Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/10/05 06:26:58
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Waaagh! Warbiker
|
So, i've never played against nids before, so this is my best idea of an anti nid list. Please, rip it apart.
HQ:
Warboss: PK,BP,Cybork,Squig,Eavy Armor - 125
Elites:
10 Burna Boyz - 150 (**In BW#1)
8 Lootas - 120 (**In BW#2)
Troops:
4 Meganobz: 3 Kombi-Burnas - 175 (**In Looted Wagon)
30 Slugga Boyz: Nob, PK - 215
30 Slugga Boyz: Nob, PK - 215
30 Shoota Boyz: Nob - 190
Heavy Support:
Looted Wagon: Skorcha, BS - 55
Battlewagon: Deff Rolla, Armor Plates, BS - 125
Battlewagon: Zzap Gun, 3 Rokkits - 135
Any ideas? the game is being played tomorrow, so i need any advice ASAP.
Thanks
|
4000
1500 W:7 D:2 L:2
WAAAAGH!!!!
.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/05 06:33:34
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Maniacal Gibbering Madboy
|
I'd say drop the Mega Nobs and adds in 5 more burns and maybe another looted wagon with scorcha.
Ive never really played with looted wagons, How have they fared for you? Automatically Appended Next Post: I'm facing a nids player in about 2 weeks, so Ill keep an eye on this
|
This message was edited 1 time. Last update was at 2011/10/05 06:34:12
Gorgutz Waaagh 2000pts 20-9-9, 1750pts 23-7-13
Dwarfs: 0-1-0
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/05 06:35:52
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Nervous Accuser
Finland
|
Killin' dem nid boiz is 'bout shottin dem right parts, not krumpin' 'em wit shiny bitz! Krumps dem tervigon thingies to kill dem little grot-thingsies, and use da big klaws to kill bigga tings, or just chop 'em wit a million boiz,
but dun slam da bigga worms wit a deffrolla, dat iz bad dat is. Also metinks you gitz has too many burny bitz while you could takes more boyz, fer da WAAAAAAAAAAAAAAAGH!
|
01000010 01110101 01110010 01101110 00100000 01110100 01101000 01100101 00100000 01101000 01100101 01110010 01100101 01110100 01101001 01100011 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/05 07:05:58
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Bonkers Buggy Driver with Rockets
|
'Nids are....well solely the only list that has the potential to be more choppy than orks. BA can achieve this, but with less and smaller units. 'nids lists can vary some as well.
If you're planning on using the warboss against MC's, the 'eavy armor won't help against them....he's a beast, but I've gotten away from loading a warboss up.
I don't like looted wagons, but most my 'nid experience is that they like getting close and personal even more so than us. Perhaps a looted wagon will be fine, since they'll pop it like a BW anyways.
I'd be tempted to run nobz, since the S/S kombi weapons along with FNP will be nice. The meganobz might actually be better with a larger force.
Your BW embarked lootas(which I disagree with as a good tactic) are going to be a prime target for.....stealers.....lichtors, etc.
There are some solid things there, I'd be running a different army list, myself.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/05 07:33:10
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Waaagh! Warbiker
|
@ Rogueyopants: I'm out of burna models sadly, otherwise i would do exactly that. and Looted Wagons work pretty well, they don't draw alot of fire, and they're GREAT with a boomgun, cheap and killy!
@Enormousname: Err da deffrolla is da best fer squishin em? do yer thinks i need moar klaws?
@ Brother Taurinus: What would your list look like? Not exactly, but in general?
|
4000
1500 W:7 D:2 L:2
WAAAAGH!!!!
.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/05 08:13:41
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Bonkers Buggy Driver with Rockets
|
At 1500?
85 - Big Mek w/KFF
75 - 5 Lootas
75 - 5 Lootas
540 - 10 Nobz, all with Cybork Bodies(250). Dedicated transport: Battlewagon, deffrolla, AP, BS. Equipment:
Painboy
PK, Waaagh! Banner, BP
PK, Shoota/Skorcha
PK
BC, Shoota/Skorcha
BC, TL-Shoota
BC
Shoota/Skorcha
'eavy armor(used to use TL-Shoota but this gives the 4+ armor and extra attack on the charge)
Stock Nob
152 - 12 Boyz, nob upgrade w/PK, BP. Dedicated transport: Trukk w/RR
154 - 20 Boyz, nob upgrade w/PK, BP
125 - Battlewagon, deffrolla, AP, BS
290 - 10 Warbikers, nob upgrade w/PK, BP
That's partially because of the models I have, and that's a general and approximate skeleton of what I field. The warbikes are fantastic mobile dakka that I've consistently used successfully. It may be part of my tactics, but as mobile dakka, they excel, though I still have them prepared to assault, as you see.
If they field tervigons, nickel and dime them to death.....assaulting them with that toxic miasma or whatever....poison that causes a toughness check for all models in base contact.....try not to assault, except maybe with the nobz unit.
Variations include taking more mobile boyz instead of the nobz. I don't have 3 BW's so I proxy one if it's a friendly game. I haven't really run into a shooty 'nid army, but I know they can be, so the KFF Big Mek isn't a great choice against 'nids, but I try not to tailor lists to be army specific. For 10 more points, you can change the Big Mek into a warboss w/PK, CBB. Great for killing MC's if he survives to strike.
Too bad you couldn't go 15 burnas, they can be nice, but I hate fielding units like that when nids can OFTEN assault within an 18" range. If your burna's transport gets popped, count on being in CC and not getting to flame them. It's what I would do to you, faced with them.
In short, I'm okay with 6+ armor if the model costs 6 points(or is guarded by 11+ boyz). Bikers give great dakka, are point for point more killy against infantry than lootas, are DEFINITELY more choppy than lootas, and are my perfect support unit because they roam with impunity outside the range of a KFF. Nobz are not as efficient as massed boyz, but used properly they are devastating.
On meta-gaming: If you're tailoring for 'nids specifically, I'd go for the warboss. Also, consider tankbustas for MC's. They don't have to worry about glory hogs......'nids don't have vehicles! I'm not saying take them, but it's a disadvantage that you can ignore against this army, and this army alone.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/05 10:14:27
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Maniacal Gibbering Madboy
|
Brother T, IMO, Bikers are like terms (Unless Wolfguard) there to fragile for there points. Ill like the OPs list, seems fun, Ive even incorparated the looted wagons into my own list (1800 points) Ill show you for direction purposes HQ: Warboss- PK, BS, Cybork Body, Ard Armour, TL shoota Big Mek- KFF Troops: 30 Boyz-3 Rokkit Launchas, Nob w/ PK and BP 30 Boyz-3 Big Shootas, Nob w/ PK and BP 30 Boyz-Nob w/ PK, and BP 30 Boyz-2 big shootas, 1 Rokkit Launcha, Nob w/ PK and BP 9 Nobz-Painboy, 3 PKs, 4 BCs, and 2 with Choppas and sluggas (with stick bombs and ard armour put on some for wound allocation), and cybork Bodies Heavy Support: Looted Wagon-Burna, Big Shoota, Armour plates Looted Wagon-Burna, Big Shoota, Armour plates Dedicated Transports: Battle Wagon-Deff Rolla, Armour plates, RPJ, Big shoota Battle Wagon-Deff Rolla, Armour plates, RPJ, Big Shoota was trying to go for 1750 but just bumped it up to 50 to fit the last couple things in
|
This message was edited 2 times. Last update was at 2011/10/05 10:16:21
Gorgutz Waaagh 2000pts 20-9-9, 1750pts 23-7-13
Dwarfs: 0-1-0
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/06 06:48:47
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Waaagh! Warbiker
|
I played the game today, my list ripped the 'Nids apart. My battlewagon full of burnas destroyed.
|
4000
1500 W:7 D:2 L:2
WAAAAGH!!!!
.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/06 11:28:03
Subject: Re:1.5k Orks ANTI NIDS! need C&C
|
 |
Longtime Dakkanaut
|
I know it is too late however 'nids have toxin sacs so FNP on nobs is not going to work.
My general advice is do not play like an ork. Let them come to you hide in transports and shoot everything you have at them.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 19:56:14
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Waaagh! Warbiker
|
I didnt have any FNP nobz in my army, just meganobz with kombi burnas. They kicked ass however, i used them to squish two carnifex. they lootas didnt do all that much, because the army he ran ended up being more of a "tank" 'nid army, by that i mean, he had 4 MCs and more elite units than troops.
|
4000
1500 W:7 D:2 L:2
WAAAAGH!!!!
.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 23:30:00
Subject: Re:1.5k Orks ANTI NIDS! need C&C
|
 |
Longtime Dakkanaut
|
Well done.
Carnifexes are not the first choice. 'nids need to bring all their tank killing weapons with them as they will die against mech lists, it is hard then for them to find room in the same list to make sure it can swarm infantry.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/09 01:22:06
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Regular Dakkanaut
|
Your going to want to bring lootas, they are great against the HG and such, so always use them
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/04 14:59:58
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Fresh-Faced New User
|
you shall never beat the TYRANIDS Automatically Appended Next Post: http://www.dakkadakka.com/gallery/261636-Brood%20lord.html
|
This message was edited 1 time. Last update was at 2011/11/04 15:10:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/04 18:22:11
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Swift Swooping Hawk
England, Sunderland, Hetton-Le-Hole
|
EnormousName wrote:Killin' dem nid boiz is 'bout shottin dem right parts, not krumpin' 'em wit shiny bitz! Krumps dem tervigon thingies to kill dem little grot-thingsies, and use da big klaws to kill bigga tings, or just chop 'em wit a million boiz,
but dun slam da bigga worms wit a deffrolla, dat iz bad dat is. Also metinks you gitz has too many burny bitz while you could takes more boyz, fer da WAAAAAAAAAAAAAAAGH!
Please stop typing like this it is very annoying and makes it hard to understand. Please edit it.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/06 00:28:04
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Bonkers Buggy Driver with Rockets
|
Rogueyopants wrote:Brother T, IMO, Bikers are like terms (Unless Wolfguard) there to fragile for there points.
Ill like the OPs list, seems fun, Ive even incorparated the looted wagons into my own list (1800 points)
Ill show you for direction purposes
HQ:
Warboss- PK, BS, Cybork Body, Ard Armour, TL shoota
Big Mek- KFF
Troops:
30 Boyz-3 Rokkit Launchas, Nob w/ PK and BP
30 Boyz-3 Big Shootas, Nob w/ PK and BP
30 Boyz-Nob w/ PK, and BP
30 Boyz-2 big shootas, 1 Rokkit Launcha, Nob w/ PK and BP
9 Nobz-Painboy, 3 PKs, 4 BCs, and 2 with Choppas and sluggas (with stick bombs and ard armour put on some for wound allocation), and cybork Bodies
Heavy Support:
Looted Wagon-Burna, Big Shoota, Armour plates
Looted Wagon-Burna, Big Shoota, Armour plates
Dedicated Transports:
Battle Wagon-Deff Rolla, Armour plates, RPJ, Big shoota
Battle Wagon-Deff Rolla, Armour plates, RPJ, Big Shoota
was trying to go for 1750 but just bumped it up to 50 to fit the last couple things in 
Actually and ironically, I've mentioned before somewhere that whenever I lose a warbike I do tend to flinch like a SM player losing a termie, but my warbikes have been extremely effective against 'nids, SM, BT, SW, CSM, etc etc etc....tactically, I often use them as dakka support hitting a unit hard right before a trukk or BW mob assaults the same target.
Personally, I flinch at the idea of footslogging against 'nids......in my battles I would not have gotten the charge if I were not mechanized.
MFletch wrote:I know it is too late however 'nids have toxin sacs so FNP on nobs is not going to work.
My general advice is do not play like an ork. Let them come to you hide in transports and shoot everything you have at them.
I don't see a problem with this. Toxin sacs give them a poisoned weapon, which does not cause instant death, isn't AP1 or AP2, isn't a power weapon, and doesn't deny armor saves, so FNP works against 'nids except for MC CC attacks and rending hits....in which case the cybork is still in effect.
I will say that 10 nobz is probably overkill.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/11/10 22:38:52
Subject: 1.5k Orks ANTI NIDS! need C&C
|
 |
Fresh-Faced New User
|
the nids never lose they are only slowed
|
|
 |
 |
|