Switch Theme:

Allocating normal and power wounds  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in br
Savage Khorne Berserker Biker







Is there a 'hierarchy' in allocating normal wounds and power weapon wounds? Say a unit of three remaining GK terminators has two regular termies with swords (4+ inv) and one with a warding staff (2+inv) and has taken 3 power-weapon wounds and 6 regular wounds that allow armor saves:

-Can you allocate all 3 PW wounds to the warding staff, then 3 normal wounds on each of the sword-carrying termies?

-Or do you have to allocate one PW wound to each, then 2 regular wounds to each of the three?



In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in us
Regular Dakkanaut




If the wounds were all inflicted with the same Initiative value, then they can be allocated as 3 on the warding, 6 on the other two.

As the BRB says, different S value attacks "quite often have different Initiative characteristics too", which is true most of the time (obviously not w/ lightning claws).

In the Assault Phase, you pick one close combat, and everyone in it rolls to-hit and to-wound in Initiative order - so if the PW wound is the same Initiative as the regular, it can be allocated at the same time.

Further backing this up is the BRB, page 39, saying "remember to use different colored dice or otherwise mark out the wounds that have different special rules attached to them (like those inflicting instant death or those that ignore armour saves), as you would do in the shooting phase."
   
Made in gb
Leader of the Sept







The unit owner can assign the wounds in any way he likes as long as wounds are spread evenly. In your example you would be able to dump the PW wounds on a single guy as the other 2 would also pick up 3 wounds each. The example on P25 if the rule book is pretty good.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in gb
Decrepit Dakkanaut




Allocating wounds doesnt c are at all about what "type" of wounds they are - if you look at the wound allocation rules for shooting you can see they advocate stacking
   
Made in us
Longtime Dakkanaut





nosferatu1001 wrote:Allocating wounds doesnt c are at all about what "type" of wounds they are )

...unless they cause instant death.
   
Made in gb
Decrepit Dakkanaut




No, not even then

*Allocating* wounds is what you do before taking saves.
Removing casualties is where you care about the type of unsaved wound.
   
Made in au
Boosting Black Templar Biker





Australia

Nungunz wrote:
nosferatu1001 wrote:Allocating wounds doesnt c are at all about what "type" of wounds they are )

...unless they cause instant death.



Building on what you said in that last statement, does the Grey Knight force weapon rule make you to spread the wounds in that circumstance, even on troops with single wounds? For instance if he had some Activated force weapon attacks in the unit that were mingled through with some normal attacks will the "instant death" attacks have to be spread evenly?

This message was edited 1 time. Last update was at 2011/10/08 23:27:56


 
   
Made in au
[MOD]
Making Stuff






Under the couch

No. Again, wound allocation is not reliant on the type of wound.

Instant Death is not determined until after you roll saves... which comes after wound allocation.


Wound allocation is based solely on the number of wounds the unit suffers.

This message was edited 1 time. Last update was at 2011/10/08 23:36:40


 
   
Made in us
Longtime Dakkanaut





insaniak wrote:No. Again, wound allocation is not reliant on the type of wound.

Instant Death is not determined until after you roll saves... which comes after wound allocation.


Wound allocation is based solely on the number of wounds the unit suffers.


Whoops my bad. Jumped the gun there. The above is correct.


I am a dunce. You may continue with the thread.
   
Made in us
Implacable Black Templar Initiate




i may be wrong but what it sounds to me is each would get 1 PW wound and 2 normal wounds

 
   
Made in au
[MOD]
Making Stuff






Under the couch

Why?

It's already been explained in detail why that's not the case.

This message was edited 1 time. Last update was at 2011/10/09 06:20:42


 
   
Made in us
Implacable Black Templar Initiate




sorry missed a line you posted

This message was edited 1 time. Last update was at 2011/10/09 06:32:41


 
   
 
Forum Index » 40K You Make Da Call
Go to: