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![[Post New]](/s/i/i.gif) 2011/08/05 01:04:34
Subject: Striking in Intiative order agaisnt a Special Weapon
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Stalwart Veteran Guard Sergeant
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Excuse any misspellings but here we go...
In the "new" Sisters codex there is an IC who has a power weapon that where if any model suffers an unsaved wound, its reduced to Int 1 till next turn. Similar to a thunder hammer but he strikes at his own Int.
Now lets say him and his merry band of Sisters gets assualted by a fex with dual talons. The fex becomes Int 3 because of its special rule of Living Battering Ram which adds 2 to its Int on the turn it charged. However, the IC goes first at Int 4... Lets say he gets a wound on the fex.
Now does that mean the fex is back down to Int 1 during that assualt, which would also means the Sisters at Int 3 can strike before it, or does it become Int 1 at the end of phase?
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This is my Leman Russ. There are many out there like it, but this one is mine. Without it, I am useless. Without me, it is useless.
Obliterators: They've got a gun for that. |
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![[Post New]](/s/i/i.gif) 2011/08/05 01:06:25
Subject: Striking in Intiative order agaisnt a Special Weapon
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Painlord Titan Princeps of Slaanesh
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It will become initiative 1 that turn imo. Good question though I thought the same thing.
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![[Post New]](/s/i/i.gif) 2011/08/05 01:07:11
Subject: Re:Striking in Intiative order agaisnt a Special Weapon
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Courageous Space Marine Captain
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i would say end of phase but thats because
a)i like fexes
b)its unfair because the SoBs get lots of PWs,IIANM
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![[Post New]](/s/i/i.gif) 2011/08/05 01:40:32
Subject: Striking in Intiative order agaisnt a Special Weapon
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Stalwart Veteran Guard Sergeant
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calypso2ts wrote:It will become initiative 1 that turn imo. Good question though I thought the same thing.
But would the Carnifex still add 2 because its a modifer?
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This is my Leman Russ. There are many out there like it, but this one is mine. Without it, I am useless. Without me, it is useless.
Obliterators: They've got a gun for that. |
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![[Post New]](/s/i/i.gif) 2011/08/05 01:48:04
Subject: Striking in Intiative order agaisnt a Special Weapon
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Heroic Senior Officer
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Well, when a Lash Whip lowers an Init to 1, they still get to apply modifiers. Sounds fairly similar to me, so it probably means GW will rule it in reverse............
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2011/08/05 01:48:26
Subject: Re:Striking in Intiative order agaisnt a Special Weapon
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Courageous Space Marine Captain
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i would say so.thunder hammers not going to stop a 20 ton wall of carnifex hitting in to you at that speed.it has to much momentum to stop.
fluuf quoted from C:Tyr
only a superheavy tank or fortress wall has any hope of stopping the beast and stopping the stampede.asometimes even this isn't enough,as the few survieving records from macragge's polar fortresses bear witness.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/05 01:49:42
Subject: Striking in Intiative order agaisnt a Special Weapon
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[MOD]
Making Stuff
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Commissar Typhus wrote:calypso2ts wrote:It will become initiative 1 that turn imo. Good question though I thought the same thing.
But would the Carnifex still add 2 because its a modifer?
Pretty much, yes. It's own Iniitative would be reduced to 1 by the weapon's affect, but anythign else that modifies that Initiative would still apply.
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![[Post New]](/s/i/i.gif) 2011/08/05 01:54:58
Subject: Re:Striking in Intiative order agaisnt a Special Weapon
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Courageous Space Marine Captain
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not that its much of a problem because he has I1 anyway
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I'm celebrating 8 years on Dakka Dakka!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/05 02:27:47
Subject: Re:Striking in Intiative order agaisnt a Special Weapon
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Freaky Flayed One
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Deadshot, "Because I think it's unfair that SoB have power weapons" is not a valid rules reason. This is a rules forum, not a 'how do you feel' forum.
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![[Post New]](/s/i/i.gif) 2011/08/05 05:02:48
Subject: Re:Striking in Intiative order agaisnt a Special Weapon
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Stalwart Veteran Guard Sergeant
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Deadshot wrote:not that its much of a problem because he has I1 anyway
Well if he charges at SoBs, he will go at the sametime, therefore taking out some of the PWs you say they have.
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This is my Leman Russ. There are many out there like it, but this one is mine. Without it, I am useless. Without me, it is useless.
Obliterators: They've got a gun for that. |
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![[Post New]](/s/i/i.gif) 2011/08/05 05:47:14
Subject: Striking in Intiative order agaisnt a Special Weapon
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Decrepit Dakkanaut
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Yet Halberds which have their I reduced do NOT add +2 again.
I would argue it goes after modifiers, and so the fexes I3 is dropped to I1
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![[Post New]](/s/i/i.gif) 2011/08/05 16:12:17
Subject: Re:Striking in Intiative order agaisnt a Special Weapon
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Courageous Space Marine Captain
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I on ly think they have power weapons.what i meant is he has base I1
its best just to discuss this beforehand with your opponent.if you can't agree rtoll off.its simplier and quicker.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/05 16:16:32
Subject: Striking in Intiative order agaisnt a Special Weapon
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Sinewy Scourge
Grand ol US of A
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I would say Int 1 since if you have a relic blade and furious charge you are Str 6. Almost all the time, lash being the only exception I can think of, when you have an actuall value being given then that is after modifiers, and you always use that value regardless. Another example would be a furious charge BT terminator with a TH or Power fist. You double the strength as per the weapon and then add 1 as per FC. However you add 1 to the Intiative as per FC but then go to Intiative 1 as per the weapons rule. The hard number trumps modifiers.
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d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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![[Post New]](/s/i/i.gif) 2011/08/05 19:43:00
Subject: Striking in Intiative order agaisnt a Special Weapon
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Stalwart Veteran Guard Sergeant
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Akroma06 wrote:I would say Int 1 since if you have a relic blade and furious charge you are Str 6. Almost all the time, lash being the only exception I can think of, when you have an actuall value being given then that is after modifiers, and you always use that value regardless. Another example would be a furious charge BT terminator with a TH or Power fist. You double the strength as per the weapon and then add 1 as per FC. However you add 1 to the Intiative as per FC but then go to Intiative 1 as per the weapons rule. The hard number trumps modifiers.
I think this one makes the best sense.
But we wont't know for sure until they come out with FAQ for the WD SoB codex which idk if they will.
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This is my Leman Russ. There are many out there like it, but this one is mine. Without it, I am useless. Without me, it is useless.
Obliterators: They've got a gun for that. |
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