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What is your best 1500/1750/1850 Grey Knight List, Dakka?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Ship's Officer






When I'm playing for fun, I run my "Vanguard" list:

Grandmaster w/ toys
Librarian w/ toys

6 Paladins w/ cannons, a banner, and free hammers/halberds to diversify.

2 full strike squads with cannons, a hammer, and a halberd (on the Justicar)

Teledreadknight with the sword.

Basically, I just DS everything (except against Daemons or during Dawn of War deployment) and do my best to maneuver properly to focus down threats with my psycannons, and to corral enemies into assaults with my Dreadknight. In objectives, I usually give my paladins/dreadknight scoring. It's not a great list or even a "good" list, but it can really punish enemy mistakes within 24". I also just have a lot of fun with it since the paladins can pretty much kill anything close up and are still dangerous at range. It would pretty much crumple against a properly bubble-wrapped IG parking lot (or similar) unless I got really lucky, but it's still a blast to play.

I use a more standard rhino-rush-style list for "normal" games. Basically dreadnoughts, DCAs, strike squads, and purifiers. Again, it isn't the hardest list out there, but it has a little more reach and versatility against a variety of enemies.

This message was edited 1 time. Last update was at 2011/11/10 01:18:05


 
Made in us
Ship's Officer






Theorius wrote:is there anything bad in the grey knight codex?

I just got it 2 days ago but seriously i dont see any bad choices! well...some of the assasins suck i guess....


Several of the Assassins are not always useful. Techmarines are terrible points-sink for what they provide. Purgation squads do not perform their role any better than Strike Squads or Purifiers. Interceptors are expensive, so you need to have enough points to include them alongside your existing force, or build a list around them.

Those are the "bad" options. They aren't actually that weak individually, but they aren't very useful compared to other options (pretty much the same problems as Techmarines, Assault Marines, and Devastators in the C:SM book).
 
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