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Favourite Phase
My movement-it's importent to move into proper firing arcs and assault range
My shooting-'At's not how ya shoot! BOOM!
my assault-'ets get krumpin' Ladz!
opponent's movement-Look at them scuurying like ants,. They'll make a mistake and I'll blow them up.
Opponent's shooting-Eat Storm Shield!!!
Opponent's assault-Bring it on , B****es!
Either movement
Either shooting-morer BOOM!
Either assault-'dese aren't wesily humies hidin' behind walls1 'Dis is propa' fightin'!
Phase Out :P

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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Mine is the assault phase because that is where a squad can be wiped out for a single casualty, and all the best stuff comes in.

This message was edited 2 times. Last update was at 2011/12/11 17:57:03


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Made in us
Pyromaniac Hellhound Pilot





killeen TX

I have learned over the past few years that with my IG army, movement is the most important. How to get my main guns in range and keep my models out of their long range and assault range.

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Made in us
Manhunter





HIDING IN METAL BAWKSES!

Movement. For DE, it can make or break a game.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
Mutated Chosen Chaos Marine





Sitting in yo' bath tub, poopin out shoggoths

Phase out

750 points

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Made in se
Sneaky Striking Scorpion





Sweden

Movement, easily. As an Eldar player you need to master the movement phase, or your squishy models will not live long.

Alaitoc Eldar: 5000p

Vampire Counts: 3000p

Death Korps of Krieg: 7000p

World Eaters: 2000p 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Just for those that don't know, there is multiple votes allowed.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
 
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