Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
I was nice to him! Up until the point that he had a sorceress I needed to save Ciri, and then I broke his leg... again... though according to the walk-through up above, I had already missed my chance at the mission.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.
Psienesis wrote: I was nice to him! Up until the point that he had a sorceress I needed to save Ciri, and then I broke his leg... again... though according to the walk-through up above, I had already missed my chance at the mission.
Well heres what you do.....
Spoiler:
Don't break his leg, give him information. Only then will he give you the quest. And man is it an interesting quest. But it is pretty damn short.
From whom are unforgiven we bring the mercy of war.
The choice I was offered in dialog was to A) Leave Phillippa with him or B) Take Phillippa with me.
I went with B because I needed Phillippa to help Ciri. Ciri, being my daughter/ward, outweighs all other concerns... so I broke his fething leg. He wouldn't get out of the way.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.
Psienesis wrote: The choice I was offered in dialog was to A) Leave Phillippa with him or B) Take Phillippa with me.
I went with B because I needed Phillippa to help Ciri. Ciri, being my daughter/ward, outweighs all other concerns... so I broke his fething leg. He wouldn't get out of the way.
Interesting did you at all talk to the Emperor and ask him what was he planning on doing with Ciri?
From whom are unforgiven we bring the mercy of war.
When I got shanghaied by the Emperor and brought back to Vizima before my first real throw-down with the Hunt, he did most of the talking. That ended, iirc, with me saying that I'd bring Ciri back to him, *if* that's what she wanted to do or something to that effect.
By that point in the game, I was apparently the only person on the planet who realized that Ciri was no longer 12 and actually treated her as such. In our interactions (Ciri & Geralt) I'd offer my advice (if that was an option) and assistance, but I otherwise let her choose to do whatever she wanted.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.
CD Projekt RED has unveiled plans to bring a New Game Plus mode to The Witcher 3: The Wild Hunt.
By almost every measure, The Witcher 3: The Wild Hunt was a huge game. Drawing in RPG fans with its fun gameplay, complex story and detailed world, it continues to hold many gamers in its thrall. A big part of this, of course, is the fact that its developers at CD Projekt RED have expended no small amount of effort improving on and adding to the base game released back in May. That in mind, the company today has announced its plans for the game's final piece of free DLC.
According to an image posted on the company's official Facebook page, the last planned chunk of free DLC will add in a New Game Plus Mode. "Already finished The Witcher 3: Wild Hunt multiple times?" Asked the posting. "New Game+, the final DLC, is on the way and, of course, it's completely FREE!" The developer would go on to confirm that the new mode "won't happen this week" but did urge fans to "stay turned for more info regarding the release."
While some gamers commenting on the Facebook posting immediately expressed disappointment, we're willing to bet that this will nonetheless be a welcome addition for many other gamers who have fallen in love with The Witcher 3. After all, while it can obviously still be fun to play through a game completely fresh, it's often far more satisfying to step back into an experience with all of the tools and skills you've accumulated from previous playthroughs.
From whom are unforgiven we bring the mercy of war.
... that better be a buddy-cop side-game with Geralt and Ciri roaming the countryside, slaying monsters and getting into fistfights with Witch-Hunters together.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.
Asherian Command - about your sig, you need to try some of the local west-country cider from around here, sure that will change your mind about it
Glad that this latest update will correct some of the performance issues.
My game ran absolutely beautifully until 1.7 launched and I started to notice a few glitches after it (most amusingly, dead foes remaining in a stood-up position).
Pacific wrote: Asherian Command - about your sig, you need to try some of the local west-country cider from around here, sure that will change your mind about it
Glad that this latest update will correct some of the performance issues.
My game ran absolutely beautifully until 1.7 launched and I started to notice a few glitches after it (most amusingly, dead foes remaining in a stood-up position).
well offtopic wise- I have tried some apple cider in certain areas and it is horrible where I live. But other places it tastes nice. I can taste the bitterness in everything so, I am very picky with what i eat. (And the alcohol).
I had some pretty funny glitches.
I can't wait for newgame +
As I have been waiting to start over all over again.
From whom are unforgiven we bring the mercy of war.
Still playing this game, although I get the feeling I am now running into the final stretch of the story.
This is quite possibly one of my favourite games of all time. It has just so many neat little touches, I can completely understand now why Polish industry were making such a fuss about it.
The odd technical glitch can knock the wind out of the sails sometimes, but as a well written narrative and actually quite powerful story I can't think of another game that comes close.
Pacific wrote: Still playing this game, although I get the feeling I am now running into the final stretch of the story.
This is quite possibly one of my favourite games of all time. It has just so many neat little touches, I can completely understand now why Polish industry were making such a fuss about it.
The odd technical glitch can knock the wind out of the sails sometimes, but as a well written narrative and actually quite powerful story I can't think of another game that comes close.
In terms of story, I really believe that it is probably one of the best, and also in terms of gameplay it is one of the best. Triple A Companies are going to look at Witcher 3 and quiver in fear.
I was so impressed with the witcher 3, I bought a season ticket to get all the DLC, and Expansions for 25$. I have never preordered, but I will do that.
I have been thinking about in terms of story of comparison maybe To the Moon and Spec Ops: The Line. But in terms of gameplay I can't really think of any. i mean the the thief games in general had fantastic gameplay, and maybe one finger death punch, but in terms of RPG, even skyrim had alot of problems, witcher 3 does not suffer from the problems skyrim had, Morrowwind was a better game in terms of gameplay (Debatable). Witcher 3 was pretty fun and had so many great moments that it is a fantastic game.
It is a very powerful story, one part got me and I started crying. Man what I would do to know a girl like Ciri.
Just saying.
This message was edited 1 time. Last update was at 2015/08/21 20:06:41
From whom are unforgiven we bring the mercy of war.
The controls could take a few cues from Dark Souls, though. Some of the combat controls feel horribly clunky after transitioning from the Souls games. Took a while to get used to, and I still wish it had the depth of the Souls swordplay. Signs do work much better than the Dark Souls magic system, though.
I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.
I must admit that I got a lump in my throat when..
(spoiler from Khaer Modan section towards end of game)
Spoiler:
The bit where Vesimir is trying to save Ciri - he can actually fight really well, I loved the way they displayed him as being a clever and skilled fighter, despite him not perhaps having the strength of the others - but then dies trying to protect her.
Also, when Geralt thinks Ciri is dead, and pauses outside the hut she is inside.
I find the combat alternates between 'acceptable' and 'very cool'. There are bits when you will have finished dancing between three human foes, and they all sort of fall to the ground dead in unison as Geralt is sheathing his sword and you think "damn, that's awesome!", in the vein of the best Samurai-themed movies. I love that you have to think about what you are fighting, prepare with the bestiary about what approach and tactic to use and are rewarded for doing so. At times however the combat can be clunky and unwieldy, and I might also have found a different way of doing levelling (or, whether it was actually needed at all? It almost seems like an unrealistic abstraction in terms of how the rest of the game is made).
Despite the concept being outwardly similar, of the 'fantasy' genre, it's a very different game from both Skyrim and Dark Souls. They each have a different appeal, in the case of the Witcher it is the narrative that is so well constructed. You can imagine the project manager of this game having some massive warehouse wall with all of the pictures of characters and events as bits of paper stuck to it, with string connecting all of them. It must have been a mammoth undertaking, and for the continuity to fit together so well is extremely impressive
That being said, story/narrative doesn't appeal to everyone. A friend of mine burnt through the game in a week (which, for someone working a full-time job, must have entailed skipping cut scenes) which in my opinion is akin to mashing through a gourmet meal, necking a bucket of the accompanying Sauvignon, then emptying the remainder over your head and letting out an enormous belch
This message was edited 1 time. Last update was at 2015/08/21 22:21:17
I mostly just mean that the witcher team could benefit from sitting around talking shop with the dark souls crew. Though in other aspects, the dark souls crew could benefit as well. Geralts movement is very imprecise. Dodging works well, actually the ome thing I like over dark souls, but the autotarget is terrible (it always seems to get stuck on the furthest bad guy andif I don't spam dodges for five or ten seconds until I can line things up the other enemies hit me), and the fast/strong attacks are imprecise compared to the dark souls controls. Witcher 3 is more about dodging constantly until you get an opening, then mashing X as fast as you can for a few seconds, rinse and repeat. Mix in some signs and potions to taste. If they could combine the good stuff from witcher 3 with the good stuff from dark souls, it would be downright amazing combat.
I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.
Where Ciri ends up becoming Emperor. I've read that there are multiple endings. Is there a 'good' or a 'bad' ending? I'm not so sure, I think things just turn out the way they do because of the way you played the game and therefore fit thematically
I killed Radovid and then Djikstra when he tried to make his own play for power (could I really stand by and watch Roche and his friends be killed?) There is a peace of sorts, with Nilfgaard conquering Redowan.
I was a little unclear, re. Ciri
Spoiler:
I assume she is on the cusp of dying in the 'White Frost' land, but then gets the strength to carry on and return home?
I would have loved it if you had had a choice not to trust Avallach, stick your sword through him and then it ends up with the White Frost destroying the world
But, what a beautiful game. I was emotionally exhausted by the end of it, and genuinely sad that it had to end
Some of the highlights for me (although there are so many!)
- One of the first proper 'jobs' you get, where you hunt down the arsonist for the dwarf blacksmith. I turned him over to the guards, he gets dragged away. Later on I saw him swinging from a tree(!) Consequences!
- When you first go to Crookback bog, everyone is looking about fearfully for the witches, a storm wind & thunder is building up, you can tell a fight is coming. With swords drawn and looking about with worry someone asks, "how do you know the witches aren't here already?" "Because", answers Geralt, "If they were, we would already be dead" - The DLC (I think?) where you track down the Cat school Witcher that wiped out the villagers. Geralt catches up with him eventually and after the other Witcher's explanation says, "you know I can't let you walk away from this". Both Witchers are stood in the firelight, light reflecting from their eyes - fething awesome.
- When you ride along the trails of Skellige, snow-capped mountains in the background with the Irish/Clannad-style vocals in the background. Beautiful.
- Some of the funny bits; when Fergus and his 'assistant' are having the armour making competition, smithing armour for the Nilfgadian commander. A peasant walks over "what's goin' on 'ere then?" "Put that armour on, stand over there" says the commander, and then proceeds to use him as target practice. "I was only 'ere to get some horse shoes!"
When the dwarf falls off the pillar at the Isle of Mists section, Geralt just says "dead" (maybe that wasn't meant to be funny? )
- The fight at Kaer Modan is possibly one of the coolest sequences I have ever seen in any game, the ending of it so emotionally charged.
Like the very best books and films, one that I wish I could erase from my memory and play again for the first time. Roll on the DLC!
This message was edited 1 time. Last update was at 2015/08/23 11:58:15
Where Ciri ends up becoming Emperor. I've read that there are multiple endings. Is there a 'good' or a 'bad' ending? I'm not so sure, I think things just turn out the way they do because of the way you played the game and therefore fit thematically
I killed Radovid and then Djikstra when he tried to make his own play for power (could I really stand by and watch Roche and his friends be killed?) There is a peace of sorts, with Nilfgaard conquering Redowan.
I was a little unclear, re. Ciri
Spoiler:
I assume she is on the cusp of dying in the 'White Frost' land, but then gets the strength to carry on and return home?
I would have loved it if you had had a choice not to trust Avallach, stick your sword through him and then it ends up with the White Frost destroying the world
But, what a beautiful game. I was emotionally exhausted by the end of it, and genuinely sad that it had to end
Some of the highlights for me (although there are so many!)
- One of the first proper 'jobs' you get, where you hunt down the arsonist for the dwarf blacksmith. I turned him over to the guards, he gets dragged away. Later on I saw him swinging from a tree(!) Consequences!
- When you first go to Crookback bog, everyone is looking about fearfully for the witches, a storm wind & thunder is building up, you can tell a fight is coming. With swords drawn and looking about with worry someone asks, "how do you know the witches aren't here already?" "Because", answers Geralt, "If they were, we would already be dead" - The DLC (I think?) where you track down the Cat school Witcher that wiped out the villagers. Geralt catches up with him eventually and after the other Witcher's explanation says, "you know I can't let you walk away from this". Both Witchers are stood in the firelight, light reflecting from their eyes - fething awesome.
- When you ride along the trails of Skellige, snow-capped mountains in the background with the Irish/Clannad-style vocals in the background. Beautiful.
- Some of the funny bits; when Fergus and his 'assistant' are having the armour making competition, smithing armour for the Nilfgadian commander. A peasant walks over "what's goin' on 'ere then?" "Put that armour on, stand over there" says the commander, and then proceeds to use him as target practice. "I was only 'ere to get some horse shoes!"
When the dwarf falls off the pillar at the Isle of Mists section, Geralt just says "dead" (maybe that wasn't meant to be funny? )
- The fight at Kaer Modan is possibly one of the coolest sequences I have ever seen in any game, the ending of it so emotionally charged.
Like the very best books and films, one that I wish I could erase from my memory and play again for the first time. Roll on the DLC!
Spoiler:
There is a bad ending where ciri (and is implied) geralt dies mourning her after retrieving her amulet from the last bog-witch. I say it's the 'bad" ending because it's the only ending that doesn't leave the future open for more, and ends on a sad note. It's the only ending that shows Geralt, despite his witcher mutations, is still human in the end. It is however my favorite ending still.
This message was edited 1 time. Last update was at 2015/08/23 12:44:27
DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+
bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
Started a new playthrough, upped the difficulty a notch and decided to focus on being a "sorcerer" (spending points in the Magic tree almost exclusively). Definitely requires a different approach, as I can't rely on swordwork as much, but being level 6 with the ability to throw absolutely-devastating Igni is nice.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.
Quen has been absurdly useful for me. Even against enemies that far outlevel me, between the protection, the ability to heal via the active shield, etc, I've yet to face anything that could kill me if I didn't want it to. The only time I've died is when I've gotten too aggressive, but as long as you're patient and keep your shield and health up, quen just makes things so easy.
Also, after the Whoreson Jr quests, I got a little too much satisfaction using the flamethrower Igni to burn his henchmen to death.
I am the Hammer. I am the right hand of my Emperor. I am the tip of His spear, I am the gauntlet about His fist. I am the woes of daemonkind. I am the Hammer.
I've been playing through it after back-tracking through my initial game's saves and doing a couple things differently.
So far? Hearts of Stone is *really* fething interesting! Remember that merchant you meet at the first inn with Vesemir who puts you on Yn's trail? He's a *very* major character in the story and, near as I can tell, is the literal Devil.
I'm not too terribly far into it yet, what with Knights of the Fallen Empire having also launched, but so far it's very interesting, have had the chance to meet Shani (the nurse from TW1) and get involved with some Oferi (like fantasy-Arabs) and get into a Witcher Contract that has evolved into something much more complicated than it first appeared.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.
thenoobbomb wrote: I wonder how much Dandellion will be involved in the expansion.
Since the posted images are of a good-sized city, and good-sized cities are roughly 50% female, I would suspect that Dandelion will be *quite* involved in the expansion.
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised.