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![[Post New]](/s/i/i.gif) 2011/08/05 02:50:25
Subject: Common Newbie Misunderstandings
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Nimble Glade Rider
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When I started playing with my friends we thought we were getting the hang of the game only to go to our FLGS to find out that we were playing alot of rules incorrectly. And we have since been seperated by them EASing from the USMC. We have all now been to different FLGS and found that the first one we went to were playing many rules incorrectly. Or skipping entire roles (morale checks being the most prominent).
I often also find myself debating with people about simple rules but in hopes to be able to play more games I usually concede so that I do not have to sit and wait for them to look through their BRB to try and solve the debate (as the people at my FLGS will always go to the BRB instead of the LRB (i dont know if this is actually an acronym but I use it for the Mini Rule book that comes with Black Reach)
Therefore I made a document up that clarifies some simple rules, that I remember my friends and I messing up alot, with ref. to the page number in the LRB. it is still in draft form as I would like anyone else to comment on this thread for me to add something, and because in honesty after 8 hours of scouring a rule book needless to say I am bored. Keep in mind I am trying to describe each scenario with as little words as possible and yet also make it understandable to someone who has watched or played a few games, but is not a pro.
While going through my LRB on AAOOD duty I have actually found a few things that the people at my FLGS have been doing incorrectly, and it has also led me to finding a question. which is highlighted in the document.
Please leave any answers to my question, or anything that you think should be added in the comments below.
(my idea is that I can have copies of this at my FLGS for new players and i choose to use my LRB as ref. for several reasons, 1 its usually what I carry around, 2 its usually what beginners have, and 3 my FLGS has a copy open at the store)
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Warhammer 40k Rules.doc |
Download
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Description |
Warhammer 40k Rules for Begginers |
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26 Kbytes
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Wood Elves: 2400 pts
Tau & Gue'vesa (IG): 9000 pts
Chaos Daemons 3500pts Fantasy
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![[Post New]](/s/i/i.gif) 2011/08/05 02:58:08
Subject: Re:Common Newbie Misunderstandings
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Sinewy Scourge
Long Island, New York, USA
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I downloaded the sheets, will take a look later.
One thing, the rule you highlighted is wrong, you take a morale test if you lose 25% of a unit's models in any phase (except close combat).
One other note is that the page numbers in the AoBR rule book (the mini one) and the full sized rule book are the same.
The mini rule book is just missing the fluff section.
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I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
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![[Post New]](/s/i/i.gif) 2011/08/05 03:03:09
Subject: Re:Common Newbie Misunderstandings
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Nimble Glade Rider
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Ahh I did not know this, I dont actually own a BRB, and i always refuse to even pick that heavy thing up...... and i realize that it is in any phase, however i changed this to "the shooting phase" because to my knowlege of games i have played the only other phase you can loose models is the assault phase CC which it does not include due to morale checks being caused by losing.
If I am wrong please let me know as I stated I already know the people i have been playing with arent playing 100% correctly.
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Wood Elves: 2400 pts
Tau & Gue'vesa (IG): 9000 pts
Chaos Daemons 3500pts Fantasy
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![[Post New]](/s/i/i.gif) 2011/08/05 03:10:06
Subject: Re:Common Newbie Misunderstandings
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Ship's Officer
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Vladamyr wrote:Ahh I did not know this, I dont actually own a BRB, and i always refuse to even pick that heavy thing up...... and i realize that it is in any phase, however i changed this to "the shooting phase" because to my knowlege of games i have played the only other phase you can loose models is the assault phase CC which it does not include due to morale checks being caused by losing.
If I am wrong please let me know as I stated I already know the people i have been playing with arent playing 100% correctly.
You can lose models in the movement phase due to failing enough dangerous terrain tests (or having very few models and failing one). This will trigger a morale test if the conditions are met.
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![[Post New]](/s/i/i.gif) 2011/08/05 03:14:57
Subject: Common Newbie Misunderstandings
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Rifleman Grey Knight Venerable Dreadnought
Realm of Hobby
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3d6 = Roll a d6 and multiply the score by 3...
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 MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)
Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid  Since i avoid bushlands that is
But we're not that bad... are we?  |
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![[Post New]](/s/i/i.gif) 2011/08/05 03:15:21
Subject: Common Newbie Misunderstandings
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Nimble Glade Rider
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Ok actually I did know that, it just slipped my mind. I will change that right now.
However this still doesnt answer my questions, is it 25% of models from the beggining of that phase, beggining of that turn, or beggining of the game?
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This message was edited 1 time. Last update was at 2011/08/05 03:18:12
Wood Elves: 2400 pts
Tau & Gue'vesa (IG): 9000 pts
Chaos Daemons 3500pts Fantasy
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![[Post New]](/s/i/i.gif) 2011/08/05 03:21:46
Subject: Common Newbie Misunderstandings
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Dakka Veteran
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AvatarForm wrote:3d6 = Roll a d6 and multiply the score by 3...
Is this a mistake in the linked guide? (which I haven;t read) Because 3D6 mean roll three 6 sided die and add them together. Automatically Appended Next Post: Vladamyr wrote:Ok actually I did know that, it just slipped my mind. I will change that right now.
However this still doesnt answer my questions, is it 25% of models from the beggining of that phase, beggining of that turn, or beggining of the game?
Losing 25% of the models that were in the unit at the beginning of the phase. Automatically Appended Next Post: But not in close combat. That has it's own rules for morale checks.
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This message was edited 2 times. Last update was at 2011/08/05 03:26:18
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![[Post New]](/s/i/i.gif) 2011/08/05 03:27:27
Subject: Common Newbie Misunderstandings
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Nimble Glade Rider
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kmdl1066 wrote:AvatarForm wrote:3d6 = Roll a d6 and multiply the score by 3...
Is this a mistake in the linked guide? (which I haven;t read) Because 3D6 mean roll three 6 sided die and add them together.
Automatically Appended Next Post:
Vladamyr wrote:Ok actually I did know that, it just slipped my mind. I will change that right now.
However this still doesnt answer my questions, is it 25% of models from the beggining of that phase, beggining of that turn, or beggining of the game?
Losing 25% of the models that were in the unit at the beginning of the phase.
that is not in the guide, however yes 3D6 is 3xD6 added together, however D3 is a D6/2 and rounded up or easier 12=1 34=2 56=3 ......which i have never ran into this does this actually happen? Automatically Appended Next Post: thanks i fixed that regarding the 25% of that phase.
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This message was edited 1 time. Last update was at 2011/08/05 03:28:54
Wood Elves: 2400 pts
Tau & Gue'vesa (IG): 9000 pts
Chaos Daemons 3500pts Fantasy
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![[Post New]](/s/i/i.gif) 2011/08/05 03:33:52
Subject: Common Newbie Misunderstandings
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Captain of the Forlorn Hope
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Vladamyr wrote:...however yes 3D6 is 3xD6 added together, however D3 is a D6/2 and rounded up or easier 12=1 34=2 56=3 ......which i have never ran into this does this actually happen?
D3 comes up when you are shooting a rending weapon at a vehicle.
Say you are shooting an assault cannon and trying to kill a predator. The Assault cannon (Base Strength 6, with a D6 armor pen roll and rending) rolls a 6 for its armor penetration roll, the armor penetration roll is now a 12(6 for the str 6 for the roll.) this however is not quite enough to glance or penetrate the predators front armor of 13, but the assault cannon has rending so since you rolled a 6 on the initial armor penetration roll, you get to roll a D3 and add it to your armor penetration score.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2011/08/05 03:58:25
Subject: Common Newbie Misunderstandings
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Lord Commander in a Plush Chair
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The morale thing is: 25% casualties from the beginning of a phase lost in that phase.
If your unit is engaged in CC the 25% casualties rule does not apply.
Units of Models with Multiple Wounds needs a major overhaul:
Units of Models with Multiple Wounds (LRB pg 25): If a unit has models that have multiple wounds then whole models must be removed whenever possible from like wound-groups. Should the entire unit be comprised of identical models than each group of unsaved wounds must first start being applied to previously wounded models and then be applied to a single unwounded model until it dies and so on until there are no more unsaved wounds to apply. A unit of disparate multiple wound models must have a wounding hit allocated to each model before any additional wounding hits may be allocated; Each model will only have its own wounding hits applied to it.
Attack modifiers should have an addendum of: (See page 42 of the BRB) after the Multiple CCW bit, it is easier to have the Page refference then to completely re-state the rules in entirety.
Attacking Vehicles should include:
Currently Immobilized or Stationary Vehicle: Auto Hit
As if the vehicle becomes immobilized at a higher Initiative step and is attacked again at a lower step the latter attacks auto hit.
Vehicle Locked in CC (LRB pg 63): Can still shoot during its shooting phase. But cannot move, not even with Tank Shot.
This is just Flat Wrong, vehicles cannot get locked in CC; and can move away just fine
You forgot that glance is a -2 to the damage roll.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/08/05 04:30:46
Subject: Common Newbie Misunderstandings
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Rifleman Grey Knight Venerable Dreadnought
Realm of Hobby
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kmdl1066 wrote:AvatarForm wrote:3d6 = Roll a d6 and multiply the score by 3...
Is this a mistake in the linked guide? (which I haven;t read) Because 3D6 mean roll three 6 sided die and add them together.
No, it is a misunderstanding of the rules which I have encountered.
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 MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)
Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid  Since i avoid bushlands that is
But we're not that bad... are we?  |
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![[Post New]](/s/i/i.gif) 2011/08/05 04:35:11
Subject: Common Newbie Misunderstandings
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Nimble Glade Rider
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my bad on that last part, I misread the first sentence of Successive Turns....i thought this was wierd again, forgive me i was looking at the rulebook for over 8 hours looking for confusing things.........
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Wood Elves: 2400 pts
Tau & Gue'vesa (IG): 9000 pts
Chaos Daemons 3500pts Fantasy
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![[Post New]](/s/i/i.gif) 2011/08/05 09:04:30
Subject: Re:Common Newbie Misunderstandings
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Deff Rollas and vehicles exploding due to ramming can also cause 25% checks during movement.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/08/05 09:54:30
Subject: Common Newbie Misunderstandings
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Confessor Of Sins
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One very common newbie idea is that the Instant Death rule (pg 26) somehow kills models without rolling to wound, and with no saves allowed. It does actually only kick in after you've been wounded, tried any saves allowed and still have an unsaved wound left.
Another common question, weekly on these boards far as I can tell, is what actually denies you Feel No Pain (pg75). No, you don't lose it just because you can't use an armor save against that particular wound. It has to be AP1, AP2, a wound that never allows armor saves or causes Instant Death.
And one from vehicles which is also very common - passengers shooting from Opentopped/Fast transports. Pg 66, Fire Points tells us they may only shoot if the vehicle moves at Combat Speed or less and nothing in the vehicle type rules later countermand that limitation. No, Fast (pg 70) doesn't help - their speed bands are the same but they have an extra one called Flat Out if they move over 12''. No, passengers aren't vehicle weapons. If they were the same unit your Fast vehicle could never move faster than 6'', the speed of the slowest model...
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![[Post New]](/s/i/i.gif) 2011/08/05 10:49:08
Subject: Re:Common Newbie Misunderstandings
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Units of Models with Multiple Wounds (LRB pg 25): If a unit has models that have multiple wounds then each model must have a wound before any model may take a second.
I'm unsure whether this is referring to wound allocation or removing casualties, in either case it would not be correct. Models with multiple Wound are not allocated wounds in any different way than models with only a single wound. For removing casualties, you have to kill a model before any other may take its first wound.
Automatically Appended Next Post:
Vehicle: Weapon Destroyed (LRB pg 61): The weapon is chosen by the attacker.
Actually, it's chosen by your opponent. Important if you destroy your own weapon by scattering or similar.
Vehicle Locked in CC (LRB pg 63): Can still shoot during its shooting phase. But cannot move, not even with Tank Shot.
This is very wrong. Non-Walker vehicles can never be locked in combat, and thus can move and tank shock normaly.
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This message was edited 2 times. Last update was at 2011/08/05 10:53:35
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/08/05 14:41:34
Subject: Re:Common Newbie Misunderstandings
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Fixture of Dakka
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Units are not immune to the 25% casualty rule during the assault phase. Units locked in CC get to ignore the 25% casualty rule, and units don't count casualties from close combat towards the 25%.
But, there are other ways models could take 25% casualties during the assault phase, without the unit being in CC. For example: If a nearby vehicle is destroyed in an assault, and the explosion kills 25% of the unit.
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![[Post New]](/s/i/i.gif) 2011/08/05 15:29:36
Subject: Re:Common Newbie Misunderstandings
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Confessor Of Sins
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Grakmar wrote:But, there are other ways models could take 25% casualties during the assault phase, without the unit being in CC. For example: If a nearby vehicle is destroyed in an assault, and the explosion kills 25% of the unit.
Or as my opponent did on Wednesday - charged a transport through Dangerous Terrain where one of the four men managed to die. They took their swings at the vehicle, then failed morale and started falling back.
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![[Post New]](/s/i/i.gif) 2011/08/05 15:55:14
Subject: Re:Common Newbie Misunderstandings
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Sinewy Scourge
Grand ol US of A
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Also the DE reavers can inflict wounds in the movement phase and can thus cause a morale check. Here are some things in addition to what other people have already said that I noticed, and you might want to add/fix.
Also double 1s automatically pass a leadership or morale check.
Fall back for jump infantry or bikes is 3d6.
ID on multiple wound models must be allocated to an unwounded model if all models are the same.
Attack modifiers are based on single handed weapons (2 pistols, 2 swords, pisotl and sword) not multiple CC weapons unless otherwise stated ie powerfists, TH, and LC.
Only vehicles that can be locked are walkers and they cannot shoot.
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d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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![[Post New]](/s/i/i.gif) 2011/08/05 16:04:38
Subject: Re:Common Newbie Misunderstandings
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Fixture of Dakka
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Akroma06 wrote:Also double 1s automatically pass a leadership or morale check.
Double 1s automatically pass a morale check, but they do NOT automatically pass other leadership checks.
Akroma06 wrote:ID on multiple wound models must be allocated to an unwounded model if all models are the same.
Even if some of the models are different, the ID wound must be allocated to an unwounded model among that wound group.
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![[Post New]](/s/i/i.gif) 2011/08/05 16:08:03
Subject: Re:Common Newbie Misunderstandings
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Sinewy Scourge
Grand ol US of A
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Grakmar wrote:Akroma06 wrote:Also double 1s automatically pass a leadership or morale check.
Double 1s automatically pass a morale check, but they do NOT automatically pass other leadership checks.
Where does it say this? I have never ever seen a leadership under 2...so 1+1 would pass.
Grakmar wrote:Akroma06 wrote:ID on multiple wound models must be allocated to an unwounded model if all models are the same.
Even if some of the models are different, the ID wound must be allocated to an unwounded model among that wound group.
No they don't...ork nob stuff here...I have a wound on a plain nob I can put an ID hit here if all other nobs are different from him and each other.
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d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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![[Post New]](/s/i/i.gif) 2011/08/05 16:13:12
Subject: Common Newbie Misunderstandings
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Decrepit Dakkanaut
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Where does it say this? I have never ever seen a leadership under 2...so 1+1 would pass.
There's a difference between passing, and passing automatically. It was probably implemented in case there became ways later into the edition of creating a scenario where a unit became Ld1 and was required to take a leadership test on it.
A 1+1 might pass the majority (if not all) of leadership checks currently, but it won't do so automatically unless it's a morale check.
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Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2011/08/05 16:16:02
Subject: Re:Common Newbie Misunderstandings
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Fixture of Dakka
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Akroma06 wrote:Grakmar wrote:Akroma06 wrote:Also double 1s automatically pass a leadership or morale check.
Double 1s automatically pass a morale check, but they do NOT automatically pass other leadership checks.
Where does it say this? I have never ever seen a leadership under 2...so 1+1 would pass.
p.43 of BGB, under INSANE HEROISM!, the only thing that double 1s auto-succeed at is a moral check. Other leadership checks do not get this rule. It is VERY rare that a unit's leadership is below 2, but with modifiers, it does sometime happen. (Especially if a PBS is around to drop them to 2 before modifiers.) Akroma06 wrote:Grakmar wrote:Akroma06 wrote:ID on multiple wound models must be allocated to an unwounded model if all models are the same.
Even if some of the models are different, the ID wound must be allocated to an unwounded model among that wound group.
No they don't...ork nob stuff here...I have a wound on a plain nob I can put an ID hit here if all other nobs are different from him and each other.
If everyone is different than each other, than you can put the ID wound on an already wounded model. But, if you have multiple wound groups, each with more than 1 model in it, then inside that wound group, the ID wound goes to an unwounded model. Example: You have 5 Nobz in a unit. 1 has PK and is unwounded. 1 has PK and has 1 wound. 1 has Bosspole and is unwounded. 2 have a Big Shoota and have 1 wound each. The squad takes an ID wound. You can put it on the Bosspole Nob, and he dies. You can put it on either Big Shoota Nob, and either one dies (your choice). But, if you put it on either PK Nob, the unwounded one has to die.
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This message was edited 1 time. Last update was at 2011/08/05 16:16:49
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![[Post New]](/s/i/i.gif) 2011/08/05 16:27:08
Subject: Common Newbie Misunderstandings
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Sinewy Scourge
Grand ol US of A
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The PBS lowers it to 2 pg 47 IG codex, but after rereading the BRB yes it can go below 2, but the only time I can think of that would be with a PBS and an ordanance weapon. So I will concede this point to you.
As to the other one. I think we are arguing the same point with different words, but I agree with you example completely.
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d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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![[Post New]](/s/i/i.gif) 2011/08/05 16:33:06
Subject: Common Newbie Misunderstandings
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Fixture of Dakka
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Akroma06 wrote:The PBS lowers it to 2 pg 47 IG codex, but after rereading the BRB yes it can go below 2, but the only time I can think of that would be with a PBS and an ordanance weapon. So I will concede this point to you.
Yeah, it's super rare. The PBS + Ordnance example is the only one I know of.
Akroma06 wrote:As to the other one. I think we are arguing the same point with different words, but I agree with you example completely.
Agreed! I thought we may be just saying the same thing with different words.
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![[Post New]](/s/i/i.gif) 2011/08/05 16:34:26
Subject: Re:Common Newbie Misunderstandings
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Courageous Space Marine Captain
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only spore mines have ld 1,because they dont take morale tests,have no pyschic tests,immune to IB,explode if wounded or moves into base to base/hull contact,so weapons that cause ld tests dont work on them.and they can't be reduced to ld0,as per rules for characteristics.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/05 17:35:56
Subject: Common Newbie Misunderstandings
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Sinewy Scourge
Grand ol US of A
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Actually hating to start another one but it is to below zero as the DE can do it either in planetstrike games or with torment grenade launchers, but as you said it is pointless.
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d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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![[Post New]](/s/i/i.gif) 2011/08/06 18:34:54
Subject: Re:Common Newbie Misunderstandings
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Courageous Space Marine Captain
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Yes it would be pointless because all weapons wound them on a 2+ anyway and as 1s always fail,no automatic wounds,it would be completly pointless.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/08/06 21:08:03
Subject: Re:Common Newbie Misunderstandings
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Lord of the Fleet
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Vladamyr wrote:Ahh I did not know this, I dont actually own a BRB, and i always refuse to even pick that heavy thing up...... and i realize that it is in any phase, however i changed this to "the shooting phase" because to my knowlege of games i have played the only other phase you can loose models is the assault phase CC which it does not include due to morale checks being caused by losing.
If I am wrong please let me know as I stated I already know the people i have been playing with arent playing 100% correctly.
It's possible to lose models on your movement, shooting or assault phases and in your opponent's movement and shooting phases. (I can't think of anything that would make you take casualties (outside of CC) in your opponent's assault phase but there probably is something).
Also, you can take morale checks in the assault phase if you take enough casualties outside of close combat (e.g. dangerous terrain checks).
This is the problem with trying to summarize the rules - it's not possible to do so without leaving stuff out and it's far too easy to accidentally change the rules.
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![[Post New]](/s/i/i.gif) 2011/08/06 21:11:23
Subject: Common Newbie Misunderstandings
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Decrepit Dakkanaut
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Exploding vehicles, as ever
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![[Post New]](/s/i/i.gif) 2011/08/06 23:31:49
Subject: Re:Common Newbie Misunderstandings
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Courageous Space Marine Captain
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Tyranids with Toxic Miasma.End the turn in CC,every modal in Base Contact must pass a toughness test or suffer a wound,saves allowed.Not part of close combat.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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