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Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

Currently a side project of mine, it's finally starting to take some form.

Haemonculos
20 wyches
30 warriors
6 venoms
2 raiders
3 ravagers

I feel I may have the "core" of the army, now I'm looking for a bit of direction with them. I've always been a fan of hybrids so I was planning on 4 5man warriors in 4 venoms, 2 wych squads in the raiders, and the 3 ravagers in the heavy

This leaves me mainly with the Elite/FA options Kaba Warriors seem good with blasters, and beastmasters seem like they can be absolutely amazing

   
Made in ca
Angered Reaver Arena Champion






People always seem to underestimate bloodbrides. If you run bloodbrides with a good CC character, you can really put the hurt on. I prefer bloodbrides to incubi as a premier assault squad. Something like 2x trueblasters and a bloodbride unit rounds out the elite section well

I dont really use fast attack as I find the option there to be less appealing than any other slot. Beastmasters just feel slow in a fully mech DE force, and the other options are all lackluster when compared to a unit that fills a similar function in heavy/elite.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Dracos wrote:People always seem to underestimate bloodbrides. If you run bloodbrides with a good CC character, you can really put the hurt on. I prefer bloodbrides to incubi as a premier assault squad. Something like 2x trueblasters and a bloodbride unit rounds out the elite section well

I dont really use fast attack as I find the option there to be less appealing than any other slot. Beastmasters just feel slow in a fully mech DE force, and the other options are all lackluster when compared to a unit that fills a similar function in heavy/elite.


Oh hell yeah! Bloodbride + Portal = PAIN!

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Sinewy Scourge







Beastmasters are actually pretty sick since they can assault 12", so they'll be getting stuck in on Turn 2 just like everything else.

Kabal of the Void Dominator - now with more purple!

"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." 
   
Made in us
Twisted Trueborn with Blaster





I love some Bloodbrides with an IC-hunting Archon.

Give the Bloodbrides Shardnets, the Archon Clone Field and you've got an IC that is literally invincible in close combat, with few very rare exceptions.
   
Made in ca
Angered Reaver Arena Champion






2 turn charge range:

Mounted squad: 24"+12+1d6 +6= 42+1d6

Beasts: 6+1d6+6+1d6+12=24+2d6.

Not even close to keeping up with the mounted squads. Add to that their large footprint and you have a unit which is against the concept of a mounted assault strategy. Its not a bad unit, but certainly doesn't belong in most mounted assault lists.

Mounted shooty lists like them because they don't zoom up to assault, so the beasts being slower isn't such a big deal. They also need the counter-assault from the fast attack slot to free up the other FOC for shooty choices.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Lethal Lhamean






Venice, Florida

Dracos wrote:2 turn charge range:

Mounted squad: 24"+12+1d6 +6= 42+1d6

Beasts: 6+1d6+6+1d6+12=24+2d6.

Average distance of enemy models - 24" no man's land + 12" backfield

That bit of snark aside, I certainly agree that Beasts tend to work "better" with shooting armies - but they're not bad in mounted assault armies, nor are they really slow enough to hurt them, nor bulky enough to get in the way of Raiders.

@jdjamesdean@mail.com - Your core looks solid and is something I used near the beginning of the new codex myself. You will definitely want to get in more anti-mech shooting than more assault. The point of the Beasts in most DE lists isn't the Beasts themselves (don't get me wrong, Beasts are great, but they're not the point) the point is usually to get The Baron and his +1 to the first turn die roll - DE *really* like getting the first turn. So keep that idea in mind as you consider Beasts. But back to my first point - you want more anti-mech shooting. DE are not great at killing vehicles (we're great at stun/shaking them) and Wyches are capable of an assault 1st turn - this is why they are often seen with Haywires, sometimes nothing is opened up by the time you get there...also, gunline parking lots are *asking* to be hit by Haywire grenades.

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

Thor665 wrote:
Dracos wrote:2 turn charge range:

Mounted squad: 24"+12+1d6 +6= 42+1d6

Beasts: 6+1d6+6+1d6+12=24+2d6.

Average distance of enemy models - 24" no man's land + 12" backfield

That bit of snark aside, I certainly agree that Beasts tend to work "better" with shooting armies - but they're not bad in mounted assault armies, nor are they really slow enough to hurt them, nor bulky enough to get in the way of Raiders.

@jdjamesdean@mail.com - Your core looks solid and is something I used near the beginning of the new codex myself. You will definitely want to get in more anti-mech shooting than more assault. The point of the Beasts in most DE lists isn't the Beasts themselves (don't get me wrong, Beasts are great, but they're not the point) the point is usually to get The Baron and his +1 to the first turn die roll - DE *really* like getting the first turn. So keep that idea in mind as you consider Beasts. But back to my first point - you want more anti-mech shooting. DE are not great at killing vehicles (we're great at stun/shaking them) and Wyches are capable of an assault 1st turn - this is why they are often seen with Haywires, sometimes nothing is opened up by the time you get there...also, gunline parking lots are *asking* to be hit by Haywire grenades.


Sounds good Thor, been thinking alot of haywire nades on the wyches if anything for parking lots as statded and dreadnoughts ( they might just try and bog me down)

More AT
Trueborn with blasters
Looking to do up 2 squads of them and toss them in venoms for a tid more anti-tank
toss 1 blaster in each of the warrior squads or is this a bad idea?
The +1 to going first does seem amazing, I need to read their "special rules" again

   
Made in us
Lethal Lhamean






Venice, Florida

If you want my basic advice on unit comp and playstyle for everything DE - I've already written it once before Check out the DE Tactica in my sig for my thoughts on individual unit comps.

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Twisted Trueborn with Blaster




goose creek, SC

Read Thor665's tactica it was a godsend for me when I started dark eldar a couple of weeks ago. With it I was able to create an army that is death to everyone I have played so far. Thank you Thor665 for your help .

This message was edited 1 time. Last update was at 2011/09/26 02:39:53


Deathbringers 5500
"we are the defenders of humanity, we are the bringers of death."
Waaaghallans 4000
"We dont fight fer food, or fer teef, or guns, or cos we's told ta fight. We fight cos we woz born ta fight. And win."
Kabal of the Bleeding Shadows 1500
"Fear not the darkness. Fear that which the darkness hides."

(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination



 
   
Made in us
Lethal Lhamean






Venice, Florida

Man - that one might be sig worthy
Thanks, glad it helped!

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

Read it, had alot of the same ideas/thoughts on essentially every unit. Regardless was a good read to basically bounce ideas off of

   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Thor665 wrote:Average distance of enemy models - 24" no man's land + 12" backfield

That bit of snark aside, I certainly agree that Beasts tend to work "better" with shooting armies - but they're not bad in mounted assault armies, nor are they really slow enough to hurt them, nor bulky enough to get in the way of Raiders.

@jdjamesdean@mail.com - Your core looks solid and is something I used near the beginning of the new codex myself. You will definitely want to get in more anti-mech shooting than more assault. The point of the Beasts in most DE lists isn't the Beasts themselves (don't get me wrong, Beasts are great, but they're not the point) the point is usually to get The Baron and his +1 to the first turn die roll - DE *really* like getting the first turn. So keep that idea in mind as you consider Beasts. But back to my first point - you want more anti-mech shooting. DE are not great at killing vehicles (we're great at stun/shaking them) and Wyches are capable of an assault 1st turn - this is why they are often seen with Haywires, sometimes nothing is opened up by the time you get there...also, gunline parking lots are *asking* to be hit by Haywire grenades.


As usual.....

What he said.

*EDIT* And Thor, if you change your signature, I'm going to demote you to the new title, "Demigogue of Noobness."

This message was edited 1 time. Last update was at 2011/09/26 13:37:58


   
Made in us
Lethal Lhamean






Venice, Florida

Dashofpepper wrote:*EDIT* And Thor, if you change your signature, I'm going to demote you to the new title, "Demigogue of Noobness."

Aw, come on, his was great because it sounds like something you'd hear on an infomercial.
I didn't know you cared - yours can stay, no fears

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Jealous that Horus is Warmaster




US

Personally, I think the beasts are great. If they shoot the beasts, excellent, your raiders have a better change at living (They're affectionately known as paper airplanes for good reason). If they don't...You got a 12" assault to tie down their big stuff with really effectively. Tend to avoid the clawed fiend but he could be useful. Rather keep it cheap with 2 razorwing flocks and a buncha khymerae...That gives the unit quite a bit or wounds. Other than tarpitting, they can actually put down a few unlucky troop choices. Disruption unit.

On a side note, I really like the conversion opportunities/the pricy GW models.
   
Made in us
Regular Dakkanaut




I absolutely love Scourges with Heat Lances, provided they're used in conjunction with a Webway Portal. 1.5" portal radius + 12" movement + 9" melta range gives you a great way to deal with that vehicle that absolutely, positively has to die, and the 3 shardcarbines mean the unit is great for taking down infantry, too.

I suppose you could deep strike them if you didn't want to have to deal with setting up a webway portal.
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

BrainDeleted wrote:Personally, I think the beasts are great. If they shoot the beasts, excellent, your raiders have a better change at living (They're affectionately known as paper airplanes for good reason). If they don't...You got a 12" assault to tie down their big stuff with really effectively. Tend to avoid the clawed fiend but he could be useful. Rather keep it cheap with 2 razorwing flocks and a buncha khymerae...That gives the unit quite a bit or wounds. Other than tarpitting, they can actually put down a few unlucky troop choices. Disruption unit.

On a side note, I really like the conversion opportunities/the pricy GW models.



Agreed, the only ones I may buy are the RW's as I do like them and I can use 1 model for multiple bases with a bit of care.
Khymeras will be my fallback of chaos hounds from fantasy, and the BM's will just be modded up Hellions as they'll be cheaper to buy .... so dumb

   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I remember when I first started playing DE, Thor let me call him on the phone to help me identify the differences between models, talk about tactics and army lists....

Look at me now, all grown up and writing DE articles. <sticks new one into signature>

   
Made in us
Lethal Lhamean






Venice, Florida

Now I remember why I get sad when you're banned

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Sybarite Swinging an Agonizer




U.S.A.

I miss Dash's Avatar when he's banned, and I'm a dog person!

"Stop worrying about it and just get naked." - Mrs. Phanatik

"To strive, to seek, to find, and not to yield." -Alfred, Lord Tennyson

Frazzled - "When the Great Wienie comes, you will have a favored place among his Chosen. "

MachineSpirit - "Quick Reply has been temporarily disabled due to a recent warning you received." 
   
 
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