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![[Post New]](/s/i/i.gif) 2011/08/28 14:34:49
Subject: Move and shoot Tactical Marines...
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Stalwart Space Marine
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Would it be crazy and/or imbalanced to put a Terminator, a single Terminator mind you, into a Tactical Squad so that they could fire their heavy weapon and move at the same time? I wouldn't change any rules that govern Terminator movement and the Squad would of course be limited by it. It would also restrict their transport options.
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VOTE!! Dreadnought Launcher
"And so your solution was to contribute to the perceived problem?" - Mod |
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![[Post New]](/s/i/i.gif) 2011/08/28 14:47:52
Subject: Move and shoot Tactical Marines...
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Impassive Inquisitorial Interrogator
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Can't Space Wolves do this?
I don't see anything crazy about it, honestly.
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1850 12/2/4
Playin' GKs since it was an incredibly painful experience. |
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![[Post New]](/s/i/i.gif) 2011/08/28 14:49:59
Subject: Move and shoot Tactical Marines...
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Violent Enforcer
Panama City, FL
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Well, if you can justify spending 70 points on a model...
IMO, it would be better to make it an upgrade option for the Vet sgt., to try and lower the points cost some.
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7500pts. 1750pts. 1500pts. 2000pts. 11000pts.
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![[Post New]](/s/i/i.gif) 2011/08/28 14:55:00
Subject: Move and shoot Tactical Marines...
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Stalwart Space Marine
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bforber wrote:Can't Space Wolves do this?
I don't see anything crazy about it, honestly.
I hadn't heard that SW could put a Terminator clad marine into a Tac squad...
@ Nocturn - that's a good idea considering the vet already has the stat line minus the armor...and he's already able to take a power fist or sword...actually, that's a real smart plan!
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VOTE!! Dreadnought Launcher
"And so your solution was to contribute to the perceived problem?" - Mod |
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![[Post New]](/s/i/i.gif) 2011/08/28 14:57:58
Subject: Move and shoot Tactical Marines...
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The Hammer of Witches
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I assume you would also be limiting the weapons available to Terminator weapons, yes? Like assault cannons and cyclones. I wouldn't be onboard with lascannon toting Termines, I have to say.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2011/08/28 15:01:50
Subject: Move and shoot Tactical Marines...
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Stalwart Space Marine
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htj wrote:I assume you would also be limiting the weapons available to Terminator weapons, yes? Like assault cannons and cyclones. I wouldn't be onboard with lascannon toting Termines, I have to say.
Probably...I might go for the main cannon of the Baneblade as well... Automatically Appended Next Post: What could also be done would be to disallow Devastators to be fielded in a force that has TactiTermies...that would limit the heavy firepower on the table and maybe make lascannon termies more palatable as there could be, at most, six on the table at once...
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This message was edited 1 time. Last update was at 2011/08/28 15:05:19
VOTE!! Dreadnought Launcher
"And so your solution was to contribute to the perceived problem?" - Mod |
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![[Post New]](/s/i/i.gif) 2011/08/28 15:25:32
Subject: Move and shoot Tactical Marines...
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Emboldened Warlock
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ForgottenRealm wrote:Would it be crazy and/or imbalanced to put a Terminator, a single Terminator mind you, into a Tactical Squad so that they could fire their heavy weapon and move at the same time? I wouldn't change any rules that govern Terminator movement and the Squad would of course be limited by it. It would also restrict their transport options.
...Do you mean you want to put a termie in the tactical squad to pass the terminators relentless onto the tacticals?
It doesnt work like that. Models in TA have relentless. The heavy weapon model in the tac squad isnt in termie armour, so doesnt get relentless.
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DC:80S++G++M+B++I+Pw40k99+D++A+++/mWD219R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2011/08/28 15:28:56
Subject: Move and shoot Tactical Marines...
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Stalwart Space Marine
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Xenith wrote:ForgottenRealm wrote:Would it be crazy and/or imbalanced to put a Terminator, a single Terminator mind you, into a Tactical Squad so that they could fire their heavy weapon and move at the same time? I wouldn't change any rules that govern Terminator movement and the Squad would of course be limited by it. It would also restrict their transport options.
...Do you mean you want to put a termie in the tactical squad to pass the terminators relentless onto the tacticals?
It doesnt work like that. Models in TA have relentless. The heavy weapon model in the tac squad isnt in termie armour, so doesnt get relentless.
I'm aware of that, and no, I didn't mean what you think I meant. The Terminator in the Tac squad has the heavy weapon. The Terminator in the Tac squad IS the vet Sergeant, otherwise there would be two vets in the squad. I was talking about the one Terminator disallowing a sweeping advance...
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VOTE!! Dreadnought Launcher
"And so your solution was to contribute to the perceived problem?" - Mod |
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![[Post New]](/s/i/i.gif) 2011/08/28 16:56:47
Subject: Move and shoot Tactical Marines...
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Impassive Inquisitorial Interrogator
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ForgottenRealm wrote:bforber wrote:Can't Space Wolves do this?
I don't see anything crazy about it, honestly.
I hadn't heard that SW could put a Terminator clad marine into a Tac squad...
@ Nocturn - that's a good idea considering the vet already has the stat line minus the armor...and he's already able to take a power fist or sword...actually, that's a real smart plan!
I thought they could upgrade to a pack leader in a grey hunters squad in tda. Maybe I'm wrong, I don't play SW that often and don't own the codex.
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1850 12/2/4
Playin' GKs since it was an incredibly painful experience. |
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![[Post New]](/s/i/i.gif) 2011/08/28 17:16:32
Subject: Move and shoot Tactical Marines...
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Fixture of Dakka
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bforber wrote:ForgottenRealm wrote:bforber wrote:Can't Space Wolves do this?
I don't see anything crazy about it, honestly.
I hadn't heard that SW could put a Terminator clad marine into a Tac squad...
@ Nocturn - that's a good idea considering the vet already has the stat line minus the armor...and he's already able to take a power fist or sword...actually, that's a real smart plan!
I thought they could upgrade to a pack leader in a grey hunters squad in tda. Maybe I'm wrong, I don't play SW that often and don't own the codex.
You're right, don't worry. Pack Leaders can have Terminator Armour and join Power Armoured units such as Grey Hunters ( Tac equivalent) and Blood Claws.
Again, he doesn't confer relentless to the rest, just restriction of sweeping advance.
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- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/08/28 17:29:47
Subject: Re:Move and shoot Tactical Marines...
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Stalwart Space Marine
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So there is a precedent! Now to give that Sergeant a heavy weapon...
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VOTE!! Dreadnought Launcher
"And so your solution was to contribute to the perceived problem?" - Mod |
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![[Post New]](/s/i/i.gif) 2011/08/28 19:25:01
Subject: Move and shoot Tactical Marines...
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Longtime Dakkanaut
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Personally, for codex marines I'd prefer to see the 3rd edition suspensors (from the deathwatch squads) rule brought in for them, i.e. heavy weapons can be fired as assault weapons but with their range halved.
(give tacticals this and a melee weapon and they'd be right where I want them to be unit wise as the most flexible unit in the game).
Jack
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The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2011/08/29 02:55:04
Subject: Move and shoot Tactical Marines...
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Dakka Veteran
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Jackmojo wrote:Personally, for codex marines I'd prefer to see the 3rd edition suspensors (from the deathwatch squads) rule brought in for them, i.e. heavy weapons can be fired as assault weapons but with their range halved.
(give tacticals this and a melee weapon and they'd be right where I want them to be unit wise as the most flexible unit in the game).
Jack
Grey Hunters.
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![[Post New]](/s/i/i.gif) 2011/08/29 10:00:29
Subject: Move and shoot Tactical Marines...
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Longtime Dakkanaut
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Sorry I'm not following, are you saying Grey Hunters are already the most flexible unit in the game or what?
Jack
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The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2011/08/29 14:56:26
Subject: Move and shoot Tactical Marines...
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Dakka Veteran
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I was slightly sarcastic but yes, given a rhino and a meltagun, wolf banner, motw and wolf guard with fist, they are extremely flexible, nasty in cc, great shooting, mobility.
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![[Post New]](/s/i/i.gif) 2011/08/29 20:06:53
Subject: Move and shoot Tactical Marines...
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Longtime Dakkanaut
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Gotcha, and I basically agree, I just think that title ought go to bog standard Tactical marines.
Jack
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The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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