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![[Post New]](/s/i/i.gif) 2011/12/03 01:24:16
Subject: Raider / Ravager 'conversion' package.
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Ichor-Dripping Talos Monstrosity
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I currently have 6 classic Raiders, and in an instance I want to play ravagers, or if an Apoc game comes around I'll likely want to field all 6 as ravagers.
So I have designed a set of plates to switch between raider and ravager. These and the other 2 lance will be magnetised.
My question is - how does the first 'draft' look?
It will be layered card to give it the 3D detail.
It'll be from this:
To this:
Any suggestions / contructive critisicm welcome.
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![[Post New]](/s/i/i.gif) 2011/12/03 03:17:54
Subject: Raider / Ravager 'conversion' package.
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Ork Boy Hangin' off a Trukk
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i think it looks pretty darn good
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chromedog wrote:You don't use iron-ons on minis ...
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![[Post New]](/s/i/i.gif) 2011/12/03 04:38:26
Subject: Re:Raider / Ravager 'conversion' package.
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Ancient Space Wolves Venerable Dreadnought
The oceans of the world
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Pretty cool looking
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![[Post New]](/s/i/i.gif) 2011/12/03 14:08:44
Subject: Re:Raider / Ravager 'conversion' package.
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Ichor-Dripping Talos Monstrosity
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I have now printed the sheets for it. Need to dig out some card for it. If anyones interested - here's the sheets I'm using: There will be sprue 'supports' stuck to the back of it to hold the magnets.
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This message was edited 1 time. Last update was at 2011/12/03 14:11:19
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![[Post New]](/s/i/i.gif) 2011/12/03 17:38:12
Subject: Re:Raider / Ravager 'conversion' package.
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Lit By the Flames of Prospero
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Good idea that, looking forward to seeing how it comes out.
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![[Post New]](/s/i/i.gif) 2011/12/03 18:12:21
Subject: Raider / Ravager 'conversion' package.
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Regular Dakkanaut
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As far as scratchbuild Ideas go, this is commendeable, as in: Very creative and executed in a very, very impressionably good way.
However, the actual sculpt of the new Raider/Ravager is superior, imho.
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I don't want to be human! I want to see gamma rays! I want to hear X-rays! And I want to - I want to smell dark matter! Do you see the absurdity of what I am? I can't even express these things properly because I have to conceptualize complex ideas in this stupid limiting spoken language! But I know I want to reach out with something other than these prehensile paws! And feel the wind of a supernova flowing over me! And I can know much more! I can experience so much more. But I'm trapped in this absurd body! |
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![[Post New]](/s/i/i.gif) 2011/12/03 18:29:47
Subject: Raider / Ravager 'conversion' package.
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Been Around the Block
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Amazing design work. I cant wait to see the finished project.
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4,000 fully painted and sold
3k 99% painted
Because I need something competitive |
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![[Post New]](/s/i/i.gif) 2011/12/03 18:57:37
Subject: Raider / Ravager 'conversion' package.
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Ichor-Dripping Talos Monstrosity
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archont wrote:As far as scratchbuild Ideas go, this is commendeable, as in: Very creative and executed in a very, very impressionably good way.
However, the actual sculpt of the new Raider/Ravager is superior, imho.
Thanks.
And I know, it's a nicer sculpt, BUT my existing 2 Raiders were classic models, and I picked up a further 4 for only £30 (or £7.50 a raider).
Plus I feel it fits better with my coven being slightly bulkier etc.
Long story short - I'm poor.
Though doing this 6 times (possibly another 2-3 times later as I have some more old DE models in storage that I'll likely be getting back early next year) is going to be so, so much fun.
And of course I need to go buy more magnets as I only have 7-8 left and this project will require around 30 more.
If anyone can reccomend a decent supplier of magnets that'd be great, I'm currently getting from here:
http://giftsforgeeks.org.uk/p/product/1160229566-2mm%2520x%25202mm%2520Rare%2520Earth%2520Disc%2520Magnets%2520For%2520Models%2520%2528100%2520pcs%2529/
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![[Post New]](/s/i/i.gif) 2011/12/14 03:53:00
Subject: Raider / Ravager 'conversion' package.
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Fresh-Faced New User
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Have you got just one completed yet for an idea of how this is going to look?
I like old models being updated.
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