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Made in us
Tail Gunner





Dawsonville, Georgia

The Sky Warriors
Ulvkil Fjordsound’s Great Company

HQ

Wolf Lord Ulvkil Fjordsound
With power axe, storm shield, Saga of the Warrior Born,
2 Fenrisian Wolves 220

Bjorn the Fell-Handed
With twin-linked lascannons 290

ELITE

Wolf Guard Pack – The Hammersound Brotherhood
Hrolf Crimpbeard – Terminator armour, assault cannon, chainfist 78
Eldgrim the Bard – Terminator armour, storm bolter, power fist 43
Jarnskeggi the Younger – Terminator armour, twin wolf claws 48
Njal Grimblade – Terminator armour, thunder hammer, storm shield 63
Valgard the Eastman – Thunder hammer 43

Venerable Dreadnought Rognvald Foehammer
With twin-linked lascannons 195

Lone Wolf Kætiløy the Damned
With terminator armour, twin wolf claws,
2 Fenrisian Wolves 85

TROOPS

8 Grey Hunters with meltagun,
Including Gæirmund Twin Brows with plasma pistol 140

5 Grey Hunters with plasmagun
Including Iarl the Fartravelled with the Mark of the Wulfen 100

5 Grey Hunters with flamer,
Including Trud the Broad with Wolf Standard and power fist 110

9 Blood Claws
Including Steinauf Blood Axe with power axe 150

FAST ATTACK

10 Fenrisian Wolves 80

HEAVY SUPPORT

6 Long Fangs including Pack Leader Ludin Skull-Splitter
2 Heavy bolters, missile launcher, 2 lascannons 160

Vindicator ‘Agnar’ with siege shield 125

Land Raider ‘Helm Hammer’ 250

TRANSPORTS

Rhino ‘Yngvar’ 35

Rhino ‘Folkmar’ 35

Land Raider ‘Frost Fang’ 250

"You cannot imagine the depth of my grief, nor the magnitude of my wrath, nor the scale of the vengeance I shall visit upon them"

"Truly you have never tasted freedom, friend. If you had, you would know that it is not purchased with gold, but with steel." 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Are some of your units on foot? There don't appear to be enough transports for everyone which will seriously hinder your mobility.

The Wolf Guard are a bit overpriced for what they do when they could be riding Thunderwolves, giving them extra mobility and durability.

What does Bjorn add to this list? It has almost no ranged firepower to speak of, other than the Land Raider and the Long Fangs. It doesn't need the first turn THAT badly, and he is vastly more expensive than standard Dreadnoughts.

The lone Vindicator is asking to be destroyed early. With so few total vehicles in your list, it will draw a lot of anti-tank fire, especially once the Land Raider is gone.

Why are there 10 Fenrisian Wolves in the list? As far as I can tell your Wolf Lord doesn't have a Thunderwolf Mount, and they do almost nothing to support the list other than act as ablative wounds for a Thunderwolf character.

I think you have the points wrong for your Wolf Lord. The Wargear you have listed is about 20 points less than the total you have written.

Personally I am all for flavored lists, and I like that you have named everyone and given everyone a bit of individuality, but I think you might have gone a bit too far with it. What do you intend to accomplish with this list? What is the purpose and will it be used competitively? If so, do you intend to win games or do you intend to win other prizes like sportsmanship and painting? Some additional information on what you want would really help.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Tail Gunner





Dawsonville, Georgia

Good points, all.

First off, that was my little goof when converting this from written to typed format; the wolf lord is also sporting a suit of terminator armour, which should resolve that little point discrepancy.

A few of the wolf guard split off to lead troops units, the rest form a retinue and hop into their LR with the wolf lord.

Bjorn adds rerolls, and with his BS/WS 6, he is more lethal, and with a 5+ invul, more durable than a regular dread. I also had no more force org slots

The Vindicator will just have to get lucky, or hide behind the LRs on the rush across the table.

That wolf pack will very much be bubblewrap.

To be honest, I think I was going for flexibility instead of the standard 'wolf cavalry charge' or rhino rush that I see so much of. I wanted a good grasp on anti-tank fire power, mix with small, elite units of counter-attack. And while I do like themed lists, I would also like to think that I can achieve some surprises if I use the terrain properly and....well strategy in general. Let's be honest, it all comes down to tactics, because it's not an army that achieves victory, but the player. I feel like I'm rambling. Sorry.

"You cannot imagine the depth of my grief, nor the magnitude of my wrath, nor the scale of the vengeance I shall visit upon them"

"Truly you have never tasted freedom, friend. If you had, you would know that it is not purchased with gold, but with steel." 
   
 
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