Just in case you don't know, the BA codex has several things that might fit what you're looking for.
First, every vehicle in the Codex, with the exception of Land Raider variants, is Fast. They can therefore move 18", or move 12" and shoot one weapon, or move 6" and shoot everything.
We also get a Predator variant that has the Scouts USR. You can take 3 regular Predators too, and all of them are Fast. The Scouts version has a TL Assault Cannon turret, which is great against weak side and rear armor.
In addition, you can take Assault Marines as Troops. They get all the stuff that Vanilla Assault Marines get, plus they can take Meltaguns and Plasmaguns. They also have access to a Melta Pistol, and they still get the 35 point discount on Transports, including Razorbacks, which are Fast.
Also, any model with a Jump Pack can re-roll for reserves, and only scatters D6 when Deep Striking. This means Vanguard Veterans can actually be useful.
Finally, there is an IC you can take out of the Elite slot, up to 3 per slot, which gives all units within 6" Furious Charge and Feel No Pain.
The upshot of all of this is that if you want an Assault based Space Marine list, Blood Angels are probably the best choice. This is especially true if you like Assault Marines. In fact, the regular SM codex has very few areas of strength compared to the Blood Angels codex. Basically, they boil down to Vulkan and Bike armies. The loss of Chapter Tactics hurts too. The only units that aren't in the BA codex are the special characters, the Land Speeder Storm, the Legion of the Damned, Master of the Forge, and Thunderfire Cannons.
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