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Made in it
Regular Dakkanaut




there is the reverse motion?
If I block the lateral movement and forward, I can go back?
   
Made in gb
Decrepit Dakkanaut




You may go in any direction you wish
   
Made in it
Regular Dakkanaut




safe? the rulebook I do not read this
   
Made in gb
Decrepit Dakkanaut




"You may combine forwards and backwards movement..."
Also technically nothing alters the basic allowance for all units to use the Infantry movement rules, which allow you to move in any direction
   
Made in us
Violent Enforcer




Panama City, FL

nosferatu1001 wrote:"You may combine forwards and backwards movement..."
Also technically nothing alters the basic allowance for all units to use the Infantry movement rules, which allow you to move in any direction


But seeing as how we're dealing with a permissive ruleset, I can see people having issues with that.

7500pts. 1750pts. 1500pts. 2000pts. 11000pts.
 
   
Made in gb
Decrepit Dakkanaut




What, you mean the permission for any unit in the book (read the unit types blurb) to use the Infantry rules *unless specified otherwise*?

The vehicle rules do NOT specify otherwise.
   
Made in us
Violent Enforcer




Panama City, FL

Point argued very well. I tip my hat to you, sir.

7500pts. 1750pts. 1500pts. 2000pts. 11000pts.
 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

You may not move sideways unless you pivot the vehicle in that direction, you may move forwards and backwards, however you count total distance moved in the end, 6 inches back, and 2 forward means you moved 4 inches

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in gb
Decrepit Dakkanaut




Jurai - no, that is not correct. You measure the path of the vehicle, and that is the distance you have moved. If you move 6" back and 2" forwards you have moved Cruising speed.

ONLY for assaults do you count the actual displacement from its starting point.
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

nosferatu1001 wrote:Jurai - no, that is not correct. You measure the path of the vehicle, and that is the distance you have moved. If you move 6" back and 2" forwards you have moved Cruising speed.

ONLY for assaults do you count the actual displacement from its starting point.


So your saying if a take my landspeeder and move 12" back, and then 12" forward to the spot I started from, I went flat out? I seem to recall that's not how this works.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in gb
Guard Heavy Weapon Crewman




Except it is. pg 57 "This means a vehicle may combine forward and reverse movement in the same turn providing it does not exceed it's maximum move." Thus you have to include all movement made by the vehicle and not just it's relative position. Hell, if it was relative then you could move 3 inches forward, 4 inches left(around impassable terrain) and claim to have only moved 5.
   
Made in se
Been Around the Block




Sweden

So it is totaly legal to move further than the fastest route?

Can I for example move my Land Speeder enough to go cruising speed and gain some survivability in cc even though it's new position only was a couple of inches from its starting point?

This message was edited 1 time. Last update was at 2011/10/11 12:17:39


---------------------------------------------------------
About 3000
1500
Had a lot of skavens once upon a time  
   
Made in us
Furious Fire Dragon





Unless the rule you are trying to exploit says otherwise. Some rules have/had a stipulation that you had to be greater than x from your initial position.

Homer

The only "hobby" GW is interested in is lining their pockets with your money.
 
   
Made in gb
Decrepit Dakkanaut




juraigamer wrote:
nosferatu1001 wrote:Jurai - no, that is not correct. You measure the path of the vehicle, and that is the distance you have moved. If you move 6" back and 2" forwards you have moved Cruising speed.

ONLY for assaults do you count the actual displacement from its starting point.


So your saying if a take my landspeeder and move 12" back, and then 12" forward to the spot I started from, I went flat out? I seem to recall that's not how this works.


You recall incorrectly. The ONLY PLACE that displacement from initial position counts is combat

So in combat you would be hit automatically in the above situation, yet gain a cover save from shooting
   
Made in us
Fixture of Dakka





Chicago

Keep in mind that the rule for assaulting vehicles says you only check the displacement to determine what you need to hit. The actual speed the vehicle moved at doesn't matter.



So, you're free to move a vehicle around in circles, but all you're doing is effecting passenger shooting, vehicle shooting, and embarking capability. It's all disadvantage and no advantage.


Edit: Ninja'd by nos.

This message was edited 3 times. Last update was at 2011/10/11 13:35:44


6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Decrepit Dakkanaut




SMF has no such rule, Grakmar. Youre thinking of Turboboost, which requires you to be more than 18" from your starting position.
   
Made in us
Fixture of Dakka





Chicago

nosferatu1001 wrote:SMF has no such rule, Grakmar. Youre thinking of Turboboost, which requires you to be more than 18" from your starting position.

You're right. I had already edited my post before you corrected me.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Decrepit Dakkanaut




At about the same time, surely
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

nosferatu1001 wrote:
juraigamer wrote:

You recall incorrectly. The ONLY PLACE that displacement from initial position counts is combat

So in combat you would be hit automatically in the above situation, yet gain a cover save from shooting


Good to know, thanks.

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
 
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