Switch Theme:

chance of double 6s with 6 dice?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut






What are the chances of rolling double 6s with 6 dice?

Easy Stable Flying base tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/356483.page

Check out my Tyrannofex Conversion tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/334523.page

Check out my Librarian holding fire tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/314801.page 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Depends how good your luck is my friend has miscast with 3 6s on 4 dice ended up not doing much and exploding.

Point being you can miscast on 2 dice or 6 depends how lucky you are.

If you cast with a high level caster 4 dice usually do it 5 tops unless this is a game changing spell then 6 is appropriate.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
Made in us
Longtime Dakkanaut






Just want to know the chance percentage man. thanks though

Easy Stable Flying base tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/356483.page

Check out my Tyrannofex Conversion tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/334523.page

Check out my Librarian holding fire tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/314801.page 
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

1 dice has a 16.6% chance of hitting 6. Spread across 6 dice the odds of getting any pair would be 8.3% if I'm not mistaken.

Realistically the statistics on dice only apply to casino grade dice which are perfectly balanced. Almost all gaming dice have something like a 29% chance to roll a 1 due to the indented pips screwing up the balance and thus causing the heaviest side(the one with the fewest indentations) to land facing up.

So basically the stats don't mean a thing. But there they are.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in gb
Longtime Dakkanaut





It depends if you mean at least two 6s or 2 and only 2 6s.

Each dice has 6 outcomes, which gives you 6^6 possible outcomes, or 46,656.
The probability of not rolling a 6 on the first 5 dice is 3,125 out of 7,776. Which equates to a 4,651 / 7,776 chance of rolling a 6. about 59.81%

The chance of definitely rolling a 6 on your last dice is 1/6.

If you add the two together it gives you a 9.96% chance of rolling at least two 6s (I think).

EDIT: Actually that's wrong... The chance is higher... ahh crap wait a sec... *goes to get piece of paper*

Okay the maths is kind of complicated. This explains how to do it.
http://answers.yahoo.com/question/index?qid=20100125181948AAzUwMU

And I think this is the answer.
http://www.wolframalpha.com/input/?i=1+-+%285%2F6%29^6+-+%285%2F6%29^5

So about 26% for at least 2 or more 6s

This message was edited 2 times. Last update was at 2011/07/29 06:48:30


 
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

I'm confused as to how the chance for 2 6's across 6 dice is higher than the chance for 1 die to hit 6.

And again, using Chessex dice or the like, you have to factor in that 1 has a 29% chance of happening.

perhaps this helps.

http://www.dakkadakka.com/wiki/en/That%27s_How_I_Roll_-_A_Scientific_Analysis_of_Dice

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in us
Devestating Grey Knight Dreadknight






The chance to roll a single six increases as you increase the number of dice thrown. The chance to roll any pair increases as the number of dice increase. So it's acceptable to think that rolling two sixes with six dice could be easier than rolling a single six on one die.

This message was edited 1 time. Last update was at 2011/07/29 17:05:04


DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++


 
   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

@aerathan - as Smacks says, it's a bit dependent on if syypher intended as JUST two 6's or AT LEAST two 6's, as there's a big difference.

In the case that it's JUST two 6's, (and for the purposes of this discussion, let us assume that the dice used are perfectly random and each side has equal probability of coming up, ie. all have 1/6 chance):

The probability equation (as suggested in the first link Smacks posted) is:

P = (1/6)^2 * (5/6)^4

Where in you two of the dice have 1/6 chance of rolling 6's and four dice have 5/6 chance of not rolling 6's. This gives you a probability of 0.013495. However, this is for only a single combination of a pair of 6's. (Ie. if you have dice A, B, C, D, E, F, you're only looking for dice A and B rolling 6's). In this way, there're 14 different combinations of a pair of 6's that you can come up with 6 dice, and as such, the probability is weighted accordingly. So the total probability for just two 6's occuring would be:

P = 14 * (1/6)^2 * (5/6)^4 = 0.18754, or 18.75%. Already higher than the 1/6 chance of simply rolling a 6 on a single die.

If you factor in the second case of rolling six dice and wanting AT LEAST two 6's, you repeat the process to include the probability of situations where you roll three 6's, four 6's, five 6's and all 6's to the equation. So basically, as you add more dice, while the individual probability gets a bit smaller, you're also increasing the number of times the event can occur by the added number of combinations that are possible to achieve the event.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

See now your math I understood.

I still say that statistics for dice rolling are a waste of time to worry about as you are likely using Chessex dice. A full set of 30 or 40 casino dice would set you back a pretty penny.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

Yes, the "real" probabilities skew these numbers a bit, but I imagine it doesn't do so to such a degree that you can't get a reasonable ball-park estimate from "ideal" probabilities.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

well the 29% for a 1 on chessex dice is a far way off from the 16.6% it should be. It's almost double.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

But if you're more concerned about the odd's of the 6's, the probability that 1's are rolled are accounted for in the (5/6) parameter of the probability equation (assuming the 6's are somewhat close to 1/6 probability). Even keeping in mind the non-idealities of regular chessex dice, you can at least use the ideal probabilities to get a feel for an "upper bound" of the chances of getting something.

It's not a completely worthless exercise, though I personally don't tend to run through numbers like this myself.

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in bg
Cosmic Joe





Bulgaria

My google-fu produced this:
Chances of rollin 2+ sixes wrote:2D6 = 1/36 = 2.7%
3D6 = 16/216 = 7.04%
4D6 = 171/1296 = 13.9%
5D6 = 1526/7776 =19.6%
6D6 = 12281/46656 = 26.3%
7D6 = 92436/279936 = 33.%
8D6 = 663991/1679616 = 39.5%
9D6 = 4608946/10077696 = 45.7%
10D6 = 31169301/60466176 = 51.5%
11D6 = 206547056/362797056 = 56.9%
12D6 = 1346704211/2176782336 = 61.9%

As you can see it takes even DE into account.

This message was edited 2 times. Last update was at 2011/07/29 19:09:13



Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in au
Terrifying Treeman






The Fallen Realm of Umbar

HoverBoy wrote:My google-fu produced this:
Chances of rollin 2+ sixes wrote:2D6 = 1/36 = 2.7%
3D6 = 16/216 = 7.04%
4D6 = 171/1296 = 13.9%
5D6 = 1526/7776 =19.6%
6D6 = 12281/46656 = 26.3%
7D6 = 92436/279936 = 33.%
8D6 = 663991/1679616 = 39.5%
9D6 = 4608946/10077696 = 45.7%
10D6 = 31169301/60466176 = 51.5%
11D6 = 206547056/362797056 = 56.9%
12D6 = 1346704211/2176782336 = 61.9%

As you can see it takes even DE into account.

Tell that to my DE friend that used 15 dice to cast enchanted blades of Aiban and got only 1 6......

DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.

 
   
Made in bg
Cosmic Joe





Bulgaria

Krellnus wrote:
HoverBoy wrote:My google-fu produced this:
Chances of rollin 2+ sixes wrote:2D6 = 1/36 = 2.7%
3D6 = 16/216 = 7.04%
4D6 = 171/1296 = 13.9%
5D6 = 1526/7776 =19.6%
6D6 = 12281/46656 = 26.3%
7D6 = 92436/279936 = 33.%
8D6 = 663991/1679616 = 39.5%
9D6 = 4608946/10077696 = 45.7%
10D6 = 31169301/60466176 = 51.5%
11D6 = 206547056/362797056 = 56.9%
12D6 = 1346704211/2176782336 = 61.9%

As you can see it takes even DE into account.

Tell that to my DE friend that used 15 dice to cast enchanted blades of Aiban and got only 1 6......

I assume that was storm of magic as the max in regular games is 12 PD at a time.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Dakka Veteran



Culver City, CA

Couldn't you roll 12 dice then sac an elf for a 13th die though?


"There is no such thing as a cheesy space marine army, but any army that can beat space marines is cheesy. " -- Blackmoor

 
   
Made in us
Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

frenrik wrote:Couldn't you roll 12 dice then sac an elf for a 13th die though?



The sacrifice would have to happen after the spell was resolved as far as I know. Then again throwing 12 dice at anything is a stupid idea.

"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
 
   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: