CthuluIsSpy wrote:
-Really, really bad at CC, with one or two possible exceptions
I've played a couple of games against new Necrons with Eldar, and warriors/immortals turned out to be surprisingly durable in
cc. Certainly not good, but can tie units (even
cc specialists like Striking Scorpions) up in combat for a while. Same for scarabs, which are also cheap and
ES makes them one of best value options.
Flayed ones, on the other hand, are absolutely dreadful - I love the old models but they're not going to see much action now...
Lychguard and Triarchs are just too expensive for what they bring - 5 poor
cc models for the price of a monolith? No thanks!
Otherwise what's been said is pretty much bang on - more choice, some good options and more a force to be wielded with skill rather than just marching warriors behind monoliths. Should make games against and with Necrons more fun, which is the point, yes?