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Made in ca
Fresh-Faced Inquisitorial Acolyte




I have lately seen some people giving really good advice on grey Knight lists lately, and every time I see their tips, I start to wonder what their list is like.
So, this is a call to all my fellow Battle Brothers and Inquisitors, what kind of list do you play? Post your favourite one you have or what list you find most successful (fun or competitive) and give feedback on how you use it. This info may be good for those who are just starting out by giving a broad range of ideas.

(I Originally Had This Thread In Army Lists, But I Thought It Seems More Suitable In Tactics.)

   
Made in us
Ship's Officer






When I'm playing for fun, I run my "Vanguard" list:

Grandmaster w/ toys
Librarian w/ toys

6 Paladins w/ cannons, a banner, and free hammers/halberds to diversify.

2 full strike squads with cannons, a hammer, and a halberd (on the Justicar)

Teledreadknight with the sword.

Basically, I just DS everything (except against Daemons or during Dawn of War deployment) and do my best to maneuver properly to focus down threats with my psycannons, and to corral enemies into assaults with my Dreadknight. In objectives, I usually give my paladins/dreadknight scoring. It's not a great list or even a "good" list, but it can really punish enemy mistakes within 24". I also just have a lot of fun with it since the paladins can pretty much kill anything close up and are still dangerous at range. It would pretty much crumple against a properly bubble-wrapped IG parking lot (or similar) unless I got really lucky, but it's still a blast to play.

I use a more standard rhino-rush-style list for "normal" games. Basically dreadnoughts, DCAs, strike squads, and purifiers. Again, it isn't the hardest list out there, but it has a little more reach and versatility against a variety of enemies.

This message was edited 1 time. Last update was at 2011/11/10 01:18:05


Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in us
Frightening Flamer of Tzeentch




Crowe

Libby

Purifiers w/ Falchions and Warding Staff

Purifiers with Cannons x 2-4 w/ Rhinos

Psyfleman dread x 2

LRC for the Libby and Purifiers

Drive the deathstar Purifiers w/ Libby up and tackle tough squads i.e. Terminators/Tanks or anything else that needs to get killed...40ish attacks at I10 Str 6 + 2d6 vs armour is insane! Best to try and tangle up multiple squads with this one depending on who I'm playing against. The Psycannon squads drive around popping vehicles or putting some hurt on any squads that need some Str 7 Rending lovin'. Psyfleman walk up the field proving their Aegis buff to my other squads and pop vehicles for the Libby squad to assault. Crowe (depending on the game) either contests and objective, follows the vehicles up and tries to pick out a big figure to kill or stays off the table to prevent an easy KP.

This message was edited 1 time. Last update was at 2011/11/10 02:26:25


2.5k Suffer no Daemon to exist!

2.5k Sorcery, Sex and Chopping off Heads!

2k

2k Happiness in slavery 
   
Made in us
Longtime Dakkanaut





New York / Los Angeles

I don't run purifier lists, probably because I hate winning or something... I was attracted to GK because 1, I had a ton of the old metal figures (which look so much better than the plastic ones) and 2 I like the idea of fielding an army of under 25 models and fighting hard.

I love having a Stave Libby/Paladin/Stormraven deathstar. (725ish) in my armies. I'm not a lunatic about Psyflenoughts, sometimes 2; I always try to shoehorn in a vindicare.

At 1850-2500, GK really gets to flex.
Lots of Paladins, Draigo, Librarian, 2 storm ravens, psyflenoughts, vindicare... Good stuff. When I can play a dreadknight, I try to.

Reasonably though, I think the Inquisition is the better 1500 point army, just spamming psybacks and dreadnoughts.



This message was edited 1 time. Last update was at 2011/11/10 02:45:47


Soon to add

Proud supporter of Anrakyr, Scott the Paladin, and the Farsight faction. 
   
Made in ca
Fresh-Faced Inquisitorial Acolyte




Right now I am going at 1500, which is a real pain for me because I love the idea of Pure GKs. I believe them to be the most versatile part of the codex, but thats just me. I dont like spam lists either. Purifier lists are proven to work, but its not to my taste. Unless some one adds a personal flair to a Crowe list, I turn away from it.
I am currently building a list (yay minimum wage jobs) and it will be a high populated army in rhinos. 2 10 man GKSS, 1 5 man purifiers with a Brotherhood champion in a rhino/razorback, 1 5 man Purgator team and 2 psyflemen.
I love the idea of the Storm raven (despite looking at it and wondering how the f*ck it is aerodynamic or physically possible to fly) but I havent written one in in a balanced list (may proxy a vendetta or something).
I personally favour Purgators, but I dislike the points they take to be useful.
I want to eventually have 3 dreads (2 psyflemen, 1 venerable ass.cannon) a purge team, some GKSS and Purifiers with an HQ. That is the desire when I am done, but I'll get to it when I stop being so godam poor.

   
Made in us
Death-Dealing Devastator





South South South Texas

Crowe

Vindicare

4x 6 purifiers with 3 halberds, 2 psycannons , hammer
4x PBA razorback

5 gkss with psycannon in rhino

8 interceptors, PBA, mc hammer

3 psydreads.

For me its been fun and competative because of my play style.

Plus searchlights on vehicles

This message was edited 1 time. Last update was at 2011/11/10 17:13:49


"Give us prey, and we shall hunt" -Battle cry of the Purgation Hounds. 
   
Made in us
Mindless Spore Mine




Bellevue, WA

thecapn226 wrote:Crowe

Vindicare

4x 6 purifiers with 3 halberds, 2 psycannons , hammer
4x PBA razorback

5 gkss with psycannon in rhino

8 interceptors, PBA, mc hammer

3 psydreads.

For me its been fun and competative because of my play style.

Plus searchlights on vehicles


Wait, for the 5th edition rules for GK, don't you need an Inquisitor to field an assassin?

Could you also field two assassins of different types, say a Vindicare and an Eversor?

Another voice in my head? THE MORE THE MERRIER!!! 
   
Made in ca
Fresh-Faced Inquisitorial Acolyte




Close. You can field assassins without Inquisitors in 5th ed. You need Inquisitors to field Henchmen.

   
Made in us
Mindless Spore Mine




Bellevue, WA

ShottyScotty wrote:Close. You can field assassins without Inquisitors in 5th ed. You need Inquisitors to field Henchmen.


I've also seen a couple of IG and vanilla marine lists that include an assassin. Is this legit? Can you field an assassin so long as you're on the emperor's payroll?

Another voice in my head? THE MORE THE MERRIER!!! 
   
Made in us
Dakka Veteran




Bay Area

is there anything bad in the grey knight codex?

I just got it 2 days ago but seriously i dont see any bad choices! well...some of the assasins suck i guess....

   
Made in us
Ship's Officer






Theorius wrote:is there anything bad in the grey knight codex?

I just got it 2 days ago but seriously i dont see any bad choices! well...some of the assasins suck i guess....


Several of the Assassins are not always useful. Techmarines are terrible points-sink for what they provide. Purgation squads do not perform their role any better than Strike Squads or Purifiers. Interceptors are expensive, so you need to have enough points to include them alongside your existing force, or build a list around them.

Those are the "bad" options. They aren't actually that weak individually, but they aren't very useful compared to other options (pretty much the same problems as Techmarines, Assault Marines, and Devastators in the C:SM book).

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in ca
Fresh-Faced Inquisitorial Acolyte




I would say some henchmen are "bad" options, but thats to each own opinion. I like Pure GK armies, and I like every unit of them. I have to agree techmarines dont add much for their points, but I do love Purgaotrs. They are a good choice for their ability, and though the optimal load out is expensive, I say it can be worth it depending on situation (astral aim is awesome for not needing LOS. great as a gunline behind heavy duty cover (ie walls) and great for counter scout/devs.)
I personally stay away from terminators right now because they are expensive for the few you get. Purifiers can out perform terminators in assault and shooting for the same amount of points (more bodies for less points).

Bobbles wrote:I've also seen a couple of IG and vanilla marine lists that include an assassin. Is this legit? Can you field an assassin so long as you're on the emperor's payroll?

Seeing as assassins are not in either codex, Its illegal. Some GK armies can however look like IG or Space Marines depending on lead out. Inquisitor armies are essentially glorified IG (which I find bothersome) and some people proxy space marine models for GK (GK models are so much nicer, but so much more expensive)

   
Made in us
Discriminating Deathmark Assassin







HQ:
Ordo

Troops:
5 man strike squad - justicar with mc hammer - razor w/assault cannon psyammo search light
5 man strike squad - justicar with mc hammer - razor w/assault cannon psyammo search light
5 man strike squad - justicar with mc hammer - razor w/assault cannon psyammo search light
5 man strike squad - justicar with mc hammer - razor w/assault cannon psyammo search light
5 man strike squad - justicar with mc hammer - razor w/assault cannon psyammo search light

Elite:
Ven Dread - TL Auto cannon psyammo search light
Ven Dread - TL Auto cannon psyammo search light

Heavy:
Dread - TL Auto cannon psyammo search light
Dread - TL Auto cannon psyammo search light
Dread - TL Auto cannon psyammo search light

1850

I was running a crowe list that had the same number of 'infantry' as above but far fewer vehicles and dreads. Got in a tussle with a DE player who spammed venoms with dual cannons. Needless to say he killed anything that didn't have an armor value. Let's see how his paper airplanes like TL everything on the vehicles and rending on the razors

I also learned that search lights are worth the 10 points. Got in a game at my FLGS with two other players. The entire game was night fighting and I didn't have a single search light. DE has the night vision special rule and the IG player had a couple of search lights. And now with the Necron Stormlord running a muck...search lights are a must for me!

And with 5 razors if it's daemons or a serious deep strike army God help them because I'll be warp quaking all over the place...

This message was edited 2 times. Last update was at 2011/11/21 18:27:59


 
   
Made in us
Thinking of Joining a Davinite Loge







My 2k list. I play mostly for fun.

HQ:

Librarian - with assortment of powers (got to have shrouding)
Ordo Xenos - tooled up with grenades


Troops:
1x10 Strike Squad - Hammer, 2 psycannons, psybolts
1x10 Strike Squad - Hammer, 2 psycannons, psybolts


Elites:

5 Paladins - hammer/MC psycannon, halberd/MC psycannon, halberd, warding stave, sword

Heavy Support:

2 "psycannon" dreads


Libby rides with paladins, inquisitor rides with one of the strike squads. Dreads ride in raves with strike squads.

Hits hard, hits fast. Who said strike squads suck?!!!

I tabled a crowe list in a tournament with this list! Also tabled a razor/long fang spam SW list in a tournament as well.

Jidmah wrote:That's why I keep my enemies close and my AOBR rulebook closer.


 
   
Made in us
Daemonic Dreadnought






Xca|iber wrote:
Theorius wrote:is there anything bad in the grey knight codex?

I just got it 2 days ago but seriously i dont see any bad choices! well...some of the assasins suck i guess....


Several of the Assassins are not always useful. Techmarines are terrible points-sink for what they provide. Purgation squads do not perform their role any better than Strike Squads or Purifiers. Interceptors are expensive, so you need to have enough points to include them alongside your existing force, or build a list around them.

Those are the "bad" options. They aren't actually that weak individually, but they aren't very useful compared to other options (pretty much the same problems as Techmarines, Assault Marines, and Devastators in the C:SM book).


5 Purgation=same cost as 5 SS
4 Purgation can have a free heavy incinerator

I'm a big fan of the 50 point IG PCS with quad flamers
The 100 point GK purgation squad with quad incinerators is the PCS squad's mean older brother.
The only bad thing about the 5 man purgation squad is they compete with psyfleman for the same force org slot.

If Spyderwing necrons with triple spyders triple scarab swarms catch on GK players might learn to live with 2 psyfleman + 1 vindicare for long range dakka. Heavy incinerators make very short work of scarab swarms and necron warriors.

This message was edited 1 time. Last update was at 2011/11/21 17:52:06


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in gb
Fresh-Faced New User




inquisitor power sword,combi-melta,power armour, psychotorke,hammer hand

terminators pc, halberds 5, psybolt
strike (10 man) psybolt, DH

Dread TwAc x2, psybolt
ven dread TwHF, HF, psyflame

paldins 4, banner, psybolt, halberds

nemesis dread, HI, HPc, presonal tele, DH

Razoback HB, Psybolt

run this its ok, i only play for fun really also its only 1000pts but i played a assassin heavy list it was fun

inquisiter terminator armour, PC, DH,

servitor x10 8 HB 2 melta
johaero monky

callidus, eversor, vindicare

strike psy bolt x2

chimera HB, HB, storm bolter, Hunter killer, extra armour

was very fun game assassins running all over the place but got shoot to hell

   
Made in cl
Neophyte undergoing Ritual of Detestation






i really like assault purifiers.

i play 2 units on razorbacks with 2 hammers and 3 halberds or 3 falchions. (i am trying @GreyChaos idea of warding staff),
last time one of my purifiers units killed 3 units of DE that tries to assault him. hehe.

for psycannons, i use the purgators. because two units of purgators with 2 psycannons each, cost the same of purifiers with psycannons. Purgators are better because of his astral aim psyquic power.

i like the xenos inquisitors too. they could use a lot of good equipment.

so, my prefered army looks like this.

HQ
ordo xenos w/ Convertion beamer
ordo xenos w/ Convertion beamer

(this goes with the purgators to benefit of his astral aim)

ELITE
purifiers w/ 3x halberd, 2x hammer on razorback w/ psyammo

purifiers w/ 3x halberd, 2x hammer on razorback w/ psyammo

TROOPS

GK Strike w/ 2 halberd (one MC to the justicar), 1 psilencer (because it's free) on rhino

GK Strike w/ 2 halberd (one MC to the justicar), 1 psilencer (because it's free) on rhino

HEAVY
Purgator Squad x10 men w/ 4x psycannon, 6x halberd (split it in two squads)

Psyfle dreads x2


this way i have a very balanced team.

This message was edited 1 time. Last update was at 2011/11/21 19:38:53


Everything that has rivets, would be made again. 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Well I didnt save my good version, bleh
but here's my 1750 croteze nuke list in its untuned form

Croteze

Razorback with heavy bolter/psybolt
3 warrior acolytes, 3 meltaguns
Razorback with heavy bolter/psybolt
3 warrior acolytes, 3 meltaguns
Razorback with heavy bolter/psybolt
3 warrior acolytes, 3 meltaguns
Razorback with heavy bolter/psybolt
3 warrior acolytes, 3 meltaguns
Razorback with heavy bolter/psybolt
3 warrior acolytes, 3 meltaguns
Chimera, extra armor
3 plasma cannon servitors

Grey knight strike squad
10 grey knights, 2 psycannon 1 daemon hammer, psybolt ammo
Grey knight strike squad
10 grey knights, 2 psycannon 1 daemon hammer, psybolt ammo

Dreadnaught
2 twin linked autocannons
Dreadnaught
2 twin linked autocannons
Heavy weapon squad
5 Grey knights, 4 psycannon

Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
 
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