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Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

I'm playing a friendly game of 1000 points with a friend I just got into 40k. I've got a couple options that I was considering and wanted opinions. I have specifically not taken a KFF Big Mek because I'm not trying to be as competitive as possible, just to have fun and allow him to start getting a real feel of how the game plays and how his units work.

Here are my two lists that I've been contemplating:

Option 1: Raiding group

95 - Warboss w/PK, CBB

75 - 5 Lootas

160 - 20 Boyz, Nob Upgrade w/PK, BP
152 - 12 Boyz, Nob upgrade w/PK, BP. Dedicated transport: Trukk w/RR.
146 - 11 Boyz, Nob upgrade w/PK, BP. Dedicated transport: Trukk w/RR.

240 - 8 Warbikers, Nob upgrade w/PK, BP

130 - Battlewagon w/DR, AP, Kannon

998 points total. Boss with the 11 boyz, 20 boyz in the BW. 3 scoring units. 4 units with PK's, plus a warboss. Lootas for additional fire support. This is the most versatile I feel.


Option 2: Bonecrusha's Brigade

103 - Warboss w/PK, CBB, S/S, Ammo Runt

455 - 10 Nobz, all with Cybork Bodies(250). Dedicated transport: Trukk w/RR. Equipment:
Painboy
PK, Waaagh! Banner, BP
PK, Shoota/Skorcha
PK
BC, Shoota/Skorcha
BC, TL-Shoota
BC
Shoota/Skorcha
TL-Shoota
Stock Nob

160 - 20 Boyz, Nob Upgrade w/PK, BP

146 - 11 Boyz, Nob upgrade w/PK, BP

135 - Battlewagon w/DR, AP, Kannon, BS

999 points

Again, 3 scoring units. Boss w/11 boyz. 20 Boyz in the BW. Nob Deathstar in trukk for fast delivery. 1 more PK in this list, but 1 less unit. Loses some dakka. Okay, a LOT of Dakka. a Nob deathstar seems cruel at 1k points.

Questions? Comments? Critique?

Which would you rather field and why? Which would you rather NOT face and why? I want to keep it fun. Working on some fluff for a series of encounters and finally a campaign, going to use some 4th ed scenarios....you know....battles, raids, breakthrough, etc and have some fun over the next few months.



This message was edited 1 time. Last update was at 2011/09/08 21:58:39


My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in au
Skillful Swordmaster






I think the nob heavy list might scar your opponent for life just because if its his first game its a bit of a brutal introduction to wound allocation.

I think the first list would be more "fun" for a noob to play against altho I would run my squads at the min of 10 just so you opponent learns about panic test etc before he ends up being just another filthy marine player =)




[s

This message was edited 3 times. Last update was at 2011/09/08 23:22:00


Damn I cant wait to the GW legal team codex comes out now there is a dex that will conquer all. 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Jubear wrote:I would run my squads at the min of 10 just so you opponent learns about panic test etc before he ends up being just another filthy marine player =)


Why min 10?

He's already a filthy marine player....lol. More for me to get krumpin' on.

I agree....the nobz would be brutal!

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in au
Skillful Swordmaster






so they aint fearless for being over 11 strong and thus they will have to take panic test and the bloke you are playing will learn about those rule and getter a better idea of how the game works.

Really what I am saying is nerf the hell outta your army get mauled all game walk onto the objective last tun that your opponent WILL forget about because hes new and wants to kill stuff win the game and teach him a lesson that will serve him well in his 40k career.

Damn I cant wait to the GW legal team codex comes out now there is a dex that will conquer all. 
   
Made in us
Twisted Trueborn with Blaster




goose creek, SC

Yeah I would say run the first one against him since he is new and this is just a friendly game, but as a fellow ork player I say give dem marine boyz a good krumpin


Jubear wrote:Really what I am saying is nerf the hell outta your army get mauled all game walk onto the objective last tun that your opponent WILL forget about because hes new and wants to kill stuff win the game and teach him a lesson that will serve him well in his 40k career.



Ha so true I remember when I started all the things I did wrong on the battlefield. I still remember my first game with my brand new land raider crusader that got popped the very first shot of the game cause it was standing right out in front of all the enemies anti tank(sigh). Oh well mistakes are how you learn.

Deathbringers 5500
"we are the defenders of humanity, we are the bringers of death."
Waaaghallans 4000
"We dont fight fer food, or fer teef, or guns, or cos we's told ta fight. We fight cos we woz born ta fight. And win."
Kabal of the Bleeding Shadows 1500
"Fear not the darkness. Fear that which the darkness hides."

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination



 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Jubear wrote:so they aint fearless for being over 11 strong and thus they will have to take panic test and the bloke you are playing will learn about those rule and getter a better idea of how the game works.

Really what I am saying is nerf the hell outta your army get mauled all game walk onto the objective last tun that your opponent WILL forget about because hes new and wants to kill stuff win the game and teach him a lesson that will serve him well in his 40k career.


Good point, but he's taken a thumpin' once already and is already wiser from his tactical errors. An intelligent man, his learning speed should be quite high. If I follow your advice, I think the boyz trukk mobs would be fine, because one volley or assault will drop them to Ld 10 or less. So if I drop 8 boyz, I have 50 points left to spend. What should this be? 2 Lobbas?

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in au
Skillful Swordmaster






Ive no experince with lobbas so I cant help you much with that =(

And I dont think it is going to matter he is new your not hes going to get owned.

Damn I cant wait to the GW legal team codex comes out now there is a dex that will conquer all. 
   
Made in us
Twisted Trueborn with Blaster




goose creek, SC

I have been using lobbas a lot recently and just like everything else in orks you need numbers for them to make them effective. Two of them probably won't cause any real damage it's best to run them with full squads. Also lobbas tend to either hit big or miss completely since they use the multiple barrage rule so maybe add in a couple of ammo runtz to help make sure they hit on target. Although I'm not sure what you could switch out to give you enough points to run them this way this is just my experience on running them.

Deathbringers 5500
"we are the defenders of humanity, we are the bringers of death."
Waaaghallans 4000
"We dont fight fer food, or fer teef, or guns, or cos we's told ta fight. We fight cos we woz born ta fight. And win."
Kabal of the Bleeding Shadows 1500
"Fear not the darkness. Fear that which the darkness hides."

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination



 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Soooo....what you're saying, DA, is that I should also drop the 11 and 12 boy teams down to 10 each, and spend the 18 points on ammo runts....2 single Lobbas, each with 3 runts? LOL! Talk about rude and annoyingly fun.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Twisted Trueborn with Blaster




goose creek, SC

Oh no I'm just saying that in my experience with them that is what has worked for me. My vote is still for the first list.

Deathbringers 5500
"we are the defenders of humanity, we are the bringers of death."
Waaaghallans 4000
"We dont fight fer food, or fer teef, or guns, or cos we's told ta fight. We fight cos we woz born ta fight. And win."
Kabal of the Bleeding Shadows 1500
"Fear not the darkness. Fear that which the darkness hides."

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination



 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Gotcha. The thing I like about lobbas is that they are barrage weapons. As barrage, they can sometimes ignore cover(direction comes from center of the marker instead of the firing unit), the crew can hide behind buildings(indirect fire), and it is a pinning weapon.

With 3 ammo runts, I have just over a 50% chance of hitting my target for 3 rounds with each lobba.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Regular Dakkanaut



Antioch CA

I like the 10 Nobz list because 10 wounds before 1 dies is a very scary sight. Yeah i know there is AP1 and 2 force weapons but @ 1k points there is usally not enough to deal with a 10 man death ball. That thing is scary if you go first, you move 18 inches, it doesnt matter that your transport got popped, because you are now prob in range if you waaagh

ALL YOUR BASE ARE BELONG TO US 
   
Made in us
Member of a Lodge? I Can't Say




WI

To be honest, sit down with him and spend a few hours working out a list with him so he has a better handle on the mentality behind the units he is using. It will also help him him also learn what the figs are for what and how to identify them. Have your figs out and let him look at stuff and get excited and go 'Ohhh, I want to try that out!'. Getting him excited about making armies will help him get excited about the hobby, IMO.

I would also suggest a 500pt game that is infantry only, then play another game with a walker, then another game with a walker and vehicle, ect... break him in gradually.

I would also suggest a senerio, like a Alamo or R-ork's Drift (Zulu) where he is the attacker against a static (and weaker) foe... say 500pts vs 250pts. This will help him learn movement and cover and speed the game up where you the defender don't move or barily move so besides shooting it gets back to his turn pretty quickly.

Good luck and I hope both of you have fun!

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Good suggestions and comments all.

I took the first list and dropped a biker for a single lobba, who contributed about as much as 25 points worth, and came close to bombing some of my boyz, lol!

In retrospect, I want to field a unit of 3 lobbas with ammo runts to see how it goes for them.

He fielded:

Chaplain w/Power Fist

Command Squad

10 x Assault Terminators(all Lightning Claws thanks to the guy at the FLGS)

5 x Tactical

5 x Scouts w/sniper rifles and camo cloaks

10 x Assault Marines, sans jump packs, DT: Rhino

Forgive the minimal battle report, but it's applicable to army lists.

Mission: Annihilation
Deployment: Spearhead

The map was mirrored, featuring a grassland 5+ cover center, AV 13 buildings in two opposed quadrants(his snipers and my lootas started there), a hill, a couple ruins, a couple dangerous difficult spots, and some craters, good saturation and approximately 23-25% of the whole map covered.

He won initiative and I declined to attempt a seize.

He bogged himself down a bit by cramming everything behind some ruins, but started tediously around them in my general direction. The snipers shot at my bikerz, and I allocated the single wound to my nob.

I must admit that I was concerned, if not terrified by his terminators, and I knew it was forcing me to change my tactics and be more shooty than choppy......and thank the gaming gods for my bikerz!

I sent a trukk towards the building of snipers(turning to dump some big shoota rounds into the termies), while my lobba, lootas(whom have somehow displeased the Dice Gods), and bikerz started in on the termies. The battlewagon went forward tediously firing his BS and Kannon(frag for defensive) into the termies as well, and for the FIRST time, my RR failed a trukk. He crowed in delight while I cursed my misfortune. The trukk spent 5 rounds shooting. Did I mention that Warboss Bonecrusha slaughtered the driver as he was forced to disembark?

The Warboss met with the rhino and popped it, suffering a follow up attack from the assault marines. They succeeded in killing the squad and forcing my Warboss to fall back with only 3 marines remaining.

My Battlewagon tank shocked through the termies to deliver the squad of 20 to the ruins so they assaulted both the command and tactical squad.

My bikerz spent their time whittling away the termies along with the lootas.

The termies and chaplain FAILED to pop my BW, thank you cruising speed for saving me from the chaplain's PF.

Ultimately, my other trukk squad exploded the building, killed the snipers, converged back to the remaining marines, my 20 squad murdered the command, and tactical. The Warboss regrouped and started back towards the assault marines and others(he only fell back 3").

The battlewagon shocked, rolled, and killed the 3 assault marines, the command squad had dropped along with the tactical, so instead of retreating and letting everyone shoot up the termies, I went ahead and declared a WAAAGH!!! and mass assaulted the termies(3 left) and chaplain. There was much carnage, and I lost more boyz than necessary, including another unit being finished off.

I have profound respect for warbikes. They were tantamount to taking the termies out, and have fantastic staying power. They only lost one bike, courtesy of the snipers.

My buddy saw some errors right off, and is a bit cheesed off with the snipers. I explained that the biggest problem I saw was investing 40% of his points in one unit that had no shooting ability and no transport.

We discussed ideas and options, and ultimately agreed that I'm playing marines next time and he's playing orks.....so you'll soon see a marine list posted by me(oh wow)! Or maybe not.....cause he might be sneakin' around the forums!

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Regular Dakkanaut





Eureka, CA

Jubear wrote:so they aint fearless for being over 11 strong and thus they will have to take panic test and the bloke you are playing will learn about those rule and getter a better idea of how the game works.

Really what I am saying is nerf the hell outta your army get mauled all game walk onto the objective last tun that your opponent WILL forget about because hes new and wants to kill stuff win the game and teach him a lesson that will serve him well in his 40k career.


The mob can still use their numbers for Ld. Ld 9-10 ain't too bad, especially for trukk squads/pinning.
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Yeah, I did pretty well with morale checks, honestly. Snipers didn't pin anyone that game.


Automatically Appended Next Post:
And yes, I know that a captain was needed for the command squad, just didn't catch it before we started.

This message was edited 3 times. Last update was at 2011/09/12 16:58:35


My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Blood-Raging Khorne Berserker





Riverside, Cali

I see my team mate is here boastin again lol must be all that fungus wine, gotta love my ork allies. next game will be Chaos Renagades and Orks vs. Space Wolfs and Grey Knights, it will be a freakin slaughter. A Crossfire senario with Imperials defending, we will field lotsa artillery as we only need to take and hold one out of two Bastions on the table. High 5 Brother Taurinus, may we be victorious and loot this enemy like crazy..... I might roll up an ork force if I find enough models ..I iz a sneakie git....

Chaos rules you all drool! Blood for the Blood God!
10,000 pts Black Legion
2,000 pts Traitor Catchian Guard (1067th).
8,000 point Sam Hain Eldar.
2,000 pts Squat Biker Force.
1,500 Orc Hoard (painting for a friend).
 
   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Hehe, I should take a look at your other post, see what we can throw together. I might need to rush and model those ork bloodbowl minis I have into shoota boys quickly. If we both fielded Ghazghkull we'd have two rounds of 6" runs with fleet, AND fearless for all our troops....hehe.

My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
My Sampler Platter 2k Battlewagon list
Warlord Bonecrusha's Waaagh! 5000+ Ork (W/L/D): 21/1/1
Angels Ascendent 3000+ Marine/Blood Angels (W/L/D): 3/0/0
Hive Fleet Chupacabra 2000+ Tyranids (W/L/D) 2/0/0
DR:70S++G++MB--IPw40k10/f+D++A+/mWD001R+++T(T)DM+
My 2 hour Stompa! 
   
Made in us
Blood-Raging Khorne Berserker





Riverside, Cali

Awwww da wickedness of Da Waggggggg!!!!!

Chaos rules you all drool! Blood for the Blood God!
10,000 pts Black Legion
2,000 pts Traitor Catchian Guard (1067th).
8,000 point Sam Hain Eldar.
2,000 pts Squat Biker Force.
1,500 Orc Hoard (painting for a friend).
 
   
 
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