Switch Theme:

Making Dark Angels fluffy.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Huge Hierodule






Nottingham (yay!)

Anyone remember 3ed DA having their whole 'we're not moving' thing? I think there was potential in that to give them a distinct play style, that contrasts the Black Templars and embodies their 'vengeance, stern discipline, and never take a step backwards' archetype.

All units have Stubborn & And They Shall Know No Fear.

If a Dark Angel unit fails a morale check out of combat, it may choose not to fall back and immediately fire all of its Bolters, Bolt Pistols and Storm Bolters at a single unit that contributed to it having to take a morale check. It then becomes Pinned.

If a Dark Angel unit fails a morale check in combat, it immediately fires all of its Bolters, Bolt Pistols and Storm Bolters at any single unit it is fighting (that is not engaged with another friendly unit) in a tightly controlled fighting withdrawal. To represent the chaos of melee, the unit counts as having a 4+ cover save. For every unsaved wound caused, the target unit reduces its roll to Sweeping Advance by 1. If the Dark Angel unit successfully disengages from combat, it automatically rallies after its fall back move (regardless of any factors that normally prevent rallying) and becomes Pinned.

Deathwing units are immune to Pinning and have Ld 10.

Edits in orange.

Thoughts?

This message was edited 3 times. Last update was at 2011/10/12 09:17:19


   
Made in us
Slippery Scout Biker





California

lindsay40k wrote:
All units have Stubborn & And They Shall Know No Fear.

If a unit fails a morale check out of combat, it may choose not to fall back and immediately fire all of its Bolters, Bolt Pistols and Storm Bolters at a single unit that contributed to it having to take a morale check. It then becomes Pinned[/u].

If a unit fails a morale check out in combat, it immediately fires all of its Bolters, Bolt Pistols and Storm Bolters at any single unit it is fighting in a tightly controlled fighting withdrawal. To represent the chaos of melee, the unit counts as having a 4+ cover save. For every unsaved wound caused, the target unit reduces its roll to Sweeping Advance by 1. If the Dark Angel unit successfully disengages from combat, it automatically rallies after its fall back move (regardless of any factors that normally prevent rallying) and becomes Pinned.

Deathwing units are [u]immune to Pinning
and have Ld 10.

Thoughts?


So if a deathwing unit has to take a moral check it basically gets to shoot all of it's weapons again and not have any detriments from it? Besides that I could see this being implemented with a few tweaks. Maybe a special character (already existing) is in a unit then the rule applies to the unit?

Navy SWCC in training.

Your eyes are weary from staring at the screen. You feel sleepy. Notice how restful it is to watch the cursor blink. Close your eyes. The opinions stated above are yours. You cannot imagine why you ever felt otherwise.
DR:90+S++G+MB++IPw40k104.D+A+/wWD-R++T(P)DM+

Eilif wrote:
A kitten is still a kitten until it gets a skull for a face -then it's a Warhammer kitten.

http://wobblymodel.weebly.com/index.html
 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Mr.Norman wrote:So if a deathwing unit has to take a moral check it basically gets to shoot all of it's weapons again and not have any detriments from it?


Not quite all, but basically that is exactly the intent.

They can only shoot Storm Bolters, which are a very unpopular choice for DW. Having taken a morale check means they've taken two casualties, which in most cases will have been a couple of disposable SB carriers. Assuming an Assault Cannon or Heavy Flamer in a SB Term unit, that's two Storm Bolters getting to shoot. Not an excessive bonus at all.

Additionally, this will give DA players a reason to have some diversity and field some DW 'tactical' squads instead of the assault waves of TH/SS squads carrying a Cyclone Missile Launcher.

   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Why would Dark Angels have special tactical retreating and morale rules? If anything that sounds like what Ultramarines would have.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Fluff-wise I'm not really seeing a need for this and rules-wise it doesn't make much sense; you're introducing a needlessly complex rule for little gain.

Simply bringing back Stubborn would probably do the same thing in terms of making the Dark Angels more true to the background on the tabletop, methinks. And bring Mortis Dreadnaughts into the main Codex, they're supposed to be a Dark Angels innovation.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

ph34r wrote:Why would Dark Angels have special tactical retreating and morale rules? If anything that sounds like what Ultramarines would have.


These rules represent them being stubborn, intractable and obsessed with vengeance. And it makes them into a polar opposite of the Black Templars, whose response to excessive casualties is to leap over the wall and

   
Made in us
Spawn of Chaos




The Eye of Terror, by the will of the Dark Gods

to make dark angels fluffy you could make up a unit of Dark angels on horses to make them cavalry!
Thunderwolves? Meet Thunderstallions!

. . . . .

Anybody?


-WIP-
Chaos Marines
Tau
Necrons 
   
Made in us
Stealthy Dark Angels Scout with Shotgun




Don't be silly! It would be robed Dark Angels on Calibanite Lions (+2 T, +2 I), wielding Dark Swords (+2 S, +2 A), Wearing Dark Armor (2+, +2 W), and having Watchers in the Dark psychically shielding them (2++, immune to psychic powers).

Hurray Dark Cavalry!

-My typical roll. 
   
Made in us
Spawn of Chaos




The Eye of Terror, by the will of the Dark Gods

Darthslowe wrote:Don't be silly! It would be robed Dark Angels on Calibanite Lions (+2 T, +2 I), wielding Dark Swords (+2 S, +2 A), Wearing Dark Armor (2+, +2 W), and having Watchers in the Dark psychically shielding them (2++, immune to psychic powers).

Hurray Dark Cavalry!


Calvary! Weeee!

-WIP-
Chaos Marines
Tau
Necrons 
   
 
Forum Index » 40K Proposed Rules
Go to: