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Made in au
Regular Dakkanaut




Hey fellas,

I'm completely virgin to FOW. What I have been looking at is the web page and its int report PDFs. I quite like the idea of the british recce company.

Is it possible to make a remotely competitive army out of it?

HQ - Humber LRC

Combat Platoons x 3

Assault Platoon x 1

Tank Destroyer (SP) - 2 x Pls

Commando Platoon

Thoughts?

I have a visual of a really light screen of my armoured cars, that can out manoeuvre enemy tanks and isolate their infantry or artillery units (can they?) Then having the tank destroyers fight off the enemy push.



Eagle 
   
Made in dk
Battle-tested Knight Castellan Pilot





Copenhagen

This army will have issues when fighting Armored lists, since they will be able to withstand almost everything you´ve got in the list.

I tihnk you should try to get some air support if you can, to deal with big cats.

Also, three combat platoons of armored cars may be a bit over the top.
A unit of Shermans and/or more infantry would help you more, I believe.

Back on the path of the Imperial Citizen

Still rolling ones...

Krieg: More wins than Losses. 
   
Made in gb
Fixture of Dakka






Sheffield, UK

Armoured car lists are quite difficult to play in FoW since they lack the punch of 'real' armour and the resilience of infantry.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in au
Regular Dakkanaut




thanks for advice guys

Eagle 
   
Made in us
Frenzied Berserker Terminator




Hatfield, PA

Xanthos wrote:This army will have issues when fighting Armored lists, since they will be able to withstand almost everything you´ve got in the list.

I tihnk you should try to get some air support if you can, to deal with big cats.

Also, three combat platoons of armored cars may be a bit over the top.
A unit of Shermans and/or more infantry would help you more, I believe.


As a long term armored car and divisional cavalry commander for the Brits in EW, MW and LW 3 combat platoons of armored cars is not a bit much in fact it is *not enough*. With the forced disengagement rules on recce units you need as many units of armored cars on the table as possible. My standard MW list usually includes 5 armored car platoons. Supported by some infantry, priests and either some 6 pdr portees and some cruiser tanks, or some grants/shermans. Armored car forces need mobility and numbers. They will need many more shots to impact, especially in MW and LW and need to have both the numbers necessary to distract *and* flank the same targets for side shots. It is hard to accomplish your goals if your recce units are all too busy reorganizing from being shot at.

Armored car commanders also need to be aggressive. If you just wait for the opponent to dictate the combat terms you will be shot to pieces. You have to move in, take the right shots and move away quickly. Even when defending you want your armored cars to be harrassing the flanks of your opponent's forces and not just sitting back waiting for them to come into range. If you cars do their job right it takes forever for the opponent to get to the objectives to capture them and once he does get there he is much weaker.

Skriker

CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War 
   
 
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