Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
So I'm sitting here trying to write up the fluff that binds my High Elves and my wifes Dark Elves and I could use some inspiration.
So let's see a brief summary of your armies background and the names of your characters(if you have any).
Here is the fluff I wrote back when I had Empire, Bretonnians, and Vampire Counts.
Spoiler:
Graftenberg lies in the mountains at the very border of the Empire and Bretonnia. It is led by the fearless General Tarl Cabot. His cabinet of officers includes his champion, Captain Luka Brecken, Cornelius Roth of the Bright order, Johann Schwartz of the Dark order, Lector Josef Eisenberg, and priests Engel Faust, Dagmar Ritter, and Christoph Vogt.
It is the sole responsibility of General Cabot to maintain and safeguard the border with Bretonnia. Being so far removed from the rest of the Empire, Graftenberg keeps good relations with Castille, it's closest Bretonnian neighbor, and Marienburg.
In the north, Castille is the coastal city of Bretonnia. It is known throughout the world for it's exports, and is widely known to the merchant ships of Marienburg, who often stop to trade on their way in and out of the great port city.
Castille is overseen by Lord Quiran de Lancastre. He has learned much from his ignoble neighbors, mainly in the way of commerce and economics. As such, his peasants are perhaps the wealthiest of their kind within Bretonnia. Lord Quiran inspires admiration and respect, rather than demanding it as do most lords of that land.
Just over the mountains from Graftenberg, in the dark corner of Bretonnia, lies the castle of Lusingon. This was once the keep of a brother to a king long since deceased. Rumors speak of the noble who once lived there. His name was Marius, and he ruled much in the same was as Lord Quiran does now. One day a woman appeared to Marius, claiming to be a vessel of the Lady herself. Transfixed by her beauty, Marius pledged loyalty to the woman, and became her champion. After years of faithful service, the woman called Marius to her chambers. He was puzzled at such a request, but would deny his Lady nothing. The woman told Marius that she would empower him with the gift of immortality, and that he was to wed her. She said that together they would win over the realm, and eventually take the throne. It was at this point that this mysterious woman gave Marius the blood kiss.
Enraged that he had been deceived, Marius slew the woman in fury. He sent away his personal guard, dismissing them to the Duke of Castille. Marius drove out every peasant from Lusingon, until he was alone in his castle.
Marius was determined to overcome the thirst that boiled within him. Over the years Marius has mastered his thirst, and has even overcome the pain that the sun brings to those of undeath.
Rumor has it that Marius has risen up an army of soldiers who died in ages past. Marius hates all others of his kind, and seeks them out to destroy them. Once his task is complete, he wishes to take his own life, that the curse of vampirism might be forever vanquished.
"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
Here's a VERY brief summery, but in reality I truly am a fluff nut. For my Slaanesh army I created army book pages for every unit and character, with names and background for each (even changed the item names). I'm also writing a novel one of the characters to hopefully send in when Black Library has their open submissions.
(In reality I have numerous short stories for the army, so this is rather basic)
The Symphony of Blissful Cessation- Loosely translated to "The Song of Beautiful Death"
The host of men and women within the Symphony had for long been idle in their living, though still well within the bounds of the Empire. And though they were still in all regards a part of the Empire, their means of living was by far a more radical and luxurious style than the normal inhabitants of the Old World. Above all else however, the music of the the Symphony was extravagant, unmatched, and was ultimately the dividing factor from the Empire. It was also this in part that caught the eye of the Dark Prince. The music produced by musicians of Vashnir's host was so magnificent that not even Slaanesh's own entertainers could match it.
And so with the sole intent of making the Symphony a follower of excess, Slaanesh ensnared Aesthera, the consort of Vashnir, and led them in the ways of adventure until they fell ultimately fell to his allure.
Since their fall to Slaanesh, the Symphony's songs have glistened further, their tunes radiating such magnificent auras that no one save for the host itself can bear to listen without falling into an unrecognized submission, leaving them at the disposal of the host.
I have one of the short stories posted in the thread for the army, one about them falling to Slaanesh. I actually started to deviate away from the way I portrayed in the short story but you at least get a better idea of how the whole "paralyzing song" works. edit: here's a link if you want to see it... http://www.dakkadakka.com/dakkaforum/posts/list/394810.page
If you want any more of the fluff behind them let me know... I have PLENTY to share
I look forward to seeing what you come up with!
This message was edited 4 times. Last update was at 2011/12/01 18:50:17
Really? No one wants to show what they have? At any rate, here is what I'm working on for my Elves campaign.
Deep in the bowels of Karond Kar, the mighty noble Uanor plots his campaign. He will retake the Shrine of Khaine on the Blighted Isle. It has been 50 years since he claimed his deadly mount, the dragon Veryan. His captain, Master Daechir who carries Uanors banner to battle, has recruited two maidens of the black arts, the sisters Meril and Daeris. With their knowledge of Dark and Shadow magic, they will bring destruction to those who would stand in their path.
Far across the sea, on the Blighted Isle, at the ancient Shrine of Khaine, Prince Aerethan keeps watch over the revered temples. He has received word from the archmage Tyriel that a great darkness is approaching; such an evil that the general of the Phoenix Guard, Caradryan has decided to lend his martial prowess to protect his home land. The captain Beladaar has been hard at work, training Prince Aerethans men to be at their best when the time arises for them to fight.
"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
Lucius Cortez was born a Tilean and left Miragliano as a boy to make his riches, he has since travelled a large part of the Old World. He has the looks but only half the manners of a nobleman and sometimes claims to be the son of an assassinated prince having to make his own way in the world with only half an education. In youthful haste he is one of few to have taken a shortcut across the zombie swamps and over the mountains into Bretonnia where he charmed more than a couple princesses. His desire to keep on the move was a wise one therefore, and later travelled through the Empire and fought the vile rat-men in Mordenheim for a period accumulating some wealth. He has since made the mistake of accepting a room in Sylvania and barely escaped with his life, has seen the foundries of the Chaos Dwarves, survived the Leviathan while crossing the Sea of Claws and looted temples near the Lizardman city of Zlatlan. With his experience he is a valued mercenary general, and with his riches he can form armies of his own for exploration of the New World.
Can't believe the low painting/coolness score he has in the gallery, no taste some people.
This message was edited 1 time. Last update was at 2011/12/01 02:45:09
I gave it a 7,10. I like them both. I quite enjoyed your fluff as well. Cheers.
"Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! ... It’s become the promotions department of a toy company." -- Rick Priestly
The original fluff behind my Dwarf throng was one of a dispossessed hold...
Spoiler:
The Traitor
Despair ye sons of Karak Und-
Your home is home no more.
This day we leave and travel West.
Behind we seal the Door.
For centuries we held our watch,
O'er blasted wastes so dire.
To spy the foe for plunder come,
And light the signal fires.
Grimgazan doki, bold and hard,
In Karak Und stood fast,
To take a toll of blood and tears
On those who dared to pass.
Nor countless grob nor savage urk
Could breach our walls so strong.
And even gronti turned away
When they did see our throng.
These foes could ne'er break our sworn oath
To great Karak Kadrin.
Alas our fall was caused by one
We harbored as our kin.
The king himself did find the babe,
On mountain peak alone.
And great of heart he took him in,
And raised him as his own.
Young, strong, and bright the Dwarfen child,
Was pride of all the hold.
How could we know 'twas but a trap,
From enemies of old.
The young dwarf grew and by his deeds,
The favoured prince became.
But favored too by those who dwelt,
In land of smoke and flame.
For in this year, the Dawi Zharr,
Laid siege to our great lands.
And slipped through gates in tunnels deep
Unlocked by traitor's hands.
They poured within and stole and slayed,
And set our home afire.
And thagi slew with blackest blade
His own adopted sire.
Now longbeards stay to fight this foe,
And dearly sell their lives,
While we few flee toward the West.
With us the future lies!
The son-not-son of Karak Und
Did put our homes to burn.
But woe to he, the day that we
TO KARAK UND RETURN!
“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
I have some fluff but its nothing compared to what you guys have written up. And its for 40k but i'll throw it in here.
I have a Catachan army in which pretty much every soldier has different camoflague. And so I decided to make a bit of fluff about the camo. The camoflague on the catachan planet is similiar to the plaid kilts with the scottish. Each camoflague style is passed down in the family, generation to generation. Each camo is unique to each family. Thats all.
I also have a common theme amongst my beastmen but I havent really thought of backstory yet. The only common theme is they all have orange/red on there shield or belt buckle. Thier unifying colour is orange/red. I was thinking of calling them "The Suns of the Forest" Or Forest Suns (Sons) .
Maybe our life is just a death simulator. - Simon Jones, leader of the Catachan anti-Imperium Traducers. The CATS!
IF YOUR READING THIS RIGHT NOW WHY NOT BE A CHAP AND SWING BY MY GALLERY TO CAST A FEW VOTES OR MAKE A COMMENT.
The Sorcerors of Azgaloth are based in a mountain fortress on a small island just off the Old World. At the top of this fortress is a vast throne room, where the Lord Seer of Azgaloth, their leader, a powerful Daemon Prince of Tzeentch resides.
They make use of a Ritual Gate (an ancient artifact, thought to be used by the Old Ones) to teleport small strike forces all over the world to tip the balance in favor of Chaos. The only draw back is that the Gate is more inclined towards droping them near sites of high magical energy, meaning that they sometimes get dragged of course, but such is the way of Chaos.
All member of this coven are blessed by Tzeentch, and are all endowed with some form of prophesetic abillity. Mauraders who join them are rarely seen on the field of battle, as they are training is the vast ritual chambers and arenas within the Fortess of Azgaloth. Some may continue on as scibes within the libraries, or may work to guide the visions of the high seers. The best, however, are chosen as warriors.
At the very top of the heap reside the Seers, minor sorcerors who lead the armies to enact the prophesies of the High Seers, who are powerful sorcerors. Their sacred duty is to read the timelines and act upon them to give power to Chaos. Many have acended to Daemonhood, but all bear the blessings of their god.
The Seers do not percive Chaos as the actions of four major gods, but of six, for they see Hashut and the Great Horned Rat as Dark Gods also. Therefore, the armies of Azgalath often contain many Skaven and no few Chaos Dwarves.
Although they predominantly worship Tzeentch, they understand the powers of all the gods, and so there are members of the coven who are sworn to other gods, and these often act as envoys to other Chaos forces, or lead more specialised taskforces.
Whatever their bilef, all members know that the Endtimes are coming, and that no gods will be left out.
'I once saw a man kill another with only a sock. It was slow and painful to watch...'
Darnath Lysander: The Man, The Mystery, The Legend
HoverBoy wrote:Do i ever, the nomad temple is a totally unique idea (AFAIK) based around the old floating piramid scenario i heard about once.
Basically around 200 years after Mazdamundi declared the lizardmen should start reclaiming the world the slaan have finally finnished voting on who shall be the first of them to go to the old world and begin to rebuild the geomantic web there. It was decided that lord Strix (4th spawning) from the city of Guatzi shall lead the first reclamation expedition. After 500 years of searching the lizardmen under his command have recovered the relics, mostly pieces of old one's techology, to restore a flying pyramid to function. He also had them gather a huge host of jungle beasts to carry all they would need in their journey a sight never before seen in the jungles as over twohundret stegadons and a over a dosen carnosaurs, as well as thousands smaller beasts, are gathered together with a clamour (and smell) that would drive a warmblood mad.
With his preparations compleete he gave his last order as ruler of Guatzi, his apprentice K'takra (5th spawning) would be the new Lord of the city while his other apprentice Broo'clo (5th spawning) would acompany him on his quest. With the rest of the slaan providing help via the geomantic web he was able to bring the piramyd's full power to bear and transport the entire host over the ocean, with that complete he fell in a deep sleep to recover his power leaving the pilotless piramid to float in place. Now Broo'clo leads the host in his masters absence and advances towards the planned location for the first restored geomantic point by having 20 mighty stegadons drag the floating piramid while the rest of the host fan out in a huge stampede advancing slowly to help defend the nomad temple.
This message was edited 1 time. Last update was at 2011/12/04 19:20:32
Nosebiter wrote: Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
My Dwarves are a poor clan from the Grey Mountains who hire out as mercenaries in tough times to make ends meet. They owe a great debt to one of the bigger clans for a rescue from Trolls hundreds of years ago and must pay tithes to them every year.
My Chaos are the vanguard of a larger host (all cavalry) led by a manipulative Daemon Prince. He and his acolytes have manipulated a tribe of nomadic khorne worshippers into doing their bidding.
My orcs and goblins are essentially supposed to represent the average run of the mill O&G tribe. They call themselves Da Whitefangs and whiten their teeth with lime. They are lead by a surly and monosyllabic Orc warboss known only as "Da Boss" (my dakka namesake).
Since I own a lot of armies I won't put my fluff on all of them, plus several are lead by named characters (Greasus Goldtooth, Skarsnik etc) so I'll just post some of my favorites
'Orcs: Gazrad Flesh'Eata
Many moons ago one black Orc dared to challenge the mighty Warboss Grimgor Ironhide for control of his Waaaagh!. While many have tried, this orc managed something no other ever had, after the fight between them the orc boss, Gazrad Blud'Eye lay, broken upon the ground and hurled into the Squiggadon pens, but for reasons unknown the Squiggadons cowered at the sight of him. Some say they recognized the intense bloodlust within this individual, while others claim that Gork (or possibly Mork) himself lowered a hand to protect this favored servant, though most agree it was the intense stench that surrounded Gazrad from his extreme lack of hygiene, even for an orc.
Whatever the case Gazrad was left within the pens as the Waaagh moved onwards, slowly beginning to recuperate, eating whatever insects and small animals that he could catch in his weakened state. It was only much later he was found, another much smaller tribe, the Deff Teefs, found him, and like all true Orcs would charged him with the intention to slaughter him. He was tired and he lacked any weapons beyond the bones of a deer carcass he had found, but hunger spurred him on.
This was when his title as the legendary Flesh'Eata was established, with savage fury and a hunger to match any ogre he set upon the smaller orcs with bone, tooth and savage fury, uncaring of the wounds that he suffered, slaughtering indiscriminately the small group of orcs, tearing through their ranks to their boss Arrin Mold'toof, tearing his throat out with his own teeth before feasting upon their corpses.
This act of savage and wild aggression clearly pleased Gork and Mork for it was not long afterwards when he came across the stragglers from a large orc tribe nearly razed by warriors of the Empire, stragglers who he beat into submission, subjugated and took command of, killing their leader and ordering his warriors to feast upon his rival's still warm flesh.
For years now Gazrad has lead his band of savage cannibals across the lands of the old world, killing and feasting indiscriminately , all the while awaiting the time when he would once more find Grimgor, and feast upon the mighty orcs soft flesh'. He usually leads my armies on his Wyvern unless I'm using Morglum Necksnapper.
'Gnoblar Hordes: Grub Nubblet
Gnoblars are possibly the most cowardly race to ever enter the fields of battle, and most of the time while being subjugated by the mighty warriors of the Ogre Kingdoms, but every now and again there is a Gnoblar who bucks the trend.
Grub Nubblet was not only incredibly brave for his kind he was incredibly sneaky, it is whispered among his servants that he was once enslaved in the forges of the Chaos Dwarfs, and while there was taught by the Hobgoblin slaves, worshippers of the Cult of the Git, a dark cult of sneaky backstabbing greenskins who worshiped the deceptive Supreme Git. Whatever the case is, Grub Nubblet was first known to exist as a normal gnoblar servant within the armies of Therorgl Snowtooth, of the Frostmaw Tribe. It was only after raiding the tunnels of a night goblin stronghold he struck.
It is unknown how he managed it, but Grub managed to fill the butcher's cauldrons with mad cap mushrooms as well as meat, and while this had little effect on the ogres it made all the Gnoblars who tasted it go wild, in the chaos caused by this sudden rebellion Grub managed to sneak round to the cages where Therorgl kept the Gorgers and the Giant he had captured and enslaved, releasing the giant's chains and opening the cages, the Gorgers savagely attacked the ogres while the giant made a desperate bid for freedom, and at the end of the day only Grub and a few of his kin remained alive within the tunnels.
Grub's rebellion became legendary within the Gnoblars, and many an enslaved greenskin flocked to his banner. His bravery and craftiness are legendary, and many an ogre would give his arm to be able to crush this renegade beneath their heel, yet for so long they have tried and failed. Rumors abound as to how Grub continues to elude the Ogres, some claim the Supreme Git has blessed him, others say he has created a treaty with the Skaven to keep the Ogres from becoming too powerful and many believe Grub is a reincarnation of Morgo, the Gnoblar warboss from centuries past who was said to have led the Gnoblars against their previous masters in the East.
Whatever the case may be Grub Nubblet remains a thorn in the side of the Ogre Kingdoms, with his ever growing legions of followers'
-----
My own background bits:
'Orcs and Goblins: Squiggadons
The Squiggadon is one of the largest of the species of Squigs. These Gargantuan creatures are larger than even the mighty Arachnaroks, their form huge and hulking, like a dinosaur of the lizardmen armies, with a large and well fortified howdah placed upon the top and ridden in by only the toughest of orcs. Their upper bodies and jaws are oft covered in the thickest and strongest armor the tribes can provide.
These mighty beasts are rare, and only the strongest of Orc tribes can hope to capture one of these savage beasts and survive, and even then they are near impossible to train, and must be restrained at all times, only unleashed during battle.During one of Grimgor Ironhide's most recent campaigns his Waaagh! was seen to have successfully captured four of these beasts
'Ogre Kingdoms: The Frostmaw Tribe
The Frostmaw tribe of the snowy northlands gained their name for their ritual for young Ogres to come of age. They are made to eat their own bodyweight in ice, and those that do not survive are eaten at the next great feast. Due to their icy diet their skin takes on a deep blue pallor and an immunity to the cold, fighting with ease in the most freezing of conditions.
Lead by the great tyrant Tremas Freezefist since the tribe was all but annihilated after Grub Nubblet's rebellion, they roam the snowy peaks, slowly growing in might, continuing to threaten all those that would come near their mountain peaks.
The Frostmaw tribe's other claim to fame is the fact that there are an enormous number of Yhetees joining their armies, who appear to see the blue skinned frost warriors as kin in some way. The Frostmaw tribe slowly grows towards it's old might, ruling the snow with an iron fist'
'Ogre Kingdoms: The Bogar Tribe
The Bogars are an unimaginatively named group of Ogres who inhabit the swamps of Albion, battling the Fimir and human inhabitants, they have a dark green skin, similar to a black orcs after years of capturing and breeding with River Trolls to try and improve their ability to move around their swamps'
This message was edited 1 time. Last update was at 2011/12/05 23:27:24
Grimstonefire wrote:I am feeling quite confident that by this time next year I will be holding a new CD model in my hand (07/07/10). Someone can sig that if they want.