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Made in us
Plaguebearer with a Flu




San Bernardino, CA

I'm participating in an escalation tournament, and my first opponent was kind enough, by which I mean he was bragging to everyone, to explain how he plans on destroying his first opponent.

I just read the listings, and I'm his first opponent. I'm in here with Chaos Daemons, and he's playing Imperial Guard, so I could use all the help I can get.

We're starting at 500 points.
He's running a Company Command Squad, a Leman Russ Battle Tank, a Penal Legion and a Veteran Squad.
I can't be certain what else he's using until we're deploying.

"Did you just refer to your sword as a 'people opener'?" -Aloy, Horizon Zero Dawn 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

A Soul Grinder would probably drain the color from his face real quick, but I am not sure if you can afford one at this level.

I would use as many Bloodletters as you can fit on the table.

keep your HQ cheap, get more bodies on the table.

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Made in gb
Kovnik




Bristol

unit of/a flamer(s) obligitory any points level, 4+ glance/kill any of his men is brilliant, easily capable of making his men run/take a bucketload of wounds. Also glancing his chimeras, that way his shooting phase is severely compromised when the rest of your troops have landed.

2 Flamers 70

1 blood crusher X2- 80 points= 150 points. Will affect his deployment and ever tried gunning down a crusher with Las guns?

Just focus on his big guns, once your troops enter combat it's as good as won.

Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.

ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.

Black Templars- Nothing makes you manly like unalterable AV 14! 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Are there restrictions on what you can run? alot of 500 point set ups have certain rules, like no
models with more than 2 wounds, armor point limits, etc....

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Hooded Inquisitorial Interrogator






alarmingrick wrote:Are there restrictions on what you can run? alot of 500 point set ups have certain rules, like no
models with more than 2 wounds, armor point limits, etc....


If his opponent is taking a Leman Russ, there probably isn't an armor restriction. But, any restrictions could be a game breaker.

And man does that Guard list suck. XD For 500 points, he could have had so many guns a blazing he wouldn't know what to do! Instead he's invested in 1 Leman Russ. A Soulgrinder would anihilate him for that very reason. A Leman Russ has a hard time taking it out and the Soul Grinder can rip apart basically all of his army in a few shots. Give it the tongue (the str. 10 shot), deep strike semi close to his Leman Russ, tongue it and assault what's left. Hell, that alone might win ya the game. Round out with Bloodletters and a cheap HQ and you're golden.

Oppressor wrote:You're asking the wrong question.

The correct question is, would I be enjoying this hobby if I did this?

The correct audience is you.
 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

flamingwalnut wrote:
alarmingrick wrote:Are there restrictions on what you can run? alot of 500 point set ups have certain rules, like no
models with more than 2 wounds, armor point limits, etc....


If his opponent is taking a Leman Russ, there probably isn't an armor restriction. But, any restrictions could be a game breaker.


Or he may not know. could you imagine the look on his face if he finds out it's not legal. especially after trash talking.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in at
Deranged Necron Destroyer





Tongue is one shot at BS3. That's not reliable anti-tank. If he's taking penal legions, you probably don't have to worry about him being particularly good either.

Then again, you're playing Daemons, which I'd say is one of the hardest lists with which to try and beat Imperial Guard. You need to tie up his stuff in CC, and do it quickly. Bloodcrushers are probably your best bet (They should be able to handle incoming fire for a turn), and possibly some Fiends for the Leman (Rear Armor is 10 on a vanilla).

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Just a tiny blog about Dystopian Wars and Armoured Clash 
   
Made in us
Virulent Space Marine dedicated to Nurgle



where i want to be

I agree with Irdiumstern, best bet is fiends and crushers. throw a few plague bearers in for troops that can tie stuff up and you should do ok.

daemons at 500 are even harder because you can't really stack your waves. 1400 vs 2000 vs do able 250 vs 500 is harder. See If They will make and exception to your rules or he will only have 2 maybe 3 squads to focus and you might be in trouble.
   
Made in us
Noise Marine Terminator with Sonic Blaster





Moon Township, PA

Hey, semi-off thread here.

I am about to start running daemons. Anyone have some links for basic tactics they can provide? I could only find one that just listed descriptions of how to use each unit.

Any help is appreciated.

Thanks,

 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

For me 500 points should be...

HQ - Tzeetch Herald w/ Chariot, Bolt, MoS ~100
Elite - 6x Fiends ~180
Troops-5x Horrors w/ Bolt~100
Troops-5x Horrors w/ Bolt ~100

That is a 5 wound Jetbike model plus 2 units with AP4 shooting and there just is not enough firepower at this level to take down 6 Fiends before they eat things.

Alternatively I might go with...
HQ Tzeetch Herald - Bolt ~50
Troops - 5x Horrors - Bolt~100
Troops - 5x Horrors - Bolt ~100
Heavy - Soul Grinder - Naked ~125
Heavy - Soul Grinder - Naked ~125

I do not think any army can handle two AV 13 Fleet Walkers at this point level...

Daemons Blog - The Mandulian Chapel 
   
Made in us
Sinewy Scourge






HQ - Tzeetch Herald w/ Chariot, Bolt, MoS ~100
Elite - 6x Fiends ~180
Troops-5x Horrors w/ Bolt~100
Troops-5x Horrors w/ Bolt ~100


This is a pretty solid list.

I'd prob tweak to:

Herald of Tzeentch-same-100
3 Fiends, 1 w might-100
3 Fiends, 1 with might-100
5 Horrors w bolt and Changeling, 1 w instrument -105
5 Horrors w bolt-95

Total:500 exactly

Basically the same idea, but the Changeling squad and Fiends have wound allocation potential. 2 squads of 3 Fiends also forces target priority ore and lets you bring in 3 units for your first wave instead of only 2. With Daemons, the little things matter

This message was edited 2 times. Last update was at 2011/12/08 15:45:44


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Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

This is a better buildout for the list, I totally agree with taking two units of 3 in this case. The Might also lets you ID T3 enemies which is a nice perk.

I tend to leave special chars at home, but the Changeling is definitely an auto include for this type of tournament and in general.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Fixture of Dakka





San Jose, CA

Soulgrinders are 135.

In terms of cost-efficiency, fiends and Tzeentch heralds on chariots are 2 of the most efficient (and best) units in the daemon dex.

I like calypso2ts' first list. That would be what I would bring (list #1) also and it makes for a great foundation to add units to in the escalation league.



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Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

That is the ~ trick in there of course, I think if you add up the list it should still be legal though.

I like the first one too, but it makes me feel happy to drop 2 Ironclads into a 500 point game...

Daemons Blog - The Mandulian Chapel 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Fiends!

   
Made in us
Plaguebearer with a Flu




San Bernardino, CA

This discussion makes me truly lament that I can't afford to buy a pair of Soul Grinders by Saturday.

I also discovered that he's upgrading (downgrading?) his Leman Russ to a Punisher. By "discovered", I mean he walked up, showed it off, and asked what I thought of the paintjob; then told me he was going to use it on my Bloodletters.

"Did you just refer to your sword as a 'people opener'?" -Aloy, Horizon Zero Dawn 
   
Made in us
Fixture of Dakka





San Jose, CA

Don't worry about what he brings. Focus on building a balanced list and it wouldn't really matter too much what he brings.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in au
Pulsating Possessed Chaos Marine





In Firenze kicking Templar arse.

Leman Russ. What is he on! A good list might be jgrand's list.

A Wise Ork once said a profound word: WAAAAAAAGH! Then he got trampled in the incoming stampede!
Current Army: Orks (2000+)
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Made in us
Daemonic Dreadnought






Bloodletters do poorly against IG. The 2 most solid anti IG units IG has is plaguebearers and fiends.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in se
Tough Traitorous Guardsman






I would recommend a squad of Flamers since they can and will (if they ds were you want them) kill a squad of vets/penals in one go and if he has them close to his tank you will most likely get a glancing hit on it aswell (crew-shaken/stunned and it wont be able to shoot making the way for your anti tank to kill it).

The Flamers will then be his nr 1 priority making him turn every gun against them wasting his fire power on them leaving your other units free to remain alive for the next round in wich you get to assault.
And if he lets them live they get to repeat the killing since 12" move will surley get them were they will do the most damage.
   
 
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