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![[Post New]](/s/i/i.gif) 2011/10/09 18:10:38
Subject: Aouto Pen's
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Swift Swooping Hawk
England, Sunderland, Hetton-Le-Hole
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So I am a Tau player and I was wondering if a str 10 railgun shot would insta pen an Ork Truk. I am asking because i say that it can but my friends say that this is not the case and a roll of 1 always fails. I cannot find this statment in the BGB anywhere and it only says to hit and wound that a roll of one always fails. So scince it is AV 10 vs Str 10 it should penetrate on a roll of 1 am I correct in thinking this.
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This message was edited 1 time. Last update was at 2011/10/14 16:34:32
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![[Post New]](/s/i/i.gif) 2011/10/09 18:13:11
Subject: Aouto Pen's
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Grim Dark Angels Interrogator-Chaplain
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your friend is wrong, the railgun auto pens a armoUr 10 vehicle
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![[Post New]](/s/i/i.gif) 2011/10/09 18:21:36
Subject: Re:Aouto Pen's
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Longtime Dakkanaut
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10 + 1 = 11
I'd say that's a pen right there.
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![[Post New]](/s/i/i.gif) 2011/10/09 18:22:00
Subject: Aouto Pen's
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Pyro Pilot of a Triach Stalker
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Next time your friends say that, ask them to show you the rule. Then watch as they despair.
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This message was edited 1 time. Last update was at 2011/10/09 18:23:15
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![[Post New]](/s/i/i.gif) 2011/10/09 18:26:13
Subject: Aouto Pen's
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Mutilatin' Mad Dok
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A roll of a 1 when using a characteristic is always a fail - ie, rolling based on your Ballistic Skill (when shooting), Weapon Skill (when hitting in close combat), Saves (when taking armour/invul saves) and so on.
It's the reverse with characteristic tests, where a 1 is always a pass, and a 6 is always a fail - or in the case of Leadership tests, a double 1 is always a pass.
Rolling an armour penetration dice is neither a roll using a characteristic, nor a roll testing a characteristic: you are simply rolling to gain a value. There are no auto-fails nor auto-successes irrespective of the target's armour (unless a special wargear rule states otherwise) - you are just rolling the dice to get a number between 1 and 6, and adding that to the strength of your weapon to see if you affect the vehicle.
So, yes, in the case of an Ork trukk, a strength 10 weapon will automatically penetrate, since no matter what value you roll, the result will exceed 10.
Same way that a strength 9 vehicle will at the very least automatically glance a trukk.
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This message was edited 4 times. Last update was at 2011/10/09 18:38:41
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![[Post New]](/s/i/i.gif) 2011/10/09 18:32:24
Subject: Aouto Pen's
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Courageous Space Marine Captain
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Rolls for 'To hit', 'To wound' and saves aurto fail on a one. These are the only things that auto fail on a 1.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/10/09 22:27:18
Subject: Aouto Pen's
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Spawn of Chaos
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As already said above, don't believe your friends attempts to save his vehicles... the tau are bad enough without the extra need to nurf the railguns capabilities.
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Universal rule 1:
The dice WILL roll ones on the critical rolls.
Universal rule 2:
If no one is rolled on the critical rolls, the dice are storing them for an even more critical roll.
Universal Rule 3:
NEVER Feel safe. The ones are watching and waiting. Always. |
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![[Post New]](/s/i/i.gif) 2011/10/10 04:15:48
Subject: Aouto Pen's
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Confessor Of Sins
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Winthster wrote:As already said above, don't believe your friends attempts to save his vehicles...
Aye. It's quite plain on pg 60 of the rulebook how it works. Armour Penetration - roll a d6 and add the strength of the weapon, compare to AV.
If people continue to insist you should at least start claiming that a Melta weapon also autofails if it rolls a one on either die. ;-)
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![[Post New]](/s/i/i.gif) 2011/10/10 04:21:01
Subject: Re:Aouto Pen's
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Ork-Hunting Inquisitorial Xenokiller
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so you need to roll to hit a a stationary vehicle since 1's always miss? No, I've had so many people get this same thing wrong .
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![[Post New]](/s/i/i.gif) 2011/10/10 06:52:56
Subject: Re:Aouto Pen's
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Mutilatin' Mad Dok
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azgrim wrote:so you need to roll to hit a a stationary vehicle since 1's always miss? No, I've had so many people get this same thing wrong .
The "1 is always a miss" doesn't apply to hitting a stationary vehicle, since there's no roll to hit a stationary vehicle... it's an automatic hit, no roll required, the mechanic doesn't apply.
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![[Post New]](/s/i/i.gif) 2011/10/10 19:05:25
Subject: Aouto Pen's
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Insect-Infested Nurgle Chaos Lord
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I've found that the only time opponents have an issue with autopens is when you roll well on the damage roll.
"so that was your pen roll... you pen me !'
" I autopenned you already!"
"yeah, but you still have to roll.Now roll that dice (showing a 5) again, for the damage chart.."
"1"
Best to mention that you autopen to your opponent, to avoid this crud
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/10 19:13:32
Subject: Aouto Pen's
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Fixture of Dakka
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Ascalam wrote:I've found that the only time opponents have an issue with autopens is when you roll well on the damage roll.
"so that was your pen roll... you pen me !'
" I autopenned you already!"
"yeah, but you still have to roll.Now roll that dice (showing a 5) again, for the damage chart.."
"1"
Best to mention that you autopen to your opponent, to avoid this crud 
Agreed.
You need to be absolutely clear any time you skip, or otherwise shortcut, a die roll. And, keep in mind, there are plenty of people out there who don't understand statistics or are superstitious. It's much easier and quicker to just go with it and roll the unnecessary die in these cases.
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![[Post New]](/s/i/i.gif) 2011/10/10 20:19:23
Subject: Aouto Pen's
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Courageous Space Marine Captain
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Just for thios situation of auto pens, I have a dice covered with paper, with a 1 on all sides. Take that you whiney  s!
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This message was edited 1 time. Last update was at 2011/10/12 17:08:07
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/10/12 13:37:58
Subject: Aouto Pen's
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Wow Thanks Redkeybored even I get this rule confused, thanks for puttuing this up.
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Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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![[Post New]](/s/i/i.gif) 2011/10/12 19:43:51
Subject: Aouto Pen's
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Dakka Veteran
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I've had folks request I roll the pen dice even though my Warboss' PK is STR 10 and I'm assaulting a stationary vehicle with rear armor 10. Never figured out why but if they request it I'll roll the things then show them all the pens.
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![[Post New]](/s/i/i.gif) 2011/10/12 20:59:45
Subject: Aouto Pen's
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Confessor Of Sins
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Boss GreenNutz wrote:I've had folks request I roll the pen dice even though my Warboss' PK is STR 10 and I'm assaulting a stationary vehicle with rear armor 10. Never figured out why but if they request it I'll roll the things then show them all the pens.
It's how you do it so no worries. Keeps things simple.
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