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Made in au
Slave on the Slave Snares



Australia

Hey guys,

I am hoping that someone can point me in the direction of a good resource on shooting while embarked in a vehicle.

I am going to be playing Dark Eldar and I'd like to know how it works because I have read that you can leave warriors inside a raider and fly around shooting the hell out of stuff.

Any help will be greatly appreciated.

Thanks

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Painlord Titan Princeps of Slaanesh





Syracuse, NY

You can shoot out of an Open Topped vehicle with all of the models embarked in the vehicle, provided you moved less than 6" that turn.

For a non-open topped vehicle, you can fire out only if it has fire points. Some fire points, a Rhino for example, allow you to fire two models out of it. The same speed restrictions are applicable.

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Made in au
Slave on the Slave Snares



Australia

So the same rules apply to Dark Eldar as regards to how fast you can move and shoot.

For some reason I was under the impression that Dark Eldar could move a little further.

Thanks

Working on Dark Eldar. 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Your not the only one, I know a player who has played dark eldar for years and was making the mistake of moving 12 inches and shooting everything, including embarked units.

The reason for the confusion is the ravager rule, that people assume is also on the raider.

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Stephens City, VA

juraigamer wrote:Your not the only one, I know a player who has played dark eldar for years and was making the mistake of moving 12 inches and shooting everything, including embarked units.

The reason for the confusion is the ravager rule, that people assume is also on the raider.



Heh even if a Raider had Aerial assault that doesn't allow the embarked unit to shoot.

embarked units may only fire if the vehicle is A) not shaken or stunned B) has moved 6" or less this turn

   
Made in us
Lord Commander in a Plush Chair






"less than 6""; is inaccurate for 2 reasons:

1) the Technicality, is that the rule is moving at combat speed

2) Combat speed is 6" or less, and a rhetorical vehicle that always counts as moving 1 speed slower, for all purposes, would be able to move at what is considered cruising(>6" up to 12" but still have the embarked models capable of firing. An Ork vehicle with red Paint job can move 7" and still have embarked models fire out of it, for example

The Above rhetorical vehicle could be an open-topped transport with some sort of "Stable-platform" rule that states the vehicle always counts as 1 speed lower; so when moving 6" or less counts as stationary, and 6"-12" as Combat speed thus allowing the infantry to fire heavy weapons while the transport moves up to and including 6"(such a vehicle does not currently exist)

This message was edited 1 time. Last update was at 2011/11/01 14:27:00


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Made in us
Nimble Pistolier



Shangri-La

Kommissar Kel wrote:"less than 6""; is inaccurate for 2 reasons:

1) the Technicality, is that the rule is moving at combat speed

2) Combat speed is 6" or less, and a rhetorical vehicle that always counts as moving 1 speed slower, for all purposes, would be able to move at what is considered cruising(>6" up to 12" but still have the embarked models capable of firing. An Ork vehicle with red Paint job can move 7" and still have embarked models fire out of it, for example

The Above rhetorical vehicle could be an open-topped transport with some sort of "Stable-platform" rule that states the vehicle always counts as 1 speed lower; so when moving 6" or less counts as stationary, and 6"-12" as Combat speed thus allowing the infantry to fire heavy weapons while the transport moves up to and including 6"(such a vehicle does not currently exist)


I've been playing that 13" for trukks with RPJ is combat speed, as they can move 19" in a single turn. Am I incorrect?
   
Made in gb
Infiltrating Broodlord




The Faye

Strictly speaking there's no rule in the BGB under open topped vehicles that says you can only fire if the vehicle has moved at combat speed that rule is only under Fire Points. But we can assume it’s what they meant.

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Decrepit Dakkanaut




Strictly speaking the only rule that allows you to fire from a vehicle AT ALL is found under Fire Points, so if you ignore that you have no permission to fire at all.
   
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Stoupe: depending on how you were playing that you are either correct, or incorrect.

As a Fast vehicle the RPJ trukk can move up to 13" and fire it's own big shoota/rokkit launcha; but if it moves more than 7"(cruising speed); any embarked models cannot fire from inside.

Obsidianaura: Strictly speaking, yes there is; 2 infact that combing to tell us no, you canot fire beyond combat speed.

The first is Fire points, which specificly state Combat speed only, and allow embarked units to fire from vehicles.

The second is open-topped, which tells us there are no specific fire points and allows every model to fire from anywhere on the hull.

To read the open-topped no specific fire points rule as anything else allows embarked models to always fire as if stationary(since the unit itself has never moved, and the whole bit about the unit counting as moving is art of the same rule about not being able to fire if moving at cruising speed).


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