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Made in gb
Yellin' Yoof





Www.wethelimitless.co.uk

Hi guys, this is my first ever dakka post! so bare with me.
After digging around in my parents basement i came accross a box of models that i had collected from about 10 years ago. Having made them when i was 12... Badly put together and terribly painted! I have never played the game before but friend has lent me a copy of the codex to help me build a decent force so he can teach me the ins and outs.
Anyway to get to the point i want to build an ork footslogger list, and with some help from my trusty friend's extensive bits box, alot of paint stripping/cleaning and a rather lucky find at a local charity shop (AOBR box set brand new still on sprue for £1.25!!!!) my collection stands at:

Mad doc grotsnik
ghazghkull thraka
Warboss with big choppa
Warboss with Pk
big mek Kff
box of 16 unopened orks to become shootas
26 aobr boys with enough shootas to convert them + the two big shootas
3 Aobr deffkoptas
1 Metal deffcopta with buzz saw
1 meganob
15 Aobr nobz
in discussion with my friend about swapping out my aobr marines for two squads of kommandos he does not use.

My newly donated bitz box also contains enought bits for 5 burna boys, 3 lootas and 6 old squig models i would like to use purely because of how cool they are!

I want to build a solid core of a swarm shooty army with what i have at the moment before i plan buying any more models.
I also really like the nobz models and seeing as i have 15 i want to include them somehow. Thanks to my friend i have a big bag of nobs bits from the box set including 5 big choppas, loads of random Pks, few combi weapons, boss poles ect. I need some advice on a good loadout and how big a squad would work best? I have done quite alot of research and am abit baffled how to optimise wound allocation. might use mad doc as a sit in painboy till i convert one of the nobz, and i am already making plans for a waagh banner.
I wont be playing competitively any time soon, just with a few close friends. The modelling is also a major attraction to the hobby so i am not affraid to get my hands dirty.

Hope this is not to much!

Cheers

   
Made in us
Bonkers Buggy Driver with Rockets






Riverside, CA

Greeting, welcome to Dakka, and a big welcome to the WAAAGH!!!

You'll find quite a few active and outspoken Ork players here, and we LOVE to give our input.

My first suggestion: Read the Tacticas on ork warfare. YMMV. You'll find a lot of advice from different players, and a lot of general consensus on many things.

Second suggestion: Units of boyz should be led by nobs with a PK and a BP. Orks benefit from have boyz take all the damage while the PK nob slashes things up(MEQ models).

Sounds like you want a Green Tide army. Ghaz and the KFF will work well for that. How many points are you going to start playing at?

When fielding nobz, try to go for varied equipment so you can use wound allocation to your advantage. It's a good thing you chose Orks, because they are perfect for modeling. I've only got two left for my nobz unit so I don't have to proxy anymore! It's very rewarding.

So, with some modeling and if you proxy what you don't have yet, you could field a decent amount.

Nobz don't fare well footslogging, in my experience, because they're the main target. You may find them a point sink that absorbs a lot of fire and lose points quickly.

You need more boyz. MANY more boyz, for a Green Tide list. You basically need at least 120 boyz. The common unit for slogging is like this:

220 - 30 boyz, shootas, nob upgrade w/PK, BP

So for 880 points, you can field 4 units of 30 boyz. Throw in a KFF Big Mek for a 5+ cover save and add some rokkit launchas. Maybe drop a few boyz for a few more rokkit launchas, because your army will be suffering for long ranged support and anti-tank.

Lootas will be an invaluable addition to your army. A unit of just 5 averages over 3 hits at S7, so they are fantastic against light armor(rhinos, razorbacks, land speeders, etc.)...anything AV13 and under, though AV13 can last awhile.

For foot slogging, loading your boyz with rokkit launchas is a common tactic for some long ranged support, unless you're using slugga/choppas and running the whole time. Killa Kanz and Big Gunz(kannons) are a good way to bring BS3, S8 weapons into the list. Kan Walls are very effective, played properly, and consist typically of 9 Killa Kanz units supported by a KFF Big Mek or two(often two), and providing 4+ cover for large units of shoota boyz behind them.

Last thing, just saw your comment about wound allocation.

Basically, if the unit is not identical(different equipment), you can allocate wounds to each model individually, of each "set" of models that are equipped the same. Examples:

1. A group of 10 boyz and a nob are hit by bolter fire and sustain 5 wounds. You can allocate 1 wound to the nob knowing that even if he fails his save, he can take 1 wound before dying. Note: Do not do this w/ S8+ weapons(like krak missiles or melta/lascannon hits) as the instant death rule will kill your nob outright. The other 4 wounds are allocated to 4 separate ork boyz.


2. A group of 10 Nobs, 5 of which are stock purchases, the other 5 have big choppas, takes 4 wounds. You want your big choppas to stay around longer, so the 4 wounds are allocated to the 5 regular nobs. Note that all 4 will be saved against, and for every 2 wounds, you will lose one nob, as a wound must be applied to a wounded model of the type that takes the unsaved wounds.

3. A group of 3 nobz, 1 regular, 1 with a big choppa, and 1 with 'eavy armor take 3 wounds: 2 from bolters and 1 from a plasma gun(S7). Since we can allocate wounds, 1 bolter wound to the 'eavy armor, 1 bolter to the big choppa, and the plasma to the regular nob. We allocate the plasma to the regular nob because he is the cheapest, and unless there is a cover save or he has CBB(Cybork Body), he will not get an armor save against it(AP2). Ultimately, at the worst, your nobz unit takes 3 points of damage, but each nob has taken 1 wound and will still be around to fight, instead of 1 dying and 1 taking a wound. Using different equipment like this, it is possible that a full unit of 10 nobz take 10 wounds before a single model is lost!

As a basic setup for 10, I use:

415 - 10 Nobz, all with Cybork Bodies(250). Equipment:
Painboy
PK, Waaagh! Banner, BP
PK, Shoota/Skorcha
PK
BC, Shoota/Skorcha
BC, TL-Shoota
BC
Shoota/Skorcha
'eavy armor(used to use TL-Shoota but this gives the 4+ armor and extra attack on the charge)
Stock Nob



So........how many points are you starting at? Can you get more boyz soon, or can you only make do with what you have right now?



Automatically Appended Next Post:
P.S. The Waaagh! Banner and BP are on the same nob, so at the end, you don't have to choose between the painboy, the WB, the BP....etc. One less choice....that PK, WB, BP Nob is my last one standing when it gets that far.

This message was edited 1 time. Last update was at 2011/10/03 05:55:52


My Ork Taktikka: The Art of Waaagh! Last updated: 02-25-2012
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Made in us
Waaagh! Warbiker






Brother Taurinus hit it spot on, you need more boyz, but if you lack the funds (like me) run with two squads of 21 shootas, both lead by nobz with PKs and BP. Foot slogging simply doesnt work without a KFF, so the Big mek is a must.

Ghaz is great, and i would put him with a unit of boyz honestly. Normally he would run with a pack of nobz, but since your footslogging, i would try and make a lot of targets for your enemy (and give Ghaz 21 extra wounds, as opposed to 10 from the nobz).

So, i would make two nob squads, 6 and 5 (two have to lead your boyz) make sure to arm them all deifferently. Painboys are awesome, if you have none, you can just use Grotsnik as one.

And the rest is easy, squads of Koptas, a Loota squad.

In the end... you'll probably have around 1250 points. which is a great start!

Here is what you will be wanting down the road: Kans, 6 to 9 of them. maybe some kannons. And lots, and LOTS of boyz.

Hope this helped. Goodluck!!


Automatically Appended Next Post:
My apologies, the nob squads should be 6 and 7, not 6 and 5.

This message was edited 1 time. Last update was at 2011/10/03 07:12:17


4000

1500 W:7 D:2 L:2

WAAAAGH!!!!



.
 
   
Made in gb
Yellin' Yoof





Www.wethelimitless.co.uk

9hanks for the tips guys.

I will read up on the ork tactics and also am going to try pick up a few boxes of ork boys this week plus invest in some more lootas(will 8 lootas do for anti tank/walkers?)
im in the process of converting my big mek boss pole model into my kff because i think it looks 10x better than the standard one.

thanks for explaining wound allocation, i understand now and i think i will put nobz at the end of my construction list and get all my boys squads built and painted.

P.s I also got two squads of kommandos today (nob is just win, might be the base for my warboss conversion)

Thanks again guys!

   
 
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