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Made in us
Squishy Oil Squig





NC, USA

I had a quick question about something I didn't know if it worked like this or not...

if you had...

Ca'tan shard with Writhing worldscape

Temporal snares from Orikan the diviner

and a hit on a unit from a Tremorstave

do these stack to making dangerous terrain tests worst then on a 1 or 2?

Orikan activates his ability, ca'tan is on the field making it dangerous and a tremorstave hits a unit of bikers going through difficult terrain... whats that add up to or is it just a 1 and 2 fail or can it go higher? Please let me know if I'm understanding this wrong or w.e cause Its bugging me

Armies:
Orks, IG, Necrons

 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

AFAIK dangerous terrain only fail on a 1, but if someone knows better, I'd like to hear.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Death-Dealing Devastator





South South South Texas

I thought the c'tan thing made terrain on the board dangerous, which to me terrain on the board and moving as if in are two different things. But I could be wrong as I don't have the codex on me.

"Give us prey, and we shall hunt" -Battle cry of the Purgation Hounds. 
   
Made in us
Wicked Canoptek Wraith





Somewhere.....I hope.

the abilty makes all terrain on the first turn difficult. the ctan's ability makes all difficult dangerous. these would stack. the tremorstave makes the units next move count as in difficult. this would also stack with the ctan's power. i do not see where you are getting the fail on a 1 or 2 since that only comes from already dangerous terrain being manilpulated by the ctan.

This message was edited 1 time. Last update was at 2011/11/13 04:22:40


Death is for quitters
and Jaws of the World Wolf is for pansies



 
   
Made in us
Squishy Oil Squig





NC, USA

On page 41 on the Ca'tan powers Writhing worldscape says if the terrain is already dangerous, the Ca'tan's ability makes it not a 1 but a 1 or 2 that fails, was just asking if any of the other abilities would stack like the Ca'tan shards ability

Armies:
Orks, IG, Necrons

 
   
Made in us
Killer Klaivex




Oceanside, CA

General_Rex wrote:I had a quick question about something I didn't know if it worked like this or not...

if you had...

Ca'tan shard with Writhing worldscape

Temporal snares from Orikan the diviner

and a hit on a unit from a Tremorstave

do these stack to making dangerous terrain tests worst then on a 1 or 2?

Orikan activates his ability, ca'tan is on the field making it dangerous and a tremorstave hits a unit of bikers going through difficult terrain... whats that add up to or is it just a 1 and 2 fail or can it go higher? Please let me know if I'm understanding this wrong or w.e cause Its bugging me


Termor staff does nothing on turn 1. A hit from the termor staff makes open count as difficult. But on turn 1, thanks to Orikan, there is no open terrain, everything already is difficult. Since the unit starts in difficult terrain, their is no open terrain on the table for the staff to make count as difficult.

So the C'Tan ability does allow stacking, but the wording on the staff precludes it from stacking with Orikan.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
 
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