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Made in nz
Slippery Ultramarine Scout Biker





Just drafting out my ideal 1.5k Ultramarines list before I start buying the heavy support, fast attack and few other bits and pieces to make it whole. I want to take this list and show the 'dirty witches' and the 'lesser men' to not to mess with the marines. So I ask for wisdom and guidance from marine players that have one or more metal stud in their foreheads.

Captain: RelicBlade, DigitalWeapons 140
Tactical: melta, missle, meltabomb, combiflamer, rhino 225
Tactical: melta, missle, meltabomb, combiflamer, rhino 225
Tactical: Plasma, LasCannon, meltabomb, combiflamer, razor 245
Predator: AutoCan/LasCannon Spons 120
Predator: AutoCan/LasCannon Spons 120
Vindicator: 115
IronCladDread: pod 170
Landspeeder: heavy flamer, multimelta 70
Landspeeder: heavy flamer, multimelta 70

1500pts

This message was edited 1 time. Last update was at 2011/07/25 07:17:28


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, the list looks quite good.
Three Tacticals provide a decent backbone.
I'd think about dropping the Captain for a Librarian, since there are many psykers out there in the 40k universe and here the psychic hood and nullzone come in handy.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in nz
Slippery Ultramarine Scout Biker





Good point Brother Wuestenfux, a Librarian would be more efficient than a Captain in my army, I shall take that into account.


I now have a slight bit of worry about my IronClad PodNought, since this machine of faith is going into the heart of the enemy by himself in the first turn, is he not going to be shredded apart? Would it be more efficient to have another PodNought (ironclad or normal), so the two can work in unison to wreak havoc on enemy lines?

 
   
Made in us
Death-Dealing Devastator






If you get another podnought than it won't come down until turn two at the earliest, so better to leave your ironclad alone. His AV 13 might protect him until next turn and his melta will probably take out a tank. I usually just like regular melta dreads for droppoding into the backfield turn one, but an ironclad will cause havok if they cant take it out, and AV 13 is nothing to laugh at.

I second dropping the captain. Unless they're in termie armor w/ TH/SS or LC Captains fail to impress me. Libbys are great however. I usually run one plain with The Avenger/Gate of Infinity or Nullzone + anything.

Otherwise it looks good!

2000pts

Tournament: Won:2 Tied:0 Lost:4 
   
Made in us
Bounding Black Templar Assault Marine




Parma, OH

A lone Dread is almost always a bad idea. You might be better off using the points to either get another Speeder or finding the points to make your Speeder Squadrons 2 each.

I also think your Predators are a bit odd in taht you are combining anti-personnel autcannons with anti-vehicle Lascannons sponsons.

I would change the Sponsons over to Heavy Bolters and maybe only take a single Predator and instead take 2 Vindicators. Use your tanks for anti-personnel and your Speeders for vehicle hunting.

 
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

I think the list needs some power fists.

I think a lone podded ironclad is a bad idea, but if you're gonna take it, get a heavy flamer for it.

I'd get a librarian instead of a captain.

I'd take a 3rd pred instead of a lone vindicator. Or drop the Vindi for a rifleman dread.

I think 3 Tac Squads is kinda a lot for 1500, I'd drop one and the Ironclad for a 3rd speder, an additional rifleman dread, and/or a squad of sternguard veterans.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in nz
Slippery Ultramarine Scout Biker





I appreciate all of your words of wisdom

It is definite that I shall exchange my Captain for a Librarian.
Also the vindi is out...for now.

I'm now do not like the chance of the survivability of the lone podnought, (I never like taking chances for I am the worst dice roller ever [eg. a terminator dying from a guardsman in assault; Landraider getting destroyed in turn2 for 2 games in a row) so thinking of replacing him with a rifleman dread.


Librarian: NullZone, other 100
Tactical: melta, missle, combiflamer, rhino 225
Tactical: melta, missle, combiflamer, rhino 225
Sternguard: 3x combiMelta, razor 180
Predator: AutoCan/LasCannon Spons 120
Predator: AutoCan/LasCannon Spons 120
Predator: AutoCan/HvyBolter Spons 85
Dread: 2x twinlink AutoCan 125
Dread: 2x twinlink AutoCan 125
Landspeeder: heavy flamer, multimelta 70
Landspeeder: heavy flamer, multimelta 70

1445pts

This is my revised list, let me know what you think of it.
And any ideas on the extra 55 points?

 
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

Those Tac Squads are only 220 I think. And that list is very good. Use the spare points for all combi on the Stern. Maybe drop one or both of those Preds down to Dakka preds to add more combi-sternguard models, and perhaps some heavy flamers in there too.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in us
Nasty Nob






Gardner, MA

To support that Drop Dread - take Shrike and a unit of infiltrating terminators.

Shrike 195
10 TH Terminators 400
Tactical: melta, LC, Powerfist, razorback 255
Tactical: melta, LC, meltabomb, combiflamer, razorback 240
Tactical: melta, LC, meltabomb, combiflamer, razorback 240 IronCladDread: pod 170

A man's character is his fate.
 
   
Made in nz
Slippery Ultramarine Scout Biker





Man that list looks real fun to play haha!!!
Hammernators would be mean support for Ironclad, and eat up anything that is unlucky to cross its path!!!
(*PANIC* who do I shoot the IronClad that is eating up my tanks or the 10 x Hammernators that are heading this way to puck chit up!!)

Have you played that list before?

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Kaiser always has decent lists available.
I'd like to suggest a variant:

Shrike 195
10 TH Terminators 400
10 Termies: 2 CML 460
Tactical: melta, missle, combiflamer, rhino 225
Tactical: melta, missle, combiflamer, rhino 225

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Perfect Shot Dark Angels Predator Pilot







i use nilla marines alot and ive had mixed blessings with the ironclad, 2 flamers and mob orks/guard/nids and its party time, hower he WILL die, in 1 fine example i used telion to take out a commisar amid 40 guardsmaen IC podded in and heavy flamed 18 of them squad broke and ran off the table.

your list looks fine plenty shooting, plenty 3+, and plent of armour
as for 55 pts have you got extra armour on your preds?

perfer et obdura; dolor hic tibi proderit olim  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Librarian: NullZone, other 100
Tactical: melta, missle, combiflamer, rhino 225
Tactical: melta, missle, combiflamer, rhino 225
Sternguard: 3x combiMelta, razor 180
Predator: AutoCan/LasCannon Spons 120
Predator: AutoCan/LasCannon Spons 120
Predator: AutoCan/HvyBolter Spons 85
Dread: 2x twinlink AutoCan 125
Dread: 2x twinlink AutoCan 125
Landspeeder: heavy flamer, multimelta 70
Landspeeder: heavy flamer, multimelta 70

This list looks quite good to me. Two full Tacticals in Rhinos should suffice if you play it smart.
How large is the Sternguard squad?

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in nz
Slippery Ultramarine Scout Biker





No the predators have no extra armour.

The sternguards are a 5 man squad.

Would it be more advisable to up the sternguards numbers or invest in extra armour for the predators?

 
   
Made in gb
I'll Be Back



Sussex :D

Small suggestion, you tried playing a mate on a table at your house or his and proxying units?

Personally I proxy units to see if i like the feel of how they play and if im lacking stuff in my army

Necron Phaze out = STOP-TOUCHING-MEEEE! 
   
Made in nz
Slippery Ultramarine Scout Biker





shakey787 wrote:i use nilla marines alot and ive had mixed blessings with the ironclad, 2 flamers and mob orks/guard/nids and its party time, hower he WILL die, in 1 fine example i used telion to take out a commisar amid 40 guardsmaen IC podded in and heavy flamed 18 of them squad broke and ran off the table.

Now THAT is manly

@ Lillsquirt2: What do you mean by proxying? Is that testing them out?

This message was edited 1 time. Last update was at 2011/07/28 21:28:04


 
   
Made in gb
I'll Be Back



Sussex :D

Yes you get another tank, a tin *something* similar shape/size and test it out

Its a cheap way to make sure you get the right unit and and not waste money

Necron Phaze out = STOP-TOUCHING-MEEEE! 
   
Made in us
Savage Khorne Berserker Biker





Tampa, FL

Hmmm... only issue I see with the current version of the list is the Sternguard having a Razorback. You want them to have a Rhino so they can fire off their combi weapons from safety.

You should also consider swapping the combis on the Sarges to Combi-Meltas so your Tac squads will have 2 Meltas in a shooting phase when that one vehicle just has to die.

This message was edited 2 times. Last update was at 2011/07/28 23:04:11


 
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

/\ /\ /\ Agreed about the Rhino for the Sternguard. Being able to fire combi-weapons, special ammo and/or heavy flamers from the fire points is boss.

slim116 wrote:No the predators have no extra armour.

The sternguards are a 5 man squad.

Would it be more advisable to up the sternguards numbers or invest in extra armour for the predators?


More combi-Sternguard, for sure. Don't need EA for Preds at all.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in ca
Krazed Killa Kan




Claremont, ON

Rhinos have two fire points I believe and I think like the rest of the posters this is a good idea for your combi's and specials

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
Boosting Ultramarine Biker





Atlanta, GA.

As others have said, I'd drop the captain for a Librarian... And I'd consider going with a Landraider over the two preds, see if you like that any better. Go with what's best
   
Made in us
Ultramarine Scout with Sniper Rifle




Ohio

Seeing as warhammer 40k is a highly mechanized age in miniature warfare, Brother slim116, you may want at least a bare bones devastator squad to follow your dread to keep it safe like on bolter a lascannon and a plasma (or your choice of combo). Keep in mind to follow your dread but in a fashion that the enemy is not drawn to THEM instead of the dread. gotta find the balance,just to put under consideration,

Ultra's lead the way!  
   
 
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