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![[Post New]](/s/i/i.gif) 2011/07/24 16:44:13
Subject: I spoted a funny loophole in unit coherency rules!!
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Imperial Recruit in Training
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 HAHA! i figured a way to split squads!!
1)Pick the squad
2)move the units so that 50% are in unit cohereency with each other
3)laugh as opponeent tries to dissallow this!!
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CHARGE!!!! For the Emperor!!!!
: SIR YES SIR!! |
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![[Post New]](/s/i/i.gif) 2011/07/24 16:47:27
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Sybarite Swinging an Agonizer
Alabama
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How is that legal when pg 12 details Unit coherency?
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![[Post New]](/s/i/i.gif) 2011/07/24 16:50:12
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Imperial Recruit in Training
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 I think it works... GW aberdeen allowed it.although they are quite gung ho...
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CHARGE!!!! For the Emperor!!!!
: SIR YES SIR!! |
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![[Post New]](/s/i/i.gif) 2011/07/24 17:23:27
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Fresh-Faced New User
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Oh really? a GW store allowed this?
Illegal, thanks.
Less of the Aquillas
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![[Post New]](/s/i/i.gif) 2011/07/24 17:54:30
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Sinewy Scourge
Long Island, New York, USA
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Yes, illegal.
Each model has to be in coherency.
Where does 50% come in?
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/07/24 18:02:17
Subject: I spoted a funny loophole in unit coherency rules!!
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Boosting Black Templar Biker
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I believe that with the latest FAQ, only the unit that is behind the other gets a cover save. So you could take a unit of gretchen and throw them in a squad of boyz on the field to give them a cheap, mobile save.
Not sure where splitting squads up comes in to play, though.
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Humans were put on this earth to fart around, and don't let anyone tell you otherwise.
-Kurt Vonnegut, Jr.
-7k - 10k |
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![[Post New]](/s/i/i.gif) 2011/07/24 18:51:52
Subject: I spoted a funny loophole in unit coherency rules!!
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Heroic Senior Officer
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Wow, another GW retail store screwing up the rules. Say it ain't so!! Sorry, entire unit must be in coherency.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2011/07/24 20:43:03
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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[MOD]
Making Stuff
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LordCommisarN wrote:  I think it works... GW aberdeen allowed it.although they are quite gung ho... 
Would you mind explaining just why you think it works? As in the actual rules justification for it, rather than 'A GW store allowed it'...
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![[Post New]](/s/i/i.gif) 2011/07/24 20:51:10
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Plaguelord Titan Princeps of Nurgle
Alabama
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This isn't locked yet?
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/07/24 20:55:29
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Sinewy Scourge
Long Island, New York, USA
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Wait for it!
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/07/24 21:00:11
Subject: I spoted a funny loophole in unit coherency rules!!
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Focused Fire Warrior
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Are you sure you just didn't see some marines combat squad? Marines may split their squad when they deploy.
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![[Post New]](/s/i/i.gif) 2011/07/24 23:33:42
Subject: I spoted a funny loophole in unit coherency rules!!
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Dakka Veteran
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LordCommisarN wrote:  HAHA! i figured a way to split squads!!
1)Pick the squad
2)move the units so that 50% are in unit cohereency with each other
3)laugh as opponeent tries to dissallow this!! 
pg. 12 '..the models in it must form an imaginary chain where the distance between one model and the next is no more than 2".'
Soooooooooooo .... how exactly are you getting around this?
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![[Post New]](/s/i/i.gif) 2011/07/24 23:54:24
Subject: I spoted a funny loophole in unit coherency rules!!
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Terrifying Treeman
The Fallen Realm of Umbar
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kmdl1066 wrote:LordCommisarN wrote:  HAHA! i figured a way to split squads!!
1)Pick the squad
2)move the units so that 50% are in unit cohereency with each other
3)laugh as opponeent tries to dissallow this!! 
pg. 12 '..the models in it must form an imaginary chain where the distance between one model and the next is no more than 2".'
Soooooooooooo .... how exactly are you getting around this?
I think what he is saying is this, you get half the squad (or whatever number) and deploy them in coherency with each other and than get the other half in coherency with each other but deploy them somewhere else (i.e. like combat squads). Which I am pretty sure is illegal because the entire squad has to be deployed so that they are all in coherency with each other in the one spote i.e. all models in a unit are linked by incriments no more than 2" between each model (4" for vehicle squadrons) i.e. how people normally play it.
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DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2011/07/25 00:32:14
Subject: I spoted a funny loophole in unit coherency rules!!
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Repentia Mistress
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You figured out a way to split squads that is to simply split them up into two groups and then laugh at your opponent? A stroke of genius!
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![[Post New]](/s/i/i.gif) 2011/07/25 00:36:38
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Longtime Dakkanaut
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"Move the units so that 50% are in unit coherency with each other", just like that third example of unit coherency, the example of what out of coherency looks like.
Can't people at least look at the pictures in the rulebook?
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![[Post New]](/s/i/i.gif) 2011/07/25 00:40:58
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Nasty Nob on Warbike with Klaw
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Stop it already. The 40K rules are screwy enough without that sort of weasely nonsense. Some people...
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2011/07/25 00:48:24
Subject: I spoted a funny loophole in unit coherency rules!!
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Wraith
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I'm pretty sure the OP saw Space Marines using the Combat Squad rule.
So the OP understands:
Space Marines have a special rule that allows ten man squads to separate into two five man squads upon deployment or immediately after emerging from a drop pod. Only Space Marines can do this, and the squad in question is now considered two squads.
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This message was edited 1 time. Last update was at 2011/07/25 00:51:51
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![[Post New]](/s/i/i.gif) 2011/07/25 00:58:06
Subject: I spoted a funny loophole in unit coherency rules!!
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Lethal Lhamean
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not even worth finding the facepalm pic.
<insert facepalm image here>
oy.
OP please READ the rules k?
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![[Post New]](/s/i/i.gif) 2011/07/25 01:34:46
Subject: I spoted a funny loophole in unit coherency rules!!
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[MOD]
Making Stuff
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It would be helpful at this point if people laid off the snide remarks. We've established that it's not actually legal... there's really nothing further to add here unless the OP returns with some sort of explanation of just what he's talking about.
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![[Post New]](/s/i/i.gif) 2011/07/26 12:40:21
Subject: I spoted a funny loophole in unit coherency rules!!
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Stern Iron Priest with Thrall Bodyguard
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Just trying to understand the line of thought here, no snide remark.
How about: if 50% is out of coherency each half could claim to be the unit to wich the other half is out of coherency with, thus establishing a status quo not being able to force any of the halfs to move in to coherency with the other.
I know this is not how the coherency rules work, but its the first thing I thought of when I read the OP.
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![[Post New]](/s/i/i.gif) 2011/07/26 16:12:52
Subject: I spoted a funny loophole in unit coherency rules!!
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Frenzied Berserker Terminator
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Well...nothing about deployment says the unit has to be in coherency. Coherency rules only say that they have to be in coherency at the end of their move.
Of course, it'd be completely and utterly pointless, as the unit would have to move as fast as it can to get back into coherency.
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![[Post New]](/s/i/i.gif) 2011/07/26 20:30:40
Subject: I spoted a funny loophole in unit coherency rules!!
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Regular Dakkanaut
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So then the unit would be out of coherency as soon as the movement turn hits?
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![[Post New]](/s/i/i.gif) 2011/07/26 20:48:23
Subject: I spoted a funny loophole in unit coherency rules!!
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Sinewy Scourge
Long Island, New York, USA
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MIKEtheMERCILESS wrote:So then the unit would be out of coherency as soon as the movement turn hits?
Yes and in their Movement phase they would have to move to restore coherency.
If they failed to do so, then i their Shooting phase, they would have to run to restore coherency preventing them from shooting or assaulting that turn, unless they have other rules.
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This message was edited 1 time. Last update was at 2011/07/27 01:27:26
I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/07/26 23:41:15
Subject: I spoted a funny loophole in unit coherency rules!!
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Incorporating Wet-Blending
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- Removed by insaniak -
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This message was edited 1 time. Last update was at 2011/07/26 23:48:55
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2011/07/27 17:50:57
Subject: I spoted a funny loophole in unit coherency rules!!
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Painlord Titan Princeps of Slaanesh
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I was actually wondering what happens if you manage to have casualties removed in such a way [wound allocation on special weapons, for example] that your squad is out of coherency, then falls back.
Does each model go straight back, so you're never in coherency unless going around impassible terrain puts you back in, and fall back forever?
Or do you fall back and condense to get back in coherency? I'm sure the rulebook addresses this but I'm out of the country at the moment.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2011/07/27 20:43:04
Subject: I spoted a funny loophole in unit coherency rules!!
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Focused Fire Warrior
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Pretty much. They fall back in the shortest distance possible to your own edge. If they are out of coherency and it's a straight shot to the edge then they cannot regroup. If you are able to get a unit inbetween and make the shortest distance end up putting them back into coherency then you can regroup.
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![[Post New]](/s/i/i.gif) 2011/07/28 05:02:15
Subject: I spoted a funny loophole in unit coherency rules!!
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Smokin' Skorcha Driver
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Exalted.
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![[Post New]](/s/i/i.gif) 2011/07/28 05:05:47
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Nasty Nob on Warbike with Klaw
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Folks, I think we chased him off. That's the end of this thread, methinks.
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2011/07/28 06:46:41
Subject: I spoted a funny loophole in unit coherency rules!!
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Captain of the Forlorn Hope
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Spellbound wrote:I was actually wondering what happens if you manage to have casualties removed in such a way [wound allocation on special weapons, for example] that your squad is out of coherency, then falls back. Does each model go straight back, so you're never in coherency unless going around impassible terrain puts you back in, and fall back forever? Or do you fall back and condense to get back in coherency? I'm sure the rulebook addresses this but I'm out of the country at the moment. you fall back straight, but you can run to restore coherency. Since P 46 says units can choose to run, but if they do so, it must be towards their own table edge. So as long as you run towards their own table edge (Note it does not mention directly) you can get back into coherency.
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This message was edited 1 time. Last update was at 2011/07/28 06:47:24
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![[Post New]](/s/i/i.gif) 2011/07/28 07:04:55
Subject: Re:I spoted a funny loophole in unit coherency rules!!
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Mekboy Hammerin' Somethin'
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A unit out of coherency must do everything in its power to restore coherency. That means if you remove casualties in a way that splits your squad then it has to move, then run if necessary, to restore unit coherency. So your squad is "separated" for the current turn but must try to get back together the following turn, which can make you move in a way you did not intend and cost you a shooting phase for the unit.
So you'd laugh at me the turn you thought you "split" your squad, and i'd laugh at you the following turn when you have to waste it running them back together.
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