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Made in us
Fixture of Dakka





San Jose, CA

Cavalry cannot go up ruins. Let's say I join an normal IC to the cavalry unit and am within assault range of another unit on level 2 of some ruins. Can the IC assault the unit even though the unit he is with cannot?



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Wicked Ghast





Lake Charles, Louisiana

If they are within two inchs of the assault/ 2nd floor of ruins i dont see why they could not assault as long as someone ie the IC is in base to base i am pretty sure but not positive sorry best i can do
   
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Decrepit Dakkanaut




No; the unit moves at the pace of the slowest models, and the slowest models cannot mvoe at all

Separate the IC in the movement phase if you want to assault
   
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Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

nosferatu1001 wrote:No; the unit moves at the pace of the slowest models, and the slowest models cannot mvoe at all

Separate the IC in the movement phase if you want to assault


I don't think that applies in this case. It's not that the cavalry can't move, it's that they can't move there. There is a barrier of stairs that prevents them from making base contact. Nothing actually stops them declaring the assault usually, they would just automatically fail because there is no distance they could move that would get them into B2B. In this case, however, the IC can actually get there and assuming he makes B2B the assault would go ahead, and while the cavalry would have to move closer if they could they wouldn't make it into the assault. Until the assaulted unit makes the mandatory counter-charge move.
   
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North Jersey

They can all move, but only 1 can make it into B2B contact. He can run off and swing while the Cossacks cheer him on.

-cgmckenzie


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Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Except that the Cossacks probably won't just be cheering him on. The unit "they" charged will have to make the 6" counter assault move and try to get them into B2B, which will almost certainly drag some of them in given the IC had to remain in coherency when he raced up the stairs.
   
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Fixture of Dakka





Chicago

The trick here is that the assault rules have you move the closest model in the assaulting unit to the closest model in the enemy unit as the very first step.

So, if the IC is the closest model, he can make BTB contact, and the assault happens. The cavalry can't make BTB with anyone, so you basically have to just pile them around on the ground floor. Defenders react may take some of the enemy into BTB with the cavalry.

If a cavalry model is the closest model, he can't make BTB contact, and the charge fails entirely.

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Aizuwakamatsu, Fukushima, Japan

Grakmar wrote:The trick here is that the assault rules have you move the closest model in the assaulting unit to the closest model in the enemy unit as the very first step.

So, if the IC is the closest model, he can make BTB contact, and the assault happens. The cavalry can't make BTB with anyone, so you basically have to just pile them around on the ground floor. Defenders react may take some of the enemy into BTB with the cavalry.

If a cavalry model is the closest model, he can't make BTB contact, and the charge fails entirely.


Ahh, but it's the closest "going around impassable terrain". As the IC is the only one who can actually get around the impassable terrain he is by definition the closest.
   
Made in us
Fixture of Dakka





San Jose, CA

After doing some research, I would have to say that I agree with nosferatu1001 - they wouldn't be able to assault up the ruins at all.


The unit is limited by the most restrictive model. Because the cavalry model cannot move upstairs, no one in the unit can. Other examples include:

- A jump infantry IC joins an infantry unit. He cannot move as jump infantry as long as he is with the unit because the unit cannot move as jump infantry.

- An IC with power armor joins a unit of terminators. Then the whole unit cannot deepstrike just because the IC cannot.

- Normal IC joins cavalry. Cavalry now cannot fleet nor can they charge 12" because the IC cannot.

- Biker IC joins an infantry unit. Infantry cannot run because biker IC cannot run.


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North Jersey

Think of it as the cav not being in range to assault; the assault still would happen but only the IC gets to be swinging. The cav can't get to the other unit, but that doesn't stop the IC from krumpin 'eads.

Try this: remove the other unit from the scenario. The IC can walk up the stairs/ladder and still be part of the unit provided he remains in coherency(see rules about coherency in ruins).

Nowhere does it say that every single model must be able to get into B2B, only those that can reach. If the cav cannot reach, they keep trying to pile in but are perpetually stuck on the bottom floor.

-cgmckenzie


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Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

jy2 wrote:After doing some research, I would have to say that I agree with nosferatu1001 - they wouldn't be able to assault up the ruins at all.


The unit is limited by the most restrictive model. Because the cavalry model cannot move upstairs, no one in the unit can. Other examples include:

- A jump infantry IC joins an infantry unit. He cannot move as jump infantry as long as he is with the unit because the unit cannot move as jump infantry.

- An IC with power armor joins a unit of terminators. Then the whole unit cannot deepstrike just because the IC cannot.

- Normal IC joins cavalry. Cavalry now cannot fleet nor can they charge 12" because the IC cannot.

- Biker IC joins an infantry unit. Infantry cannot run because biker IC cannot run.


That's not entirely accurate. They are limited to moving the speed of the slowest model. The deepstrike example is a different story related to the interaction of special rules with IC's joining units.

So here they are limited to the speed of the slowest model. That speed is the speed of the Infantry IC through difficult terrain, not that of the cavalry because they are not prohibited from moving. They may make assault moves up to 2d6*2", nothing has actually prohibited them making that move. They just have the further restriction that they effectively count the upper levels of ruins as impassable terrain, so they may not move up the stairs.

The IC will also count as the closest model, as he has the shortest distance that will get him into Base Contact while avoiding Impassable Terrain. The cavalry are effectively infinitely far away, as no distance they can move will get them into B2B.
   
 
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