare bones or make tailored to kill something power armor/termies/armor. What's up with the priest? He doesn't fit in a non-blob list, too expensive for just a str 6 power fist.
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This message was edited 1 time. Last update was at 2011/07/19 18:53:56
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![[Post New]](/s/i/i.gif) 2011/07/19 19:26:10
Subject: Re:Ard' Boyz Imperial Guard List....Need some help
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Violent Space Marine Dedicated to Khorne
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Cut the CCS down to just about naked then just buy some plasma guns or melta guns for them.
I dont see why so many people want to put ACs in their vet squads that are in a chimera loaded with melta guns, just doenst make sense. The vets are there to rush with the meltas not sit with an AC. To sit there would be wasting the vets.
HK missles are a joke, took me forever to figure that out lol. But now that I know they are not great I pretty much never run with them, like a previous poster has said, "Only buy HKs if you have extra points".
Why bring the preist? your running a mech list, stick to mech dont try and diversify it.
PBS I hear are good, I've never run them personally, but I've heard great things about putting them in Chimeras.
one vendetta and is just gonna get killed after one turn of shooting, pretty much garunteed.
I prefer to run scout sents becuase you get to come in off the sides which opens up alot better shots. Armored sents just arnt as effective as scouts.
I'd split the LRBTs up better to have 2 seperate than 1 squad IMO.
Id also drop the medusas for manticores. Manticores are so OP its rediculous, lol.
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W-T-L
15-3-7
12-1-5
2-0-0 Ogre Kingdoms
1-0-1
1-0-2 'nidz
1-0-0 |
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![[Post New]](/s/i/i.gif) 2011/07/19 19:39:59
Subject: Ard' Boyz Imperial Guard List....Need some help
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Arch Magos w/ 4 Meg of RAM
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straken is a waste if you are not running blobs
consider basic infantry squads, in a chimera w/ heavy bolter with an autocannon, they are very shooty stationary weapons (2X S7 3Xs6 3Xs5 shots per turn platforms that are rather cheap and will let your melta vets do what they do best which is tool around and melta stuff.
priest is kind of wasteful, with an evicerator he really doesn't do much unless you have a flood of bodies to put him with.
why armored sents? most people just user unarmored ones unless they are taking plasma cannons.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/07/19 21:19:18
Subject: Re:Ard' Boyz Imperial Guard List....Need some help
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Regular Dakkanaut
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Let's retool this:
HQ
CCS (4x melta, Officer of Fleet) - 120
CCS (4x melta) - 90
Cheaper, just as effective. Only reason to take carapace or medic is if you are maxing out plasma guns, and even then it aint worth it. Straken is only worth it for huge blobs, and even then, not really. Treat this as an extra cheap vet squad without the bodies.
Elites
10x PBS - 165
-chimera
Marbo - 65
I like these guys, the the PBS are so good at screwing over certain builds (read: any non-fearless deathstar) and Marbo is a sneaky git who is always worth the points just for scare value.
Troops
Vet squad (3x MG) - 155
-Chimera
Vet squad (3x MG) - 155
-Chimera
Vet squad (3x MG) - 155
-Chimera
Vet squad (3x MG) - 155
-Chimera
Vet squad (3x Plasma) - 170
-Chimera
Vet squad (3x Plasma) - 170
-Chimera
Melta for the melta gods, plasma for the plasma throne. All at BS 4 and moving at top speed all game.
Fast Attack
Vendetta - 130
Vendetta - 130
Armored sentinels die just like normal ones, and can't scout to boot. The CCS's go in these, for suicide melta goodness. Keep them separate for flexibility or put them together to ignore stun (and die to immobilized).
Heavy Support
-2x LR MBT (3x HB) - 340
-2x LR MBT (3x HB) - 340
-Manticore -160
This is the section where you absolutely overload your enemy's AT capabilities, but much more cheaply than you did before. This is your crowd control, and the Russ allow you to anchor the flanks of your armor wall with something a little more solid than AV 10. You might also consider demolishers, Str 10 AP2 is ever so nice against paladins or thunderwolves, although the shorter range and slow speed mean they have a harder time against more mobile enemies. Also, you had the points all wrong for the executioner: with PC sponsons each one is 230 pts, putting that unit of 3 to a total of 625 points.
So yeah, streamlined and optimized, extraneous choices thrown out, more shooty, boomy goodness thrown in. Plus more scoring units.
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![[Post New]](/s/i/i.gif) 2011/07/20 05:27:00
Subject: Ard' Boyz Imperial Guard List....Need some help
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Moustache-twirling Princeps
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Don't squadron the Vendettas. They ignore stunned with EA anyhow and makes them easier to kill. Suicide Melta isn't too efficient, but can work. List isn't bad, except for the heavy slots and Marbo. No Manticore? Hydras?
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![[Post New]](/s/i/i.gif) 2011/07/20 12:31:43
Subject: Ard' Boyz Imperial Guard List....Need some help
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Tower of Power
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No point suiciding Vendettas as playing those Vendettas straight into the opponents hands. Vendettas hang back so they can shoot, not move forward fire a single gun and get blown up.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/07/20 16:20:53
Subject: Ard' Boyz Imperial Guard List....Need some help
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Moustache-twirling Princeps
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In my experience, they hang back and shoot maybe once and get blown up. I love them, but they are steadily coming out of my lists as they can't survive long enough anymore. Though that is just my metagame, perhaps.
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