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Made in us
Manhunter





HIDING IN METAL BAWKSES!

For Lady Malys, it says that she (and her attached squad) are immune to psychic powers.
And me being me, I want to know if there is anything that would not apply.
I like to make sure of things.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
Ork-Hunting Inquisitorial Xenokiller





is that like asking what kind of melta hurts the avatar? im pretty sure if she is immune to psychic power she is immune to all the them not all of them minus one.

 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

I know. I was just bugging me for some reason
Not sure how to describe it. Any powers that deny things like this I guess?

Also, what about a force weapon? What is that counted as?

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

I would count force weapon as a "psychic attack" that lady malyst is immune to... (wasn't this FAQ'ed as being a psychic attack?)

However, I still think that powers that "buffs" powers would still be allowed... such as the Grey Knight Hammerhand ability or Quickening.

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





Hammerhand and Quickening work because they make the GK stronger and faster. They do not make Lady Malys weaker or slower.
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

how about the C:SM (NullZone)

   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

Immune to that.
It is cast against her or her unit and makes them reroll saves.

So it can be successfully cast, but wasted as it doesn't work on her or her unit.

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

If she is immune to psychic powers, then she would be immune to all psychic powers. This would include beneficial ones. However, I should note, this only applies to psychic powers that are cast upon her. Powers that target a friendly unit and make it easier to hit her (such as Guide) still would work.

This message was edited 1 time. Last update was at 2011/11/29 08:01:48


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

Thanks so far guys.
Also, I will check to see if the force weapons are in the FAQ.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Pretty sure force weapons would affect her, as would bolters, shuriken weapons, lascannons and the like...
   
Made in gb
Decrepit Dakkanaut




The force weapon part of a normal FW would not work, however the power weapon would still apply.
   
Made in us
Furious Fire Dragon





Normal FW, no, GK FW, yes. The normal FW is a power against the target. GK FWs are activated in bulk and not against a particular enemy.

Homer

The only "hobby" GW is interested in is lining their pockets with your money.
 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





GK FW use a psychic power that causes ID to a model that has suffered an unsaved wound from one. Lady Malys would be immune. The problem lies in people do not understand effect and affect.

However, there is a unique scenario that could cause FW ID TO Lady Malys and the unit she is with;

A multi-assault between a GK unit, Lady Malys with her unit, and a different DE unit. Force halberds attack againgst the non-Lady Malys unit, causing an unsaved wound and force weapon activation at the higher initiative. From that point on, all force weapon unsaved wounds cause ID, even those allocated against the Lady Malys unit.

This message was edited 1 time. Last update was at 2011/11/29 14:24:29


 
   
Made in us
The Hive Mind





Brother Ramses wrote:GK FW use a psychic power that causes ID to a model that has suffered an unsaved wound from one. Lady Malys would be immune.

GK FW use a psychic power that causes ID to all models that suffer an unsaved wound. It's not targeted, so Lady Malys would be affected.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Fixture of Dakka






Dorset, Southern England

This has made me curious. Would Blood Lance hurt her?

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





No they do not Rig.

GK FW are power weapons that allow an additional psychic power to be used against a model that has suffered an unsaved wound. That psychic power causes ID. The fact that GK FW differ from regular FW in that one activation activates all has zero bearing on how the basic mechanic of a psychic test causes ID to a model that has suffered an unsaved wound.
   
Made in us
Ship's Officer





Reading, UK

Brother Ramses wrote:No they do not Rig.

GK FW are power weapons that allow an additional psychic power to be used against a model that has suffered an unsaved wound. That psychic power causes ID. The fact that GK FW differ from regular FW in that one activation activates all has zero bearing on how the basic mechanic of a psychic test causes ID to a model that has suffered an unsaved wound.
I don't know about this.

The way I understand NFW is that they take a psychic test to activate, then each unsaved wound causes ID. That would make them work exactly like Hammerhand in that the test affects the attacking unit, and then a special rule (either ID or +1 S) acts upon the defending unit. If Hammerhand works, then NFW should too.

Then again, if NFW are worded such that it IS a psychic effect on the target (rather than just a USR) then you're absolutely right.

DoW

"War. War never changes." - Fallout

4000pts
3000pts
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Made in gb
Decrepit Dakkanaut




The way NFW are worded IS different to the standard FW rules, so you could possibly argue that it doesnt count. Seems slightly at odds to do so however....
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





DogOfWar wrote:
Brother Ramses wrote:No they do not Rig.

GK FW are power weapons that allow an additional psychic power to be used against a model that has suffered an unsaved wound. That psychic power causes ID. The fact that GK FW differ from regular FW in that one activation activates all has zero bearing on how the basic mechanic of a psychic test causes ID to a model that has suffered an unsaved wound.
I don't know about this.

The way I understand NFW is that they take a psychic test to activate, then each unsaved wound causes ID. That would make them work exactly like Hammerhand in that the test affects the attacking unit, and then a special rule (either ID or +1 S) acts upon the defending unit. If Hammerhand works, then NFW should too.

Then again, if NFW are worded such that it IS a psychic effect on the target (rather than just a USR) then you're absolutely right.

DoW


The GK attacks normally and wounds normally. If the enemy model suffers a wound, the GK player takes a psychic test and that unsaved wound on the enemy model becomes an ID. That is affecting the model that has already suffered an unsaved wound from the NFW. However, with one activation, all NFW activate which makes any wounds they then cause, cause ID. Which as I pointed out is the difference.

In otherwords, the first unsaved wound by a higher initiative NFW turns an unsaved power weapon wound into a ID. The psychic power caused an unsaved wound on an enemy model to be ID. It is affecting the model with an unsaved wound. Whereas subsequent unsaved NFW wounds done at lower iniative are being dealt out as ID wounds. The psychic test changed those weapons to ID causing weapons, not an unsaved wound into a ID.
   
Made in us
The Hive Mind





So if you multi assault, activate vs the other squad, then ID Lady Malys it'd be okay?

That seems ... not right.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

Wait, so what about that one Necron power that has the night-fighting rules? Is that a psychic power?

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

It's not a psychic power that targets Lady Malys, so it would still work.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Necron tech upgrades are non-psychic i think, anyway..

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in gb
Decrepit Dakkanaut




Tech /= Psychic. Oddly enough there are NO psychic powers in the necron book....
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

nosferatu1001 wrote:Tech /= Psychic. Oddly enough there are NO psychic powers in the necron book....
Not to go too far OT, but this is the case with the Daemons codex as well. I've seen a lot of people wrongly assuming this or that is a psychic power, but it's usually right there in the description... (Now stop asking me to roll Fateweaver's psychic test!)
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Daemons are at no risk from perils of the warp....

Who'd have thunk it

Frankly, Malys is like all eldar. Spongy! Shoot her instead of trying to kill her with mind-bullets (unless you're daemons..in which case it's the same thing )

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

Also, she does not have to be targeted.
ANY form of psychic power does not affect her.

She may be spongy, but she gets 4/5 +2 power weapon attacks.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
The Hive Mind





The STR10 from Hammerhand will affect her. Psychic powers cannot directly affect her, but there are powers that do not directly affect anything but your unit. Guide, for another example.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





forruner_mercy wrote:Also, she does not have to be targeted.
ANY form of psychic power does not affect her.

She may be spongy, but she gets 4/5 +2 power weapon attacks.


Psychic powers can indirrectly affect her. Hammerhand and Quickening as pointed out and a previously activated NFW.
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

What I meant by that is that she (or her squad) does not have to be targeted.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
 
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