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Made in gb
Imperial Recruit in Training





HAHA! i figured a way to split squads!!
1)Pick the squad
2)move the units so that 50% are in unit cohereency with each other
3)laugh as opponeent tries to dissallow this!!

:
CHARGE!!!! For the Emperor!!!!
: SIR YES SIR!! 
   
Made in us
Sybarite Swinging an Agonizer




Alabama

How is that legal when pg 12 details Unit coherency?
   
Made in gb
Imperial Recruit in Training





I think it works...GW aberdeen allowed it.although they are quite gung ho...

:
CHARGE!!!! For the Emperor!!!!
: SIR YES SIR!! 
   
Made in gb
Fresh-Faced New User





Oh really? a GW store allowed this?

Illegal, thanks.

Less of the Aquillas
   
Made in us
Sinewy Scourge





Long Island, New York, USA

Yes, illegal.
Each model has to be in coherency.
Where does 50% come in?

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Boosting Black Templar Biker





Jacksonville, NC

I believe that with the latest FAQ, only the unit that is behind the other gets a cover save. So you could take a unit of gretchen and throw them in a squad of boyz on the field to give them a cheap, mobile save.

Not sure where splitting squads up comes in to play, though.

Humans were put on this earth to fart around, and don't let anyone tell you otherwise.
-Kurt Vonnegut, Jr.

-7k - 10k 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Wow, another GW retail store screwing up the rules. Say it ain't so!! Sorry, entire unit must be in coherency.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in au
[MOD]
Making Stuff






Under the couch

LordCommisarN wrote: I think it works...GW aberdeen allowed it.although they are quite gung ho...

Would you mind explaining just why you think it works? As in the actual rules justification for it, rather than 'A GW store allowed it'...

 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

This isn't locked yet?

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

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Made in us
Sinewy Scourge





Long Island, New York, USA

Wait for it!

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in ca
Focused Fire Warrior




Are you sure you just didn't see some marines combat squad? Marines may split their squad when they deploy.
   
Made in us
Dakka Veteran




LordCommisarN wrote: HAHA! i figured a way to split squads!!
1)Pick the squad
2)move the units so that 50% are in unit cohereency with each other
3)laugh as opponeent tries to dissallow this!!


pg. 12 '..the models in it must form an imaginary chain where the distance between one model and the next is no more than 2".'

Soooooooooooo .... how exactly are you getting around this?
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

kmdl1066 wrote:
LordCommisarN wrote: HAHA! i figured a way to split squads!!
1)Pick the squad
2)move the units so that 50% are in unit cohereency with each other
3)laugh as opponeent tries to dissallow this!!


pg. 12 '..the models in it must form an imaginary chain where the distance between one model and the next is no more than 2".'

Soooooooooooo .... how exactly are you getting around this?

I think what he is saying is this, you get half the squad (or whatever number) and deploy them in coherency with each other and than get the other half in coherency with each other but deploy them somewhere else (i.e. like combat squads). Which I am pretty sure is illegal because the entire squad has to be deployed so that they are all in coherency with each other in the one spote i.e. all models in a unit are linked by incriments no more than 2" between each model (4" for vehicle squadrons) i.e. how people normally play it.

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Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in se
Repentia Mistress






You figured out a way to split squads that is to simply split them up into two groups and then laugh at your opponent? A stroke of genius!
   
Made in us
Longtime Dakkanaut







"Move the units so that 50% are in unit coherency with each other", just like that third example of unit coherency, the example of what out of coherency looks like.



Can't people at least look at the pictures in the rulebook?
   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

Stop it already. The 40K rules are screwy enough without that sort of weasely nonsense. Some people...

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Wraith






I'm pretty sure the OP saw Space Marines using the Combat Squad rule.

So the OP understands:

Space Marines have a special rule that allows ten man squads to separate into two five man squads upon deployment or immediately after emerging from a drop pod. Only Space Marines can do this, and the squad in question is now considered two squads.

This message was edited 1 time. Last update was at 2011/07/25 00:51:51


 
   
Made in ca
Lethal Lhamean





somewhere in the webway

not even worth finding the facepalm pic.

<insert facepalm image here>

oy.

OP please READ the rules k?

Melevolence wrote:

On a side note: Your profile pic both makes me smile and terrified

 Savageconvoy wrote:
.. Crap your profile picture is disturbing....




 
   
Made in au
[MOD]
Making Stuff






Under the couch

It would be helpful at this point if people laid off the snide remarks. We've established that it's not actually legal... there's really nothing further to add here unless the OP returns with some sort of explanation of just what he's talking about.

 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






Just trying to understand the line of thought here, no snide remark.
How about: if 50% is out of coherency each half could claim to be the unit to wich the other half is out of coherency with, thus establishing a status quo not being able to force any of the halfs to move in to coherency with the other.
I know this is not how the coherency rules work, but its the first thing I thought of when I read the OP.

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Made in au
Frenzied Berserker Terminator






Well...nothing about deployment says the unit has to be in coherency. Coherency rules only say that they have to be in coherency at the end of their move.

Of course, it'd be completely and utterly pointless, as the unit would have to move as fast as it can to get back into coherency.
   
Made in gb
Regular Dakkanaut






So then the unit would be out of coherency as soon as the movement turn hits?
   
Made in us
Sinewy Scourge





Long Island, New York, USA

MIKEtheMERCILESS wrote:So then the unit would be out of coherency as soon as the movement turn hits?


Yes and in their Movement phase they would have to move to restore coherency.
If they failed to do so, then i their Shooting phase, they would have to run to restore coherency preventing them from shooting or assaulting that turn, unless they have other rules.

This message was edited 1 time. Last update was at 2011/07/27 01:27:26


I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

- Removed by insaniak -

This message was edited 1 time. Last update was at 2011/07/26 23:48:55


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Made in jp
Painlord Titan Princeps of Slaanesh






Dallas, TX

I was actually wondering what happens if you manage to have casualties removed in such a way [wound allocation on special weapons, for example] that your squad is out of coherency, then falls back.

Does each model go straight back, so you're never in coherency unless going around impassible terrain puts you back in, and fall back forever?

Or do you fall back and condense to get back in coherency? I'm sure the rulebook addresses this but I'm out of the country at the moment.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in ca
Focused Fire Warrior




Pretty much. They fall back in the shortest distance possible to your own edge. If they are out of coherency and it's a straight shot to the edge then they cannot regroup. If you are able to get a unit inbetween and make the shortest distance end up putting them back into coherency then you can regroup.
   
Made in us
Smokin' Skorcha Driver




Exalted.
   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

Folks, I think we chased him off. That's the end of this thread, methinks.

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Spellbound wrote:I was actually wondering what happens if you manage to have casualties removed in such a way [wound allocation on special weapons, for example] that your squad is out of coherency, then falls back.

Does each model go straight back, so you're never in coherency unless going around impassible terrain puts you back in, and fall back forever?

Or do you fall back and condense to get back in coherency? I'm sure the rulebook addresses this but I'm out of the country at the moment.


you fall back straight, but you can run to restore coherency. Since P 46 says units can choose to run, but if they do so, it must be towards their own table edge.

So as long as you run towards their own table edge (Note it does not mention directly) you can get back into coherency.

This message was edited 1 time. Last update was at 2011/07/28 06:47:24


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Made in us
Mekboy Hammerin' Somethin'





A unit out of coherency must do everything in its power to restore coherency. That means if you remove casualties in a way that splits your squad then it has to move, then run if necessary, to restore unit coherency. So your squad is "separated" for the current turn but must try to get back together the following turn, which can make you move in a way you did not intend and cost you a shooting phase for the unit.

So you'd laugh at me the turn you thought you "split" your squad, and i'd laugh at you the following turn when you have to waste it running them back together.
   
 
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