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Made in gr
Sneaky Lictor





Greece

This scenario has come up enough times not to warrant a question but it is hard to word correctly so I will start with an example:

a unit of boys mulit assaults a dread and a unit of marines and a Big mek (alone) assaults the same marines. Orks anihhilate the marines but the dread is unscathed. You now have a unit of orks in melee with the dread which they will have to pile into and a mek sitting in the middle of nowhere. What does the Mek have to do? Pile into the dread since it was involved in the multiple combat or since it was only involved in the melee with the marines is it considered free to consolidate?

The rules seem to imply (if I am reading them correctly) that any surviving unit involved in a multiple assault must pile in to any remaining enemy units involved in that assault, but like in the example once the marines are dead is the Big mek still involved in multiple combat?

Ty

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

Ork Management Program
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Made in gb
Agile Revenant Titan





Scotland

I believe since the Big Mek, Boyz and Dread are all part of the same combat the Orks must pile-in to the Dreadnought.

Iranna.

 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

If I am remembering this correctly, the units that are capable of piling into assault do so. However since the other unit, the mech, wasn't able to pile in properly to maintain being in assault with the enemy unit, he simply consolidates as normal.

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Made in gb
Agile Revenant Titan





Scotland

juraigamer wrote:If I am remembering this correctly, the units that are capable of piling into assault do so. However since the other unit, the mech, wasn't able to pile in properly to maintain being in assault with the enemy unit, he simply consolidates as normal.


This.

If they can they must, if they can't - they can consolidate as normal.

Iranna.

 
   
Made in gb
Angry Chaos Agitator






My friends an i always play that, if your unit is an IC, such as an archion, assulted at the same time as say, incubi, then once the marines are dead, if the archion is more than 2 inchs away and not attached to any squad you can remove it from combat (but only if more than 2 inchs), but if attached, it has to consolodate into the combat with the dread like normal.

:edit:
Grammer

This message was edited 1 time. Last update was at 2011/09/04 11:10:43


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And other science facts....

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"I should really just relax".

[/Sing]

 
   
Made in gb
Decrepit Dakkanaut




except those are houserules, as an if cannot leave a unit outside of the movement phase
   
Made in us
Lord Commander in a Plush Chair






nosferatu1001 wrote:except those are houserules, as an if cannot leave a unit outside of the movement phase


Clumpski's house rule is very close to the actual rules though Nos; If you re-read their post you will see that the IC was never attached to the unit to begin with(Situation as OP described, but with much more generic terms).

The only difference between Clumpski's house rule and the actual rules is that, as presented, the IC may leave the fight even if said IC could have reached Base-to-base. Actual rules state that unattached ICs(or any units) in a multi-assault that cannot base-to-base any enemy units, or provide allowance for the enemy to base them, during "pile-In" may consolidate as normal.

Multi assault Pile in Checklist:

1) Can my unit make it into contact with any enemy models from the fight? If yes, Pile-in to the fight! If no, go to 2

2) Can my unit Make it close enough to allow an enemy to contact them via Pile-in? If Yes, Pile-in to the fight! If no, go to 3

3) Consolidate.


Unfortunately the only order we are ever told to do Pile-in moves(whether in Multi-combats or regular ones) is current Player turn Player first; so their is an abuse left open to allow units to Consolidate so long as their is sufficient other models on a side to leave them out of either the fight proper or the opportunity to fight(and the other player will almost always have the option to withdraw with at least 1 unit).

This message was edited 1 time. Last update was at 2011/09/04 15:56:22


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Made in gr
Sneaky Lictor





Greece

Cool so I read the rules correctly then.
So if in said situation I wanted to get the mek out of combat I could surround the dread's base with the boys leaving the mek no place to pile into in which case he would get to consolidate...

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

Ork Management Program
I take care of problems that need to be solved with violence  
   
Made in us
Lord Commander in a Plush Chair






Correct; it becomes a little more difficult against Multiple model enemy units though.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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