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Made in us
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EARTH- America- Rochester MI

I was wondering if anyone else thought that the Valkyrie and its varriations are one of the coolest things in the Imperiums armoury (excluding titans, baneblades, other Apoc montrosisties) I cant release the thought of Valk spaming, just because its a cool veihical, not only n design and looks, but in payload too. Theres many different options. Given a senerio, I think a Valk and a vet or storm trooper squad inside it could survive many days against tyrinids. given thr troops have covor, and lots of Upgrades. The thought of 5 Valks swooping in dropping of 30 men, a command squad, and 2 tauros vehicals seems like something out of a movie not yet made....we should make that movie.

 
   
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I love my valks.

I loves them so much.

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Powerful, under-costed things tend to be regarded as "cool".
I prefer tanks. Lots of tanks.

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Valkyries ARE pretty awesome, I've always wondered why the dakka community has such a low opinion of them and constantly advise players to 'ditch them for Vendettas.'

The only thing about them that bothers me is the fact that the model's sliding doors absolutely SCREAM firing points, yet the model has none to speak of.
   
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Medway

I can give you a real world perspective on that:

If the troop "payload" in a helo tries to fire out while it is manoeuvring they are highly likely to fall out or shoot each other in the backs.

The door gunner is strapped in, has a safety lanyard and the weapon is pintle mounted to stop the gunner dropping it out of the door by mistake.

It's not like shooting out of a tank.


Realistically a good representation of a seriously kitted out battlefield troop carrier would have missle pods, a twin linked auto cannon on the chin and an assault cannon in both side doors and the back door that can fire whatever speed it has moved at.

It should be expensive, cut down on troop capacity and have a maximum number on the table (say 2).

You should be able to externally sling a vehicle too, like carrying a venator but without a custom model (obviously you can't carry troops at the same time but you can puck them up after you drop the vehicle off).

The Chinook can sling a CVRT...

This message was edited 1 time. Last update was at 2011/12/06 22:27:08


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USA

Valkyries are great. Spamming them with vets and a CCS? Great fun against any army.

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Through the looking glass

Love valks. Large helicopter plane things armed to the teeth that transport troops to where they need to go.

Sadly, my idea of perfect valk cameo is a straffing run. Sadly in a game they don't quite play that way.

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Boston, MA

Joey wrote:Powerful, under-costed things tend to be regarded as "cool".
I prefer tanks. Lots of tanks.

Vendettas are undercosted, but I think Valks are just fine. I too prefer treads and boots, but I enjoy using my Valkyrie occasionally. Also, aircav armies have amazing potential from a modeling and gameplay standpoint.

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EARTH- America- Rochester MI

Joey wrote:Powerful, under-costed things tend to be regarded as "cool".
I prefer tanks. Lots of tanks.


Tanks are cool too. Id like to see a new type of tank introduced to the IG forces. not sure what, but something cool.

rob-or-ross wrote: The Chinook can sling a CVRT...
A chinook (military style can cary up to 42 military personel. OR 2 humvees, sling and artilery or tank, and still carry bout 20 people. They have 2 side door gunners, and the rear door doesnt go up all the way so low altitude combat can allow a rer gun instaled. They can also FLOAT in water (or massive pools of blood) for up to 2 hours. There is a small step that keeps water from entering piolets chambers. They can also be repaired while flying due to frame devolopment on the inside.


creeping-deth87 wrote: The only thing about them that bothers me is the fact that the model's sliding doors absolutely SCREAM firing points, yet the model has none to speak of.
I agree however adding firing points would somehow make the vehical opend topped in the Warhammer game, im sure. And it would lead to an increase in point cost. I do however think there should be an assult ramp, or the toops get a cover save of 5+ on the turn they deploy, say throw smokes while hopping out, so they dont get shot comming down. (this wouldnt count as vehical smokes)


Lots of possabilities w/ valks. A10 like variatons (anti tank, a10 is a famous US aircraft ment for popping tanks) with lascannons, or close and personal, HB, Missle pods, and a multi lazer. Also have the vehical transport, or the Apatchee varient of the Vulture gunship.....

 
   
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Southern England

ImpGuardPanzies wrote:Tanks are cool too. Id like to see a new type of tank introduced to the IG forces. not sure what, but something cool.


Check Forgeworld. They've a few different tanks & vehicles, like the Macharius, various LRBT variants of variants (such as the beautiful Ryza pattern turrets), lifters and so on.

I agree however adding firing points would somehow make the vehical opend topped in the Warhammer game, im sure. And it would lead to an increase in point cost.


It's impractical for the reasons Rob-or-Ross gave. Also the Valkyries are powered by Afterburning Vector-Turbojet engines which carry it at speeds of up to 1100kph (about 680mph). Infantry in the back are not going to be able to hit anything in the same way that infantry on the ground wouldn't be able to hit the Valkyrie - they're not used to judging the speed, distance & angle for hitting airborne targets travelling at speed or, for the chaps inside, for the speed, distance & angle for hitting troops on the ground - far better to have the strapped in door gunners with their heavy bolters who will probably have targeters that will help them to judge angle, speed & distance. Also heavy bolters have a longer range than lasguns, so are far better for flying at higher altitudes where the lasguns may be ineffective.

Lots of possabilities w/ valks. A10 like variatons (anti tank, a10 is a famous US aircraft ment for popping tanks) with lascannons, or close and personal, HB, Missle pods, and a multi lazer. Also have the vehical transport, or the Apatchee varient of the Vulture gunship.....


The vehicle you're looking for is Forgeworlds Vulture. The closest you'll get to an A10 is the Imperial Navy Thunderbolt which is similar to the A10, Panavia Tornado & RAF Jaguar all rolled into one - actually the Jaguar is more like the Imperial Navy Lightning. The Vulture acts like an AH-64 'Apache' Longbow helicopter, FAA Harrier & elements of the A10 rolled into one. For its points & the armament you can give it, it's an absolute beast.

 
   
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The Valkyrie is one of the best looking vehicle models GW makes. It's too bad the Storm Raven is one of the ugliest. I've been tempted to bits out parts between both models to create a more sleek looking Storm Raven model, because even with the Chapterhouse extension, it's ugly as sin.

And the Hurricane Bolters can't even traverse fully without shooting off pieces of the wings or fuselage, lol.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

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EARTH- America- Rochester MI

Veteran Sergeant wrote:The Valkyrie is one of the best looking vehicle models GW makes. It's too bad the Storm Raven is one of the ugliest. I've been tempted to bits out parts between both models to create a more sleek looking Storm Raven model, because even with the Chapterhouse extension, it's ugly as sin.

And the Hurricane Bolters can't even traverse fully without shooting off pieces of the wings or fuselage, lol.


Lol, an issue all the way back from world war two! youd think they would have fixed that problem by the 41st mellenium. But its the same on a Valk for the HB, although theyre positioned to aimed at the ground.....

 
   
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Gathering the Informations.

The Stormraven isn't supposed to have the Hurricane Bolters "traversing fully". They're supposed to clear the area in front of the front ramp, just like the weapons on a Land Raider Crusader.

The Vendetta is a crap variant, in my opinion. I hate it. It's stupid. It's like Cruddace thought "How can I make a Valkyrie as dumb as possible" while watching Black Hawk Down and decided that 1st SOAR's "Direct Action Penetrator" variant of the Black Hawk created some kind of bizarre precedent for a transport loaded to the brim with guns.
   
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The problem is, shooting them in front of the ramp would blow holes in the maneuvering thrusters.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

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EARTH- America- Rochester MI

Valk with anti tinan Storms (meltas) would be great in an apoc game. GW has a battle formation, 3 valks and 3 storm squads. you customize. On the turn the Storms disembark they can shoot, run and shoot again (at a diff target if wanted). Outflank 3 valks 12inches on, drop storms, shoot something, run shoot ssomething else. Plus the valk can shoot its Multi Laser and 2 Missle pods, just outkit all 3 valks for CC and you could easily do A TON of damage, especialy if all 3 storm squads were maxed out and jacked up.

 
   
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I don't get why people hate the Vendetta either, three twin-linked Lascannons supporting an infantry drop for only 30 points more? I love it.

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Kanluwen wrote:The Stormraven isn't supposed to have the Hurricane Bolters "traversing fully". They're supposed to clear the area in front of the front ramp, just like the weapons on a Land Raider Crusader.

The Vendetta is a crap variant, in my opinion. I hate it. It's stupid. It's like Cruddace thought "How can I make a Valkyrie as dumb as possible" while watching Black Hawk Down and decided that 1st SOAR's "Direct Action Penetrator" variant of the Black Hawk created some kind of bizarre precedent for a transport loaded to the brim with guns.
I dont think Cruddance created the Vendetta did he? A Vendetta appears in the Firewarrior game on the ps2 and you have to shoot it down with a pulse rife or lasgun



To me Valks scream Vietnam era combat. Try watching We were soliders but with Valks insted of the helos.

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Gathering the Informations.

Snrub wrote:
Kanluwen wrote:The Stormraven isn't supposed to have the Hurricane Bolters "traversing fully". They're supposed to clear the area in front of the front ramp, just like the weapons on a Land Raider Crusader.

The Vendetta is a crap variant, in my opinion. I hate it. It's stupid. It's like Cruddace thought "How can I make a Valkyrie as dumb as possible" while watching Black Hawk Down and decided that 1st SOAR's "Direct Action Penetrator" variant of the Black Hawk created some kind of bizarre precedent for a transport loaded to the brim with guns.
I dont think Cruddance created the Vendetta did he? A Vendetta appears in the Firewarrior game on the ps2 and you have to shoot it down with a pulse rife or lasgun

It most certainly does not. A Vulture appears in Fire Warrior. Vultures are the gunships, a Valkyrie variant specially created to sacrifice its transport capacity to have overwhelming amounts of firepower and (in the order of the background at least, they're slightly more heavily armored)

To me Valks scream Vietnam era combat. Try watching We were soldiers but with Valks insted of the helos.

Normally I'd agree, but with the emphasis on fast roping and grav-chutes for the Valkyries it's more "Black Hawk Down" than "We Were Soldiers" or "Apocalypse Now".
   
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Oh my apologies you are completely correct. It is a Vulture. I just went back and checked. Has there ever been rules for Vultures in game? I know Forgeworld do a model but it doesnt say if there are rules. IA maybe?

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Gathering the Informations.



Yes, the Vulture has rules. Through Imperial Armour...for quite awhile, in fact. Since IA1.
   
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Yep there are rules for vultures. I know ilegal downloads of books are not welcomed or recomended here, however you could find the data sheet on maybe scribd if you figured out what IA book its was last in. Also a data sheet for the Tarous carrier I believe. Forgive me, i have forgotten the name of it. (kindof ironic being that i started a thred about the vheical. )

 
   
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I can see how you would have to sacrifice the troop capacity of a Valk to buff it up with guns that use ammunition but lascannons do not.

Fit 6 lascannons and stick on a bigger alternator. Job done.

Things like the Huey widowmaker with 2 quad linked M60s had to carry less troops to make way for ammo and if you wanted say, quad autocannons on a Valk I'd say yeah, stop it from carrying troops.


The updates to the imperial armour books contain the rules for the Vulture and are freely available on the FW website.

My personal favourite from that series of aircraft it the Vulture with twin linked punisher cannons.
185 points with a couple of survivability upgrades for 15 (on average) S5 AP- hits, that is a great way to force your opponent to allocate wounds to his whole squad and force some armour saves.

Very Vietnam.

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Not only is the unit amazing in looks, low cost, payload, and transport capacity...but it also has some helpful rules. Besides being a fast attack(with payload of a LRBT) it can deepstrike, or outflank(becaus eof scout) or scout(up to 18 or 24' i forget) Useful? I think so.

 
   
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I always found fielding mass valkyries to be greatly appealing. Sigh.... at least I can do something similar once night scythe models come out.

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Gathering the Informations.

rob-or-ross wrote:I can see how you would have to sacrifice the troop capacity of a Valk to buff it up with guns that use ammunition but lascannons do not.

Fit 6 lascannons and stick on a bigger alternator. Job done.

Then Predators carrying Lascannons should be able to carry troops.

They don't, because the "bigger alternator" is having to power something huge. The Valkyrie has no "alternator" in place to power six weapons at once. The Valkyrie, traditionally, has only had 'solid ammunition' type weaponry like Missile Pods, Hellstrike AT missiles, bombs, and to carry Sentinels or Tarantulas or Cyclops demo vehicles they had to put on additional fuel tanks.

Things like the Huey widowmaker with 2 quad linked M60s had to carry less troops to make way for ammo and if you wanted say, quad autocannons on a Valk I'd say yeah, stop it from carrying troops.

Not sure why quad autocannons would affect the size, considering the ammunition feeds are attached to the gun and not the aircraft itself.

The updates to the imperial armour books contain the rules for the Vulture and are freely available on the FW website.

My personal favourite from that series of aircraft it the Vulture with twin linked punisher cannons.
185 points with a couple of survivability upgrades for 15 (on average) S5 AP- hits, that is a great way to force your opponent to allocate wounds to his whole squad and force some armour saves.
Very Vietnam.

Again, more Black Hawk Down.

But that's my own bias talking...and the Vulture I have sitting in a bag right now.
   
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Meh, I'd rather have a more Troop-oriented Valkyrie with a majority of its weapons stripped out, probably just some crewed Heavy Stubbers and maybe a twin-linked assault cannon in the nose

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Kanluwen wrote:

Yes, the Vulture has rules. Through Imperial Armour...for quite awhile, in fact. Since IA1.


What is Imperial Armor? I'm new to Guard and I keep seeing this popping up around the forums. Are these extra vehicles that just arent in the codex for normal games, or is it like apocalypse where they can only be taken in certain gametypes?

I've seen some of the vehicles on Forgeworld and I have to admit theyre pretty awesome. While I cant afford the kits, I can probably figure out how to make a few from scratch if I really wanted em. That is if they're even legal for normal games of course

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Imperial Armour is a series of books that tell a story of epic battles, and then includes data sheets, pictures, and designs for vehicals, armies, and weapons used in the story. The vehicals are genaraly used in APOC games, however your LFGC might let you use some of them like the tauros in a normal game.

 
   
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ImpGuardPanzies wrote:A chinook // They can also be repaired while flying due to frame devolopment on the inside.


I'm an aircraft engineer with years of experience in helicopters and repairs of such. I've worked on chinooks among others.
There is no way whatsoever that you are doing any repairs on a flying helicopter.
Seriously, WTF?
You can't do structural work because of the mechanical stresses on the airframe, you can't work on the Hydraulics because they're pressurised in flight, you can't work on the transmission because it's turning/pressurised, you can't work on the flying control runs because they're in use.

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