Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2011/12/01 17:56:39
Subject: Should I magnetize My Marine Land Speeders?
I am not good at magnetizing and I've seen that it is a real pain to magnetize these babies. I am quite sure that I will only use the MM, Flamer setup, because i want them to be cheap but deadly. any thoughts?
"He who makes a beast out of himself, gets rid of the pain of being a man."
0012/12/09 04:01:21
Subject: Should I magnetize My Marine Land Speeders?
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+ Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2 One Page 40k Ruleset for Game Beginners
2011/12/01 20:38:25
Subject: Should I magnetize My Marine Land Speeders?
To magnetise ANYTHING you will require the following:
2mm diameter rare earth magnets.
2mm drill bit.
Paperclip.
1mm Drill Bit.
Super Glue.
Step 1: Drill the mounting point (in this case it would be the weapon mount of the Land Speeder using the 2mm drill bit, roughly as deep as the magnet.
Step 2: Dab some superglue in the hole then slot in the magnet.
Step 3: Drill the option(s), with 1mm holes, as deep as you can get away with, though 2-5mm deep will be enough generally.
Step 4: Put some superglue in the hole, then insert a paperclip into it, then clip the paperclip so it's flush with the surface.
I magnetised my Razorwing And the only reason you can make out where the magnets are on the 'wing is I painted them as gems.
The one for the guns you cannot see.
I'm probably going to seal the undercarriage and magnetise that too.
Yes. why? because it is cheap and it lets you play a land speeder in a multitude of ways that allow for more flexible army creation and more fun in the end. do it.
Pestilence Provides.
2011/12/02 19:25:28
Subject: Should I magnetize My Marine Land Speeders?
I only ever really use the MM/HF load-out but it feels really good that I can use any load-out I want for only $6 as opposed to the $30 for a whole new Speeder.
Automatically Appended Next Post: Also, you do NOT need a Dremmel. All you need is a simple pin vise with a set of bits. A Dremmel is actually overkill because you do not have the precise control of a pin vise.
This message was edited 1 time. Last update was at 2011/12/02 19:48:51
4,000 pts of 6th Company Ultramarines
2,500 pts of Necrons