| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/08/05 05:21:33
Subject: 2500 Ard Boyz Space Wolves
|
 |
Stealthy Space Wolves Scout
Middle Earth
|
Here is my EDITED list for the upcoming Ard Boyz:
Njal Stormcaller - 245
Rune Priest, living lightning, murderous hurricane - 100
Grey Hunters x7, MotW, melta, wolf standard, Rhino - 170
Grey Hunters x7, MotW, melta, wolf standard, Rhino - 170
Grey Hunters x7, MotW, melta, wolf standard, Rhino - 170
Grey Hunters x5, flamer, TL Lazorback - 150
Grey Hunters x5, flamer, TL Lazorback - 150
Wolf Guard x10 - 485
PA x3
- combi-melta, Power fist x3 (in Rhinos)
Terminator x7
- Heavy flamer, PF
- CML (goes with a unit of Long Fangs)
- SS, PF
- Wolf claw, SB
- SS, PW
- Combi-plasma, PW
- Chain fist, SB
Land Raider Crusader, multi-melta, extra armour - 275
Land Speeder, heavy flamer, multi-melta - 70
Long Fangs x6, 5x ML, TL Lazorback - 215
Long Fangs x6, 5x ML - 140
Long Fangs x6, 5x ML - 140
Comes out to a total of 2480. Other options that I have thought about are taking out the Rune Priest and adding in a Wolf Priest w/ Runic Armour to go with the Termies in LRC. That would fill up the extra 20 pts. Or I could take out the Land Speeder and add Wolf Scouts with a meltagun. What do you guys think?
|
|
This message was edited 1 time. Last update was at 2011/08/12 06:43:00
kenneydee: Successful Trades: 48
With: devinb1690, Neith, gimpskin, Paintbrushturkey, Robert Faceplamer, warducky, Lethargic Ulfar, Breotan, Thyrkill, Old Man Ultramarine, Bloodfrenzy187, Pipboy101, Shas'O Dorian, Dispatch Dave, mpb287, lethlis, Thaylen, syzixx, a1steaks, econtutor, leetbeef, thehod, jb50c, JHall, DeadBabySoup, The_Savior, DX3(2), Atakorin, dropkickdragout, Hans Chung-Otterson, gregor_xenos(2), GREY88, Legion91, the color purple, Viagrus, Skull Boy, Khestra the Unbeheld, Swara, Kingmanhighborn, AlexHeap, augustus5, cricketofdeth, Cadaver, ryanguy322, variable, pretre
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/05 05:32:30
Subject: Re:2500 Ard Boyz Space Wolves
|
 |
Fixture of Dakka
|
I don't recommend 2 drop pods. Get 3 (or just 1 suicide pod unit) so that 2 will come in on turn 1. Give them meltas to blow up enemy tanks, drop them down to 5-man suicide units and maybe add a combi-melta wolfguard. You really don't want to put expensive TDA special weapon WG's with them as that unit will probably die a horrible death after they land.
With the points you save, you may be add to get another lazorback for your LF's or maybe another landspeeder.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/05 05:32:54
Subject: 2500 Ard Boyz Space Wolves
|
 |
Longtime Dakkanaut
|
I think the terms that are going in the Pod should be heavy flamers. Think that could be nice.
It would be nice to try and fit one more Dp in the army..as only one is coming out first turn..could be bad for that unit. If you have 2 come out then they stand a better chance to survive.
Just some ideas good luck!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/05 08:25:41
Subject: Re:2500 Ard Boyz Space Wolves
|
 |
Faithful Squig Companion
|
Check the cost of the land speeder again
IMHO 885 point's in a single "unit" doesn't offer much versatility. They can only be in one place at once. I like the idea of Termies in drop pods. Just my 2cents about the LR.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/08/12 06:45:00
Subject: Re:2500 Ard Boyz Space Wolves
|
 |
Stealthy Space Wolves Scout
Middle Earth
|
Updated list. Tweaked it a bit. Took out Drop Pods and added a Rhino and Razorback, and cut down the big Wolf Guard unit. What would my army be strong/weak against? Last minute critique is appreciated before Saturday!
|
|
This message was edited 1 time. Last update was at 2011/08/12 06:45:21
kenneydee: Successful Trades: 48
With: devinb1690, Neith, gimpskin, Paintbrushturkey, Robert Faceplamer, warducky, Lethargic Ulfar, Breotan, Thyrkill, Old Man Ultramarine, Bloodfrenzy187, Pipboy101, Shas'O Dorian, Dispatch Dave, mpb287, lethlis, Thaylen, syzixx, a1steaks, econtutor, leetbeef, thehod, jb50c, JHall, DeadBabySoup, The_Savior, DX3(2), Atakorin, dropkickdragout, Hans Chung-Otterson, gregor_xenos(2), GREY88, Legion91, the color purple, Viagrus, Skull Boy, Khestra the Unbeheld, Swara, Kingmanhighborn, AlexHeap, augustus5, cricketofdeth, Cadaver, ryanguy322, variable, pretre
|
|
|
 |
 |
|
|
|