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![[Post New]](/s/i/i.gif) 2011/09/10 20:24:56
Subject: Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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I just got the black templar codex and am in love with it. I was wondering what are some decent builds that utilize the black templars abilities well. if any one has some good list id like to know.
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![[Post New]](/s/i/i.gif) 2011/09/11 23:34:47
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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does any one run black templars?
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![[Post New]](/s/i/i.gif) 2011/09/11 23:45:45
Subject: Re:Black Templar list 2000 pt help
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Long-Range Black Templar Land Speeder Pilot
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Well to start, why don't you come up with a list yourself, to show us what you're into, plus no ones going to do the work for you. So what are you looking to run?
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![[Post New]](/s/i/i.gif) 2011/09/11 23:58:59
Subject: Black Templar list 2000 pt help
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Decrepit Dakkanaut
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I do, all the time. There are quite a few good things, mostly to be found in the elites slots.
Assault Terminators with Furious Charge!
Tactical Terminators with 2x Heavy Weapons and Tank Hunters!
Techmarines with 2 wounds and access to the Armory!
Also, however, there are good options in every slot:
Command Squads with access to the Armory!
Vindicators / Predators with Power of the Machine Spirit!
Cheap Land Speeder Typhoons!
Assault Squads with Storm Shields!
I would post my specific list, but it is heavily themed towards techmarines and isn't optimized.
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![[Post New]](/s/i/i.gif) 2011/09/12 00:02:43
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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thanks I will play around with that beakdown and let you know the list I come up with.
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![[Post New]](/s/i/i.gif) 2011/09/12 16:05:32
Subject: Re:Black Templar list 2000 pt help
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Longtime Dakkanaut
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I think troop choice is the hardest element. Which I suppose is meant to be the way.
Otherwise some great units have been mentioned and it is quite easy to find ways for them to work together. How they work with the troops is another matter.
I feel the easiest way to make a list it to go with a shooty army with one squad of assault termies in a LR and razorback troop carriers.
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![[Post New]](/s/i/i.gif) 2011/09/12 16:19:02
Subject: Re:Black Templar list 2000 pt help
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Boom! Leman Russ Commander
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Don't diss the lowly crusader squad.
Good points: 5 man squads that can take a special weapon, a heavy weapon, and a razorback.
A normal tac squad has to take 10 men to get the extra weapons.
a crusader squad can also take 10 neophytes, making it a harder squad to break.
Negatives: You have to test for moral after 1 casualty. Which means you need to deploy further up on the board, maybe attach a chaplain, take the marshall for higher leadership, maybe keep a transport or speeders to delay fall back moves.
The current meta in the game is to have alot of small, mobile units with firepower. With Templars you can have this, backed up by a good, static firebase. I'd go with 3 5 man crusader squads, 1 larger one for moving forward, razorbacks, speeders, maybe a drop pod, maybe a dread and vindi.....
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.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2011/09/12 17:58:51
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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this is what i came up with, not sure if its all right pt wise if you dont mind double cheking me. the plan is to have the commander and his squad along with the champion ride to a key location inside the landraider, and drop the teleport hommer and have the terminator squads come in for support. with the crusader squads riding in the rhino's giving support. I am at 1928 with this so far and am not sure what to spend the extra pts on. im partial to the assault squads with storm shields but I am not sure if the are worth it. I play blood angels right now so im used to playing with jump packs but having an army without them would be a change of pace also.
Commander marshal – artificer armour – teleport homer – storm shield– thunder hammer = 145
Command squad x 8 – apothecary – champion – standard bearer – chapter banner - sergent – therminator honors for all – (+furious charge)= 303
Champion – any challenge = 140
Land raider –dozer blade – extra armour = 260
Assault squad termninators x 5 – furious charge = 215
Terminator squad x 5 – tank hunter – 2xcyclone missle launchers = 265
4 x Crusader squad – x 5 – multi melta – meltagun = 400
4 x Rhino – 200
Automatically Appended Next Post:
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This message was edited 1 time. Last update was at 2011/09/12 18:03:44
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![[Post New]](/s/i/i.gif) 2011/09/12 18:04:04
Subject: Re:Black Templar list 2000 pt help
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Implacable Black Templar Initiate
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At 2k you should have EC, Marshal, 2x5 Terminators with 2x Cyclone, tank hunters, 4x5 iniatite w/lascannon, 3x2 Typhoon speeders and 3 predators
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40k
6000p+
1750p
1000p
WHFB
4000p+
2000p
in progress |
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![[Post New]](/s/i/i.gif) 2011/09/12 18:42:52
Subject: Re:Black Templar list 2000 pt help
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Sinewy Scourge
Grand ol US of A
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joshua.gray.williams wrote:this is what i came up with, not sure if its all right pt wise if you dont mind double cheking me. the plan is to have the commander and his squad along with the champion ride to a key location inside the landraider, and drop the teleport hommer and have the terminator squads come in for support. with the crusader squads riding in the rhino's giving support. I am at 1928 with this so far and am not sure what to spend the extra pts on. im partial to the assault squads with storm shields but I am not sure if the are worth it. I play blood angels right now so im used to playing with jump packs but having an army without them would be a change of pace also.
Keep in mind that the SS for assault marines for us are 15 pts and give a 3++ as per the FAQ not the codex. One guy with a PF and SS works but typoons are much much better.
joshua.gray.williams wrote:
Commander marshal – artificer armour – teleport homer – storm shield– thunder hammer = 145
Command squad x 8 – apothecary – champion – standard bearer – chapter banner - sergent – therminator honors for all – (+furious charge)= 303
Standard command squads don't work well so I wouldn't take them. If I have one I go with terminator command squad (marshal must be in termi armor also) and make the list shooty. As to the marshall himself drop the teleport homer, give him an adamantine mantle and replace the TH with a single LC. That should give you 2+/3++ EW with rerolls to hit and wound. You could also replace the artificer armor with terminator armor and attach him to the assault termis.
joshua.gray.williams wrote:
Champion – any challenge = 140
Yep, best way to go IMO
joshua.gray.williams wrote:
Land raider –dozer blade – extra armour = 260
I much prefer LRC instead of the standard LR especially for the assault termis. Especially if the marshal joins them.
joshua.gray.williams wrote:
Assault squad termninators x 5 – furious charge = 215
I'd bulk them up a little to about 7 guys with a 5 LC / 2 TH SS split.
joshua.gray.williams wrote:
Terminator squad x 5 – tank hunter – 2xcyclone missle launchers = 265
Very nice.
joshua.gray.williams wrote:
4 x Crusader squad – x 5 – multi melta – meltagun = 400
I'm going to assume that with the meltas that you are running a CC list here and suggest PF for one guy per squad and give everyone else BP/ CCW instead of bolters.
joshua.gray.williams wrote:
4 x Rhino – 200
Uh yeah they are rhinos...All this critiquing is on the assumption you are going after a mostly CC list with a touch of shooty.
If you want a shooty you will need LS Typhoons, predators and turn all terminators into shooty guys like you already have. Also they Crusaders would then need Lascannons and no rhinos.
Kylis wrote:At 2k you should have EC, Marshal, 2x5 Terminators with 2x Cyclone, tank hunters, 4x5 iniatite w/lascannon, 3x2 Typhoon speeders and 3 predators
Uh yeah that would be a shooty list. BT don't have to be shooty. You can still make viable CC lists.
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d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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![[Post New]](/s/i/i.gif) 2011/09/12 19:23:03
Subject: Re:Black Templar list 2000 pt help
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Longtime Dakkanaut
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Be careful how you send your Crusader squads into cc they are not really that great at it.
Assault squads with stormshields are great. But given that your lacks any long range threat I would spend points covering that hole first and typhoons are the cheapest way to pick that up.
One use for command squad is to have infiltrate and heavy weapons or meltas. In your list I am not sure what they add.
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![[Post New]](/s/i/i.gif) 2011/09/12 19:24:50
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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I was aiming for a more close combat list to take advantage of the oath. the basic troop choice was intended to be equipped with bolt pistol and chainsword. I like the idea with the lightning claw on the commander. how should I tweek it to be a better close combat list? Automatically Appended Next Post: what is a good way to deck out typhoons iv never used them before.
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This message was edited 1 time. Last update was at 2011/09/12 19:26:20
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![[Post New]](/s/i/i.gif) 2011/09/13 13:24:57
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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so should I drop the command squad and the teleporter/thunder hammer and replace it with a lightning claw, and put the assault termis of 7 with the champion and marshel in the land raider, add another squad of termis with cyclone missle launchers and tank hunters? what else should I do? do I still need landspeeders? iv never used them and dont know how good they are.
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This message was edited 1 time. Last update was at 2011/09/13 13:27:22
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![[Post New]](/s/i/i.gif) 2011/09/13 14:21:57
Subject: Re:Black Templar list 2000 pt help
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Sinewy Scourge
Grand ol US of A
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joshua.gray.williams wrote:so should I drop the command squad and the teleporter/thunder hammer and replace it with a lightning claw, and put the assault termis of 7 with the champion and marshel in the land raider, add another squad of termis with cyclone missle launchers and tank hunters? what else should I do? do I still need landspeeders? iv never used them and dont know how good they are.
So I would still make all the changes I suggested before to the marshal and yes I would still drop the command squad. Typhoons are the best FA option for the army but they are very much so a shooty armies toy. The biggest issue that CC lists have is destroying armor you need to maximize PF, TH, etc and then absorb fire from the squad that just hopped out.
Assault marines with a SS alone run 37 pts apiece! That is insanely high cost for what they can do. As it is base 1 Attack, 2 on the charge. At most if I run them I give my PF the SS and that is it. CML TH Terminators are the cornerstone of a shooty list. The huge edge to shooty lists is that with PE you can shoot someone into submission and if they try to lock you up in CC you have an edge there as well.
I don't know why someone would think that BP/ CCW Templars aren't good but 2 attacks/3 on the charge is pretty good for a squad of 7-8 marines with rerolls to hit.
Landspeeders (unlike the codex) were FAQd to be heavy 2 missile launcher.
The only other thing I can think of would be to run 3 Vindicators with EA and PotMS (redone as well in FAQ to be current PotMS) to operate as cover for assault termis as they no longer need a LRC. They can also cover CC Initiates.
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d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.
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![[Post New]](/s/i/i.gif) 2011/09/13 16:44:41
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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im thinking of having a more heavy army for shooting to cover my landraider and assault termies as they roll forward. I already have a heavy mech list with blood angels so to add variety I might just run landspeeders how many would you recommend, also would how would you run the troop choice?
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![[Post New]](/s/i/i.gif) 2011/09/13 17:04:49
Subject: Black Templar list 2000 pt help
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Slashing Veteran Sword Bretheren
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HQ:
Emperor's Champion with AACNMTO = 140
Troops:
Crusader Squad (8 BP/CCW, 1Meltagun, 1 Power Fist + Rhino) = 231
Crusader Squad (8 BP/CCW, 1Meltagun, 1 Power Fist + Rhino) = 231
Crusader Squad (2 Bolters, 1 Missile Launcher, 1 Plasma gun, 2 Neophytes) = 100
Crusader Squad (2 Bolters, 1 Missile Launcher, 1 Plasma gun, 2 Neophytes) = 100
Elites
Sword Brethren (TDA, 4x Lightning Claws, 2 TH/SH) = 258
Fast Attack
Land Speeder Typhoon (Multi melta) = 85
Land Speeder Typhoon (Multi melta) = 85
Heavy Support
Land Raider Crusader = 265
Total = 1495
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Tali'Zorah: I appreciate what you're doing here, Shepard.
Commander Shepard: Well, I care deeply about the quarian people.
Tali'Zorah: It's good to be back on the Normandy.
Commander Shepard: Let me know if it's too quiet for you to sleep, and I'll find you someplace louder.
Tali'Zorah: Hmm.
Garrus Vakarian: Uh, I was there when you two had your thing, remember? Just get a room and work it out. |
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![[Post New]](/s/i/i.gif) 2011/09/13 20:27:06
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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I like it what would you recommend to make it 2000pt im thinking a sword brethren in termi Armor and 2 cyclone missiles with tank hunter?
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![[Post New]](/s/i/i.gif) 2011/09/14 15:17:54
Subject: Black Templar list 2000 pt help
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Slashing Veteran Sword Bretheren
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Im just think what will be best for 2000pts??????????????????????
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Tali'Zorah: I appreciate what you're doing here, Shepard.
Commander Shepard: Well, I care deeply about the quarian people.
Tali'Zorah: It's good to be back on the Normandy.
Commander Shepard: Let me know if it's too quiet for you to sleep, and I'll find you someplace louder.
Tali'Zorah: Hmm.
Garrus Vakarian: Uh, I was there when you two had your thing, remember? Just get a room and work it out. |
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![[Post New]](/s/i/i.gif) 2011/09/14 16:21:15
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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I agree what you proposed is good for the pts cost but what I was asking what else should I add with the extra pts. more troops, land speeders, or termi's with missles. I own the models for the troops and the models for 1 squad of termies with missles.
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![[Post New]](/s/i/i.gif) 2011/09/14 16:25:13
Subject: Re:Black Templar list 2000 pt help
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Hungry Ork Hunta Lying in Wait
New York
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if you are look for a shooty BT list see one of my old threads: http://www.dakkadakka.com/dakkaforum/posts/list/386227.page
There are a few good 2k shooty lists in there
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![[Post New]](/s/i/i.gif) 2011/09/14 19:26:57
Subject: Re:Black Templar list 2000 pt help
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Longtime Dakkanaut
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Akroma06 wrote:
I don't know why someone would think that BP/CCW Templars aren't good but 2 attacks/3 on the charge is pretty good for a squad of 7-8 marines with rerolls to hit.
maybe because...
Marines are not good in cc. Then you give them fearless and one cc weapon.
Seriously which units are you charging? Now let's take orks as you haven't designed a defence against them. 21 st4 attacks and 2 fist compared to 87 st4 attacks and a klaw.
Silly mathhammer You do 19 hits, 10 wounds, 8 dead 1 wound nob. They do 63 st4 attacks, 31 hits, 15 wounds, 5 dead. you kill 2 more they kill 2 more with power weapons. You have lost 7 men they have 10 but they strangely have a smile on their faces.
My point is not that you can not beat orks in combat. My point is this was your plan to kill orks. Lesser cc armies you can beat in cc like IG and Tau but who can't. Then against space marines you'll not exactly thrive. Becoming good at cc to you means being about where you were to begin with.
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This message was edited 1 time. Last update was at 2011/09/14 19:31:32
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![[Post New]](/s/i/i.gif) 2011/09/14 19:30:13
Subject: Black Templar list 2000 pt help
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Nasty Nob on a Boar
Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT
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You have the advantage of some very nice wargear, I like to take tons of lightning claws, but if you run the EC with Accept Any Challenge, they become less effective
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angel of ecstasy wrote:
You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.
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![[Post New]](/s/i/i.gif) 2011/09/15 00:28:51
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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this is what I have come up with so far at 1964 pts, any advice on what to spend to get to 2000.
Commander marshal – artificer armour –– storm shield – lightning claw = 135
Champion – any challenge = 140
Land raider crusader – blessed hull = 290
Assault squad termninators x 6 – furious charge - (including champion and marshal) = 264
dreadnought – twinlinked lascannon – missles – venerable – tank hunter = 165
2 x predator destructor – lascannons sides – potms = 310
4 x crusader squad – lascannon – melta gun - rhino – storm bolter = 660
thanks every one for your help.
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![[Post New]](/s/i/i.gif) 2011/09/16 11:25:48
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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any feed back on my current list?
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![[Post New]](/s/i/i.gif) 2011/09/16 12:04:47
Subject: Re:Black Templar list 2000 pt help
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Longtime Dakkanaut
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joshua.gray.williams wrote:any feed back on my current list?
Too much antitank. Go for some ranged antiinfantry for example typhoons.
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![[Post New]](/s/i/i.gif) 2011/09/16 13:24:36
Subject: Re:Black Templar list 2000 pt help
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Ork Boy Hangin' off a Trukk
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the land raider and predator both have long range anti infantry. and the dreadnought has missiles. im trying to stay away from the typhoons because I own all the other models and I cant buy them right now.
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