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Made in us
Using Object Source Lighting





Portland

Another note on the monster level question: Nemeses are always one level higher than previous of the same type (so max 3 fights unless something states a nemesis level, which circumvents that) and level 4 can only be hunted after specific events allow you to hunt one, specifically/by name.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Lord Commander in a Plush Chair





California + Philidelphia

Incase there are any of you out there who preordered and are wondering when you'll get your box. I preordered and just got my confirmation number so they should be in everyones hands pretty soon.

[
"Don't worry, Vik! You have all of your internet friends to keep you company! And, as everyone knows, internet friends are at least one step above imaginary friends "-Rawson
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"... but if we all fail together we can make it look like we´ve won actually.." "...to all killers out there...: my face will hit your fist so hard it´s gonna bleed...your fist that is...""lol....OMG... you are a serial""he knows no pain...nor fear^^ he is a riveteer""yep... some of the dakka chaps here sure made the joints of my jaw quite loose...""er... emailsex... now that at least sounds like the perfect safer sex... but i like mine a bit more...wet""do you know what they call a quarter pounder of a buckte full of rivets in france?" "No...what?" "Rivitz royal"-Viktor von Domm
" I expected to hear gak like that from RW, not you Vik... for shame Sir, for shame"-AnUnearthlyChilde
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"Singling one out as odd in a =][_= thread is like going into an asylum, pointing at someone at random and saying "that person's insane""-Shrike
 
   
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Crafty Bray Shaman




Anor Londo

I've had the game for a couple of weeks now and I have to say I am very impressed. Of all the KS's I have backed this one has been the most satisfying, even if it was a bit late. It helped that it was a total bargain as I was lucky enough to get the base game for $85!

I'm currently painting the initial survivors and a few of the monsters and I was wondering what colour people have been painting their bases? I've gone for a dark red colour as I was trying to replicate the shade during the eclipse in Berserk, but I'm not sure if I will stick with it.

This message was edited 1 time. Last update was at 2015/10/28 09:53:11


 
   
Made in us
Using Object Source Lighting





Portland

Love-Machine, I've been going for a similar red reference, though trying to go a bit more natural where they're more of a grey out of the light but get that nice red-brown in dim light

Spoiler:


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in gb
Crafty Bray Shaman




Anor Londo

I like your paintjob on the Butcher, it's very atmospheric.

After seeing the way you have painted your base I think that I will go back and re-do mine in a darker scheme than they currently are, at the moment they are rather bright in comparison and look more like an alien landscape than a dark, hellish dimension.
   
Made in gb
Bonkers Buggy Driver with Rockets





Gods Country - ENGLAND

Right then rules Ninja’s, more questions for you!

1. Settlement Phase. If the Settlement Tracker has a Story event listed on it for that lantern year, does this replace the randomly drawn Story Event or in addition to it?
2. Accuracy. What is this stat for? We have x2 Survivors armed with Bow’s, but we just use the normal melee weapon rules, Speed, to hit, strength from the weapon card. Seeing a stat like Accuracy seems to me that this affects ranged weapons?
3. During the Hunt Phase, we rolled x2 Lanterns, and was given some rather nifty gear. The card stated that this gear goes to the Nominated Survivor. Can this gear be passed to a different Survivor before the showdown? I ask because if it can, then what’s the point of stating which Survivor receives it in the first place?
4. Trap Card. We scored x3 hits on the Lion. We drew x3 HL cards, the last one being the Trap Card. Are they resolved in order, or does drawing the Trap card overrule this and must be resolved first, therefore making the other 2 hits irrelevant.
5. We scored the Twilight Knight Story card. Unfortunately, the Wife rolled ‘2’ so she promptly left the settlement. The ‘Unfinished Business’ rule says she returns in 4 years and mark this event on the Settlement to resolve the Twilight Knight again. But, in 4 Lantern Year’s time, the settlement event already has a predetermined Story Event (Nemesis I think). So, would this replace, or be in addition to the predetermined story event?
6. Brain Trauma Injury. The Table gives results up to 12 or 13 I think. But you roll a D10. So how do you achieve a higher score on this table?

We are in our 6th Lantern Year. Started with a population of 15, now down to 7 (2 being killed by the Twilight Knight!). Just got our first complete set of Lion Armour, a Butcher’s Cleaver, and some nifty Steel Sword and Shield from rolling x2 Lanterns on the Random Hunt Event. The Wife is convinced this is far more ‘Geeky’ than anything else we’ve played due to using D10’s and writing things down on bits of paper. I think we may try a Level 2 Lion next.

This message was edited 1 time. Last update was at 2015/10/30 09:28:51


A bit of everything really....... Titanicus, Bolt Action, Cruel Seas, Black Seas, Blood Red Skies, Kingdom Death, Relic Knights, DUST Tactics, Zombicide the lit goes on............. 
   
Made in us
Major




In a van down by the river

Only know one answer without going through the book for it, but:

4. All other hits are cancelled immediately and the trap resolved. By getting the trap card, you in effect never hit the monster itself. This makes when to use your high speed weapons a consideration as your Hit Location deck gets lower and the chances of the trap card being drawn go up.
   
Made in us
Dakka Veteran




This is from memory.

 TheSecretSquig wrote:
Right then rules Ninja’s, more questions for you!

1. Settlement Phase. If the Settlement Tracker has a Story event listed on it for that lantern year, does this replace the randomly drawn Story Event or in addition to it?

In addition, so you will draw the random card as well as resolve the story event.

2. Accuracy. What is this stat for? We have x2 Survivors armed with Bow’s, but we just use the normal melee weapon rules, Speed, to hit, strength from the weapon card. Seeing a stat like Accuracy seems to me that this affects ranged weapons?

Accuracy is your to hit modifier. Speed is the number of dice you roll. So if you have Accuracy 1 and Speed 2 for a character and the butcher cleaver (5+ to hit, 2 dice), then you would hit on 4+ and roll 4 dice.

3. During the Hunt Phase, we rolled x2 Lanterns, and was given some rather nifty gear. The card stated that this gear goes to the Nominated Survivor. Can this gear be passed to a different Survivor before the showdown? I ask because if it can, then what’s the point of stating which Survivor receives it in the first place?

Can't remember. You can't pass between gear grid, but I just played where there was a card pool of things that were picked up. Probably wrong.

4. Trap Card. We scored x3 hits on the Lion. We drew x3 HL cards, the last one being the Trap Card. Are they resolved in order, or does drawing the Trap card overrule this and must be resolved first, therefore making the other 2 hits irrelevant.

Trap cards are resolved immediately and all hits are discarded. It's the danger of using high-speed, low-damage weapons like daggers in pulling a lot of hit cards.

5. We scored the Twilight Knight Story card. Unfortunately, the Wife rolled ‘2’ so she promptly left the settlement. The ‘Unfinished Business’ rule says she returns in 4 years and mark this event on the Settlement to resolve the Twilight Knight again. But, in 4 Lantern Year’s time, the settlement event already has a predetermined Story Event (Nemesis I think). So, would this replace, or be in addition to the predetermined story event?

In addition. You can resolve the story events in order of your choice.

6. Brain Trauma Injury. The Table gives results up to 12 or 13 I think. But you roll a D10. So how do you achieve a higher score on this table?

Sometimes there are modifiers either through abilities or events that allow you to add to the roll.

We are in our 6th Lantern Year. Started with a population of 15, now down to 7 (2 being killed by the Twilight Knight!). Just got our first complete set of Lion Armour, a Butcher’s Cleaver, and some nifty Steel Sword and Shield from rolling x2 Lanterns on the Random Hunt Event. The Wife is convinced this is far more ‘Geeky’ than anything else we’ve played due to using D10’s and writing things down on bits of paper. I think we may try a Level 2 Lion next.
   
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Incorporating Wet-Blending







3) Nominated survivor is the only one who gets those gear cards. Only way to pass gear is when you first set out on the hunt. If I recall right, though, some of the gear from the 100 event bonds to the particular character permanently, so keep that in mind
For the steel gear, youll have to wait until you get back to the settlement before someone else can grab it.

I am unsure how it works if you dont nominate a survivor (for example, the "Failed Start" hunt event where you find 4 founding stones). We just played it as everyone in our group got a stone.



Oh and WATCH OUT FOR THE L2 LION!
Cunning is a nasty ability... Dont let him get too far away from you with a survivor or youre never getting him back!

This message was edited 1 time. Last update was at 2015/10/30 14:47:33


   
Made in us
[DCM]
.







It would be more than OK to start a separate thread in the "Misc. Miniatures Games" or the "Board Games, Roleplaying Games & Card Games" section to handle all of these rules questions.

In fact, I think it would be preferred!
   
Made in us
Fresh-Faced New User




Hey guys, kinda new to the board (been reading this thread at work the last few days at work). Been a big fan of KD figures, and after a friend talked up the game so much I caved and bought it. Just got the game box organized, and I've started building the Screaming Antelope/ The Hand/Intimate sprue, but it appears my The Hand figure is missing, well, his hand. His right hand to be specific. I checked around the box, the bag the plastic came on, every where. Did anyone else have a similar issue, or will I find his hand floating around on another sprue? If not, I saw some people were emailing support for replacement parts, guess I could wait until the craze of all the shipments and shoot them an email.
   
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Haven't built any of mine yet. But if you're missing a piece, go ahead and email KD support. Even during the busy Kickstarter fulfillment, they seemed to be pretty good about responding to customers and sending replacements.
   
Made in us
Using Object Source Lighting





Portland

His forearm is against his hip- he doesn't come with a proper hand.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
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Fresh-Faced New User




well I mean, I'm missing the whole right arm. Right now he just has this stump propping up the cape.
   
Made in gb
Decrepit Dakkanaut




UK

There's a picture of the complete sprue, the forearm and hand is on the top row just to the left of the antelope body in the same 'section' as three bits of cloth. look for the same fluted armour as on the arm holding the sheathed sword. As spirallingcadaver says the actual hand on the forarm does look a bit melted/incomplete but this is as you can't see most of the fingers once the figure is built



If it is indeed missing you'll need to contact Adam about a replacement (best done via the contact link support (att) kingdomdeath.zendesk.com, remember to include all the info they need to identify you)

I'd also recommend fully inventorying your game box before you do so just in case something else is missing too this is a good spreadsheet that shows what should be there

https://docs.google.com/spreadsheets/d/1kffLfd9kNdYN6NgKjKrfe8Y6m-35hfiBNTa_WteEVNU/pubhtml#

This message was edited 2 times. Last update was at 2015/10/31 12:13:32


 
   
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Year 6 we stood up to the Kings Man, what bs... we had 3 survivors that all had the same courage so we would have either had to sacrifice them or fight back. We got wiped instantly. 3 attacks with 3 damage each is basically set your character sheet on fire and go play shoots and ladders. I feel the more I play this game the less and less I enjoy it.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

While it may not be the "purist" approach, we do take the easy way out every now and then, because we play for funsies, not because we're hardcore.


Automatically Appended Next Post:
Update out, but here's the only thing that interests me:

Build Guides I guess I should have been clear that my intent was to have these ready for our full retail release. Kickstarter and pre-orders are still sorta... in that grey "BEFORE" area. (If that makes any sense.) I have been prioritizing my time managing fulfillment and bakcer / customer support. I've been dying inside to get these guides online for everyone! I greatly underestimated just how much of my time was going to be needed during the fulfillment process. Its been INSANE around here. In a good way! But still!

Next week I'll reach out to the creators of some of the better build guides I've seen online and with their permission add them to the Build area of the site.


...

This message was edited 1 time. Last update was at 2015/10/31 18:53:14




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Dakka Veteran




Chopxsticks wrote:
Year 6 we stood up to the Kings Man, what bs... we had 3 survivors that all had the same courage so we would have either had to sacrifice them or fight back. We got wiped instantly. 3 attacks with 3 damage each is basically set your character sheet on fire and go play shoots and ladders. I feel the more I play this game the less and less I enjoy it.


I can understand where you would come to that opinion, especially if you play the game 100% by the rules as written. I think I mentioned this way back when, but when I played through it, I took the tack where if a dice roll was going to ruin the game for me, I would mulligan the results. The game is brutal, but I wasn't going to waste hours of my life slowly bleeding out because of a single bad dice roll and knowing it the whole time. That's not to say reroll every time you get a hang nail, but to realize that if the death of your settlement was imminent, then nudge it along.

A lot of times, half the fun was trying to sort out the decision to make. Do you fight back against the Kings man or sacrifice the survivors. In my case, I chose not to fight back, because that would have meant fighting a lvl. 2 Kings Man a couple years down the road. I stared at the board for about a half hour weighing the decision and knowing there was no good decision, but eventually deciding there was a less bad one. Luckily, when he went away my settlement still had 10 survivors, so I spent a couple years ruttting and was back to 16 survivors by the time he came around, then got lucky and pulled a dead monster terrain card so was able to bury him under critical hits; even luckier the survivor who landed the killing blow was a special child, so he only had 5 fights left in him anyhow and he happened to fall into a hole after the 4th fight during a settlement event.

At the same time,if my settlement was about to die, I would have had no problem adding a few survivors to my settlement count in exchange for not innovating/building/something in a lantern year.

Just like a good DM will be tough, but fair and work you back into the game when a character dies or find another way to continue the story , KD really needs you to be able to bend the rules a little bit (sometimes) without breaking them. Finding that balance is key, otherwise you'll find yourself pissed off having spent 10/20/30/40 hours playing for nothing. If your DM is trying to kill you, he's a dick.



This message was edited 2 times. Last update was at 2015/11/01 03:24:12


 
   
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Dakka Veteran




Believe me dont play 100% by the book. We cheat a ton. As far as I am concerned we cheat this game far more than I feel we should have to. At some point you have to wonder if its you or the game that has the problem. But ya it is brutal and as I have mentioned before, my group is casual working adults. We get to play KDM maybe once a month, so its super annoying to be given an option just to watch as the monster walks up to each person and 1 shots them, one after the other. I really dont understand how any group could be prepared to fight a Kings Man at year 6. .

More often than not we just claim victory, gain loot, and move on to the next year. ...
   
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[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I think with the King's Man you're supposed to just take the hit, be it -5 population or a culling of the most brave hunters. Our first encounter went more or less well, I even managed to learn the King's Step technique, until my brother died and almost ragequit.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
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My bravest survivor at that point was my marrow eater-ragebeast axeman who had the axe specialization and a Butcher's Cleaver. He also had the awesome combo of Timeless Eye and Mighty Strike for fighting arts, plus orator of death and Rageholic for one of his disorders and a permanent +3 str... there was no way I was giving him up without a fight.

Of course one of his compatriots died and another lost an arm, but that was a sacrifice he was willing to make. More meat for him!



That said, I am regretting going for Survival of the Fittest, as sex-related deaths have claimed like four people by now.

This message was edited 2 times. Last update was at 2015/11/01 23:00:04


 
   
Made in us
Walking Dead Wraithlord






Survival of the Fittest is heap bad juju.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

So, when's this supposed to go on retail actually?


Automatically Appended Next Post:
Never mind, I tracked down a good source on how to put the Phoenix together. However, it's still sloppy, insulting and stupid that instructions will not become available until after it goes up for retail.

But feth that, with the Phoenix finally together we can look towards something new to hunt and dessicate.

Right now I'm looking at this for my Twilight Knight in training:

This message was edited 1 time. Last update was at 2015/11/02 10:40:35




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Using Object Source Lighting





Portland

Do it! TK in phoenix in the end was something I definitely didn't regret.

And yes, right now the lack of tutorial is the one thing that makes me cranky about KD.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

In three weeks or so, when we're having our next Kingdom Death day, we'll be hunting this plumed fether a few times for sure, I'm still traipsing around in rawhide armour right now and I'm feeling a bit flimsy in comparison to the others with their full sets of Lion and Goat armour.

I rather like the idea of throwing myself head first at the enemy, Twilight Sword swinging with a massive strength bonus on top of the already quite high starting strength.

My only worry is that all that armour is flammable.

Speaking of which, we had an awesome gaming day yesterday of about 8+ hours and at the end of the day it was decided that two of the players had earned the right to have a custom mini of their own.

So enter Miller, in goat armour and brandishing a pair of axes (oh yes, he got ambidextrous!), this armour is amazing, especially when he uses it. Sure, the axes are frail, but right now he's doing nothing but good with those to date. Plus they're easy to replace whenever one breaks or gets eaten. He also has one of the Butcher's axes right now, so we're hoping, when we get to our next designated Nemesis encounter, that we can nab the other one from him and have this guy go on rampages with both of those.



And here's Kimimaru, probably my new favourite mini of the bunch, right after my own Twilight Knight. As fiddly as some of the parts are, it is quite rewarding to kitbash together a 100% WYSIWYG survivor, in this case rawhide armour, catgut bow, quiver of special arrows and a whisker harp.





And here's the two bros together:




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Fiat justitia ruat caelum

 
   
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Fixture of Dakka






Lancaster PA

That is awesome. So jealous


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in gb
Decrepit Dakkanaut




UK

Very nice, good to see the harp in action

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The harp is an amazing piece of kit, the ability to remove mood cards can, depending on what it says, be a massive boon to the survivors.

I wish I had more equipment slots, but with the Phoenix armour on the horizon, I'm going to need all the slots I can get to get those bonuses in!



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Crafty Bray Shaman




Anor Londo

Looking good! The guy with two axes looks especially badass.
   
Made in us
Been Around the Block





Wow this game is so good; glad to see all the love for it; will give my general thoughts and some questions if people have the answers.
Settlement got to year 4 (about to fight butcher), we're doing it hardcore mode and having a ton of fun but surprisingly so far having a fairly easy time of it.
Augry *sp just doesn't feel good, I lost two well built characters (I know my fault for using them) because the intimacy table is sorta brutal; in comparison we've only lost one character to battles.

Questions
Do crits need confirmation? It looks like crits just auto wound and deal the crit affect which so far seems op against the monsters.

When you start do you need to innovate to get the language innovation or do you start with it and its consequences?

Never ever ever watch B movies for fun.
It will ruin your mind.
TRUST ME. 
   
 
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